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lj_plc/Actions/ChemicalWeighing/Mesnac.Action.ChemicalWeighing/Sys/TimerRunService.cs

160 lines
3.8 KiB
C#

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using ICSharpCode.Core;
using Mesnac.Action.Base;
using Mesnac.Basic;
namespace Mesnac.Action.ChemicalWeighing.Sys
{
/// <summary>
/// 定时器运行服务类
/// </summary>
public class TimerRunService
{
#region 字段定义
private System.Timers.Timer _timer = null;
private int _cnt = 0; //重连计数器
private SocketClient socketClientTest = new SocketClient();
#endregion
#region 单例实现
private static TimerRunService _instance = null;
private TimerRunService() { }
public static TimerRunService Instance
{
get
{
if (_instance == null)
{
_instance = new TimerRunService();
}
return _instance;
}
}
#endregion
#region 启动定时器运行服务
/// <summary>
/// 启动定时器运行服务
/// </summary>
public void Start()
{
if (this._timer == null)
{
this._timer = new System.Timers.Timer();
this._timer.Interval = 1000;
this._timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed);
this._timer.Start();
}
}
#endregion
#region 停止定时器运行服务
/// <summary>
/// 停止定时器运行服务
/// </summary>
public void Stop()
{
if (this._timer != null)
{
this._timer.Stop();
this._timer.Dispose();
this._timer = null;
}
}
#endregion
#region 定时器服务事件处理
/// <summary>
/// 定时器服务事件处理
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
protected void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
lock (String.Empty)
{
this.SocketReConnect();
this.ReceiveMsgProcess();
}
}
#endregion
#region 定时任务
#region 定时检测Socket通断情况
public void SocketReConnect()
{
#region 实现重连方法
//if (_cnt >= 20)
//{
// ICSharpCode.Core.LoggingService<TimerRunService>.Info("尝试重连失败,请检查服务器端!");
// _cnt = 0;
// return;
//}
//if (!SocketClient.Instance.connected)
//{
// SocketClient.Instance.ReConnect();
// _cnt++;
// if (SocketClient.Instance.connected)
// {
// _cnt = 0;
// }
//}
#endregion
#region 检测Socket是否在侦听如果没有侦听则重启侦听服务每5次循环检测一次端口占用
this._cnt++;
if (this._cnt > 10)
{
if (!socketClientTest.connFlag)
{
socketClientTest.ReConnect();
}
this._cnt = 0;
}
#endregion
}
#endregion
#region 定时检测接收信息的情况,处理并下传
public void ReceiveMsgProcess()
{
//判断 当接收到服务器端发送的有效信息时
if (!string.IsNullOrEmpty(socketClientTest.receiveStr))
{
socketClientTest.receiveStr = null;
}
}
#endregion
#endregion
}
}