You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
lj_plc/Controls/Mesnac.Controls.ChemicalWei.../HslPipeLine.cs

509 lines
22 KiB
C#

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

using System;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Windows.Forms;
using System.Windows.Forms;
namespace Mesnac.Controls.ChemicalWeighing
{
/// <summary>一个简单的管道线控件,只能横竖两种模式,支持流动动画显示</summary>
[Description("管道流动控件,支持横竖模式,支持显示流动动画,多个控件组合使用出更高级的效果")]
public class HslPipeLine : UserControl
{
private HslDirectionStyle hslPipeLineStyle = HslDirectionStyle.Horizontal;
private Color centerColor = Color.LightGray;
private Color edgeColor = Color.DimGray;
private Pen edgePen = new Pen(Color.DimGray, 1f);
private HslPipeTurnDirection hslPipeTurnLeft = HslPipeTurnDirection.None;
private HslPipeTurnDirection hslPipeTurnRight = HslPipeTurnDirection.None;
private bool isPipeLineActive = false;
private int pipeLineWidth = 1;
private Color colorPipeLineCenter = Color.DodgerBlue;
private float moveSpeed = 0.0f;
private float startOffect = 0.0f;
private Timer timer = (Timer)null;
private float antLength = 5f;
/// <summary>必需的设计器变量。</summary>
private IContainer components = (IContainer)null;
/// <summary>实例化一个默认的管道线对象</summary>
public HslPipeLine()
{
this.InitializeComponent();
this.SetStyle(ControlStyles.UserPaint | ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.timer = new Timer();
this.timer.Interval = 50;
this.timer.Tick += new EventHandler(this.Timer_Tick);
this.timer.Start();
}
/// <inheritdoc />
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
this.SizeChanged += new EventHandler(this.HslPipeLine_SizeChanged);
this.BackgroundImage = (Image)this.getBackgroundImg(this.Width, this.Height);
}
private void HslPipeLine_SizeChanged(object sender, EventArgs e)
{
this.BackgroundImage?.Dispose();
this.BackgroundImage = (Image)this.getBackgroundImg(this.Width, this.Height);
}
/// <inheritdoc />
protected override void OnPaint(PaintEventArgs e)
{
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
e.Graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
this.PaintHslControls(e.Graphics, this.Width, this.Height);
base.OnPaint(e);
}
/// <inheritdoc cref="M:HslControls.HslArrow.PaintHslControls(System.Drawing.Graphics,System.Single,System.Single)" />
public void PaintHslControls(Graphics g, int width, int height)
{
this.PaintMain(g, this.Width, this.Height);
}
private Bitmap getBackgroundImg(int width, int height)
{
Bitmap backgroundImg = new Bitmap(width, height);
Graphics g = Graphics.FromImage((Image)backgroundImg);
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
ColorBlend colorBlend = new ColorBlend();
colorBlend.Positions = new float[3] { 0.0f, 0.5f, 1f };
colorBlend.Colors = new Color[3]
{
this.edgeColor,
this.centerColor,
this.edgeColor
};
if (this.hslPipeLineStyle == HslDirectionStyle.Horizontal)
{
LinearGradientBrush linearGradientBrush = new LinearGradientBrush(new Point(0, 0), new Point(0, this.Height - 1), this.edgeColor, this.centerColor);
linearGradientBrush.InterpolationColors = colorBlend;
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Up)
this.PaintEllipse(g, colorBlend, new Rectangle(0, -this.Height - 1, 2 * this.Height, 2 * this.Height), 90f, 90f);
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Down)
this.PaintEllipse(g, colorBlend, new Rectangle(0, 0, 2 * this.Height, 2 * this.Height), 180f, 90f);
else
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, 0, this.Height, this.Height));
if (this.hslPipeTurnRight == HslPipeTurnDirection.Up)
this.PaintEllipse(g, colorBlend, new Rectangle(this.Width - 1 - this.Height * 2, -this.Height - 1, 2 * this.Height, 2 * this.Height), 0.0f, 90f);
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Down)
this.PaintEllipse(g, colorBlend, new Rectangle(this.Width - 1 - this.Height * 2, 0, 2 * this.Height, 2 * this.Height), 270f, 90f);
else
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(this.Width - this.Height, 0, this.Height, this.Height));
if (this.Width - this.Height * 2 >= 0)
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(this.Height - 1, 0, this.Width - 2 * this.Height + 2, this.Height));
linearGradientBrush.Dispose();
}
else
{
LinearGradientBrush linearGradientBrush = new LinearGradientBrush(new Point(0, 0), new Point(this.Width - 1, 0), this.edgeColor, this.centerColor);
linearGradientBrush.InterpolationColors = colorBlend;
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Left)
this.PaintEllipse(g, colorBlend, new Rectangle(-this.Width - 1, 0, 2 * this.Width, 2 * this.Width), 270f, 90f);
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Right)
this.PaintEllipse(g, colorBlend, new Rectangle(0, 0, 2 * this.Width, 2 * this.Width), 180f, 90f);
else
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, 0, this.Width, this.Width));
if (this.hslPipeTurnRight == HslPipeTurnDirection.Left)
this.PaintEllipse(g, colorBlend, new Rectangle(-this.Width - 1, this.Height - this.Width * 2, 2 * this.Width, 2 * this.Width), 0.0f, 90f);
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Right)
this.PaintEllipse(g, colorBlend, new Rectangle(0, this.Height - this.Width * 2, 2 * this.Width, 2 * this.Width), 90f, 90f);
else
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, this.Height - this.Width, this.Width, this.Width));
if (this.Height - this.Width * 2 >= 0)
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, this.Width - 1, this.Width, this.Height - this.Width * 2 + 2));
linearGradientBrush.Dispose();
}
return backgroundImg;
}
private void PaintMain(Graphics g, int width, int height)
{
GraphicsPath path = new GraphicsPath(FillMode.Alternate);
if (this.hslPipeLineStyle == HslDirectionStyle.Horizontal)
{
if (this.isPipeLineActive)
{
if (this.Width < this.Height)
{
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
}
else
{
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Up)
path.AddArc(new Rectangle(this.Height / 2, -this.Height / 2 - 1, this.Height, this.Height), 180f, -90f);
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Down)
path.AddArc(new Rectangle(this.Height / 2, this.Height / 2, this.Height, this.Height), 180f, 90f);
else
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
if (this.Width - this.Height * 2 >= 0)
path.AddLine(this.Height, this.Height / 2, this.Width - this.Height - 1, this.Height / 2);
if (this.hslPipeTurnRight == HslPipeTurnDirection.Up)
path.AddArc(new Rectangle(this.Width - 1 - this.Height * 3 / 2, -this.Height / 2 - 1, this.Height, this.Height), 90f, -90f);
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Down)
path.AddArc(new Rectangle(this.Width - 1 - this.Height * 3 / 2, this.Height / 2, this.Height, this.Height), 270f, 90f);
else
path.AddLine(this.Width - this.Height, this.Height / 2, this.Width - 1, this.Height / 2);
}
}
}
else if (this.isPipeLineActive)
{
if (this.Width > this.Height)
{
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
}
else
{
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Left)
path.AddArc(new Rectangle(-this.Width / 2, this.Width / 2 - 1, this.Width, this.Width), 270f, 90f);
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Right)
path.AddArc(new Rectangle(this.Width / 2, this.Width / 2 - 1, this.Width, this.Width), 270f, -90f);
else
path.AddLine(this.Width / 2, 0, this.Width / 2, this.Width);
if (this.Height - this.Width * 2 >= 0)
path.AddLine(this.Width / 2, this.Width, this.Width / 2, this.Height - this.Width - 1);
if (this.hslPipeTurnRight == HslPipeTurnDirection.Left)
path.AddArc(new Rectangle(-this.Width / 2, this.Height - 1 - this.Width * 3 / 2, this.Width, this.Width), 0.0f, 90f);
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Right)
path.AddArc(new Rectangle(this.Width / 2, this.Height - 1 - this.Width * 3 / 2, this.Width, this.Width), -180f, -90f);
else
path.AddLine(this.Width / 2, this.Height - this.Width, this.Width / 2, this.Height - 1);
}
}
using (Pen pen = new Pen(this.colorPipeLineCenter, (float)this.pipeLineWidth))
{
pen.DashStyle = DashStyle.Custom;
pen.DashPattern = new float[2]
{
this.antLength,
this.antLength
};
pen.DashOffset = this.startOffect;
g.DrawPath(pen, path);
}
path.Dispose();
}
private void PaintEllipse(
Graphics g,
ColorBlend colorBlend,
Rectangle rect,
float startAngle,
float sweepAngle)
{
GraphicsPath path = new GraphicsPath();
path.AddEllipse(rect);
PathGradientBrush pathGradientBrush = new PathGradientBrush(path);
pathGradientBrush.CenterPoint = (PointF)new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
pathGradientBrush.InterpolationColors = colorBlend;
g.FillPie((Brush)pathGradientBrush, rect, startAngle, sweepAngle);
g.DrawArc(this.edgePen, rect, startAngle, sweepAngle);
pathGradientBrush.Dispose();
path.Dispose();
}
private void PaintRectangleBorder(
Graphics g,
Brush brush,
Pen pen,
Rectangle rectangle,
bool left,
bool right,
bool up,
bool down)
{
g.FillRectangle(brush, rectangle);
if (left)
g.DrawLine(pen, rectangle.X, rectangle.Y, rectangle.X, rectangle.Y + rectangle.Height - 1);
if (up)
g.DrawLine(pen, rectangle.X, rectangle.Y, rectangle.X + rectangle.Width - 1, rectangle.Y);
if (right)
g.DrawLine(pen, rectangle.X + rectangle.Width - 1, rectangle.Y, rectangle.X + rectangle.Width - 1, rectangle.Y + rectangle.Height - 1);
if (!down)
return;
g.DrawLine(pen, rectangle.X, rectangle.Y + rectangle.Height - 1, rectangle.X + rectangle.Width - 1, rectangle.Y + rectangle.Height - 1);
}
private void PaintRectangleBorderLeftRight(
Graphics g,
Brush brush,
Pen pen,
Rectangle rectangle)
{
this.PaintRectangleBorder(g, brush, pen, rectangle, true, true, false, false);
}
private void PaintRectangleBorderUpDown(Graphics g, Brush brush, Pen pen, Rectangle rectangle) => this.PaintRectangleBorder(g, brush, pen, rectangle, false, false, true, true);
private void PaintRectangleBorder(Graphics g, Brush brush, Pen pen, Rectangle rectangle) => this.PaintRectangleBorder(g, brush, pen, rectangle, true, true, true, true);
private void Timer_Tick(object sender, EventArgs e)
{
if (!this.isPipeLineActive || (double)this.moveSpeed == 0.0)
return;
this.startOffect -= this.moveSpeed;
if ((double)this.startOffect <= -((double)this.antLength * 2.0) || (double)this.startOffect >= (double)this.antLength * 2.0)
this.startOffect = 0.0f;
this.Invalidate();
}
private void Timer_Tick2(object status)
{
if (!this.isPipeLineActive)
return;
this.startOffect -= this.moveSpeed;
if ((double)this.startOffect <= -10.0 || (double)this.startOffect >= 10.0)
this.startOffect = 0.0f;
Bitmap bitmap = new Bitmap(this.Width, this.Height);
Graphics g = Graphics.FromImage((Image)bitmap);
g.SmoothingMode = SmoothingMode.HighQuality;
g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
this.PaintMain(g, this.Width, this.Height);
g.Dispose();
if (this.InvokeRequired)
{
//this.Invoke((m =>
//{
// this.BackgroundImage?.Dispose();
// this.BackgroundImage = (Image)bitmap;
//}), (object)bitmap);
this.Invoke(new EventHandler(delegate (Object sd, EventArgs ag)
{
this.BackgroundImage?.Dispose();
this.BackgroundImage = (Image)bitmap;
}), (object)bitmap);
}
else
{
this.BackgroundImage?.Dispose();
this.BackgroundImage = (Image)bitmap;
}
}
private void Invoke(System.Action value)
{
throw new NotImplementedException();
}
/// <summary>获取或设置控件的背景色</summary>
[Browsable(true)]
[Description("获取或设置控件的背景色")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "Transparent")]
[EditorBrowsable(EditorBrowsableState.Always)]
public override Color BackColor
{
get => base.BackColor;
set => base.BackColor = value;
}
/// <summary>获取或设置管道控件的边缘颜色</summary>
[Browsable(true)]
[Description("获取或设置管道控件的边缘颜色")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "DimGray")]
public Color EdgeColor
{
get => this.edgeColor;
set
{
this.edgeColor = value;
this.edgePen.Dispose();
this.edgePen = new Pen(value, 1f);
this.Invalidate();
this.HslPipeLine_SizeChanged((object)this, new EventArgs());
}
}
/// <summary>获取或设置管道控件的中心颜色</summary>
[Browsable(true)]
[Description("获取或设置管道控件的中心颜色")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "LightGray")]
public Color LineCenterColor
{
get => this.centerColor;
set
{
this.centerColor = value;
this.Invalidate();
this.HslPipeLine_SizeChanged((object)this, new EventArgs());
}
}
/// <summary>获取或设置管道控件左侧或是上方的端点朝向</summary>
[Browsable(true)]
[Description("获取或设置管道控件左侧或是上方的端点朝向")]
[Category("HslControls")]
[DefaultValue(typeof(HslPipeTurnDirection), "None")]
public HslPipeTurnDirection PipeTurnLeft
{
get => this.hslPipeTurnLeft;
set
{
this.hslPipeTurnLeft = value;
this.HslPipeLine_SizeChanged((object)null, (EventArgs)null);
this.Invalidate();
}
}
/// <summary>获取或设置管道控件右侧或是下方的端点朝向</summary>
[Browsable(true)]
[Description("获取或设置管道控件左侧或是上方的端点朝向")]
[Category("HslControls")]
[DefaultValue(typeof(HslPipeTurnDirection), "None")]
public HslPipeTurnDirection PipeTurnRight
{
get => this.hslPipeTurnRight;
set
{
this.hslPipeTurnRight = value;
this.HslPipeLine_SizeChanged((object)null, (EventArgs)null);
this.Invalidate();
}
}
/// <summary>获取或设置管道控件是否是横向的还是纵向的</summary>
[Browsable(true)]
[Description("获取或设置管道控件是否是横向的还是纵向的")]
[Category("HslControls")]
[DefaultValue(typeof(HslDirectionStyle), "Vertical")]
public HslDirectionStyle PipeLineStyle
{
get => this.hslPipeLineStyle;
set
{
this.hslPipeLineStyle = value;
this.Invalidate();
}
}
/// <summary>获取或设置管道线是否激活液体显示</summary>
[Browsable(true)]
[Description("获取或设置管道线是否激活液体显示")]
[Category("HslControls")]
[DefaultValue(false)]
public bool PipeLineActive
{
get => this.isPipeLineActive;
set
{
this.isPipeLineActive = value;
this.Invalidate();
}
}
/// <summary>获取或设置管道线液体流动的速度0为静止正数为正向流动负数为反向流动</summary>
[Browsable(true)]
[Description("获取或设置管道线液体流动的速度0为静止正数为正向流动负数为反向流动")]
[Category("HslControls")]
[DefaultValue(0.0f)]
public float MoveSpeed
{
get => this.moveSpeed;
set
{
this.moveSpeed = value;
this.Invalidate();
}
}
/// <summary>获取或设置液体控制的定时器刷新的间隔默认是50</summary>
[Browsable(true)]
[Description("获取或设置液体控制的定时器刷新的间隔默认是50")]
[Category("HslControls")]
[DefaultValue(50)]
public int TimerInterval
{
get => this.timer.Interval;
set => this.timer.Interval = value;
}
/// <summary>获取或设置中间管道线的宽度信息默认为1</summary>
[Browsable(true)]
[Description("获取或设置中间管道线的宽度信息默认为1")]
[Category("HslControls")]
[DefaultValue(1)]
public int PipeLineWidth
{
get => this.pipeLineWidth;
set
{
this.pipeLineWidth = value;
this.Invalidate();
}
}
/// <summary>获取或设置流动状态时管道控件的中心颜色</summary>
[Browsable(true)]
[Description("获取或设置流动状态时管道控件的中心颜色")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "DodgerBlue")]
public Color ActiveLineCenterColor
{
get => this.colorPipeLineCenter;
set
{
this.colorPipeLineCenter = value;
this.Invalidate();
}
}
/// <summary>获取或设置蚂蚁线的长度信息</summary>
[Browsable(true)]
[Description("获取或设置蚂蚁线的长度信息")]
[Category("HslControls")]
[DefaultValue(5f)]
public float AntLength
{
get => this.antLength;
set
{
this.antLength = value;
this.Invalidate();
}
}
/// <summary>清理所有正在使用的资源。</summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && this.components != null)
this.components.Dispose();
base.Dispose(disposing);
}
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
this.AutoScaleMode = AutoScaleMode.None;
this.BackColor = Color.Transparent;
this.Name = nameof(HslPipeLine);
this.Size = new Size(335, 21);
this.ResumeLayout(false);
}
}
}