You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
lj_plc/Controls/Mesnac.Controls.Default/Button.cs

336 lines
8.0 KiB
C#

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Mesnac.Controls.Default
{
[ToolboxBitmap(typeof(System.Windows.Forms.Button))]
public partial class Button : System.Windows.Forms.Button
{
public Button()
{
//this.DoubleBuffered = true;
InitializeComponent();
}
protected override void OnPaint(PaintEventArgs pe)
{
// TODO: 在此处添加自定义绘制代码
// 调用基类 OnPaint
base.OnPaint(pe);
}
#region bHaveAction
private bool _bHaveAction = false;
public bool bHaveAction
{
get
{
return _bHaveAction;
}
set
{
_bHaveAction = value;
}
}
#endregion
#region Text
private string _format = string.Empty;
[Description("格式化"), Category("Data")]
public string Format
{
get
{
return _format;
}
set
{
_format = value;
}
}
private string _textName = null;
public string TextName
{
get
{
return _textName;
}
set
{
_textName = value;
}
}
private string _textValue = string.Empty;
public string TextValue
{
set
{
this._textValue = value;
if (!this.DesignMode)
{
if (string.IsNullOrWhiteSpace(this.Format))
{
this.Text = this._textValue;
}
else
{
this.Text = string.Format(this.Format, this._textValue);
}
}
}
get
{
return this._textValue;
}
}
#endregion
#region Left
private string _xName = null;
public string XName
{
get
{
return _xName;
}
set
{
_xName = value;
}
}
private int? _xValue = null;
public int? XValue
{
set
{
this._xValue = value;
if (!this.DesignMode)
{
if (this._xValue != null)
{
this.Left = (int)this._xValue;
}
}
}
get
{
return this._xValue;
}
}
#endregion
#region Top
private string _yName = null;
public string YName
{
get
{
return _yName;
}
set
{
_yName = value;
}
}
private int? _yValue = null;
public int? YValue
{
set
{
this._yValue = value;
if (!this.DesignMode)
{
if (this._yValue != null)
{
this.Top = (int)this._yValue;
}
}
}
get
{
return this._yValue;
}
}
#endregion
#region Width
private string _widthName = null;
public string WidthName
{
get
{
return _widthName;
}
set
{
_widthName = value;
}
}
private int? _widthValue = null;
public int? WidthValue
{
set
{
this._widthValue = value;
if (!this.DesignMode)
{
if (this._widthValue != null)
{
this.Width = (int)this._widthValue;
}
}
}
get
{
return this._widthValue;
}
}
#endregion
#region Height
private string _heightName = null;
public string HeightName
{
get
{
return _heightName;
}
set
{
_heightName = value;
}
}
private int? _heightValue = null;
public int? HeightValue
{
set
{
this._heightValue = value;
if (!this.DesignMode)
{
if (this._heightValue != null && !this.DesignMode)
{
this.Height = (int)this._heightValue;
}
}
}
get
{
return this._heightValue;
}
}
#endregion
#region Visible
//private string _visibleName = null;
//public string VisibleName
//{
// get
// {
// return _visibleName;
// }
// set
// {
// _visibleName = value;
// }
//}
//private int? _visibleValue = null;
//public int? VisibleValue
//{
// set
// {
// this._visibleValue = value;
// if (!this.DesignMode)
// {
// if (this._visibleValue != null)
// {
// this.Visible = ((int)this._visibleValue > 5);
// this.Refresh();
// }
// }
// }
// get
// {
// return this._visibleValue;
// }
//}
#endregion
#region FillColor
private Color _newFillColor = Color.Red;
[Description("背景色2"), Category("Appearance")]
public Color NewFillColor
{
get
{
return _newFillColor;
}
set
{
_newFillColor = value;
}
}
//原背景色
private Color _oldFillColor = Color.DarkGray;
[Description("背景色1"), Category("Appearance")]
public Color OldFillColor
{
get
{
return _oldFillColor;
}
set
{
_oldFillColor = value;
}
}
private string _fillColorName = null;
public string FillColorName
{
get
{
return _fillColorName;
}
set
{
_fillColorName = value;
}
}
private int? _fillColorValue = null;
public int? FillColorValue
{
set
{
this._fillColorValue = value;
if (!this.DesignMode)
{
if (this._fillColorValue != null)
{
if ((int)this._fillColorValue > 0)
{
this.BackColor = this.NewFillColor;
}
else
{
this.BackColor = this.OldFillColor;
}
}
}
}
get
{
return this._fillColorValue;
}
}
#endregion
#region 事件属性Click
private string _clickName;
public string ClickName
{
get { return _clickName; }
set { _clickName = value; }
}
#endregion
}
}