using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mesnac.Controls.ChemicalWeighing
{
///
/// Agv小车控件
///
// Token: 0x02000004 RID: 4
[Description("Agv 小车控件")]
public class HslAgvCar : UserControl
{
///
/// 实例化一个默认的对象
///
// Token: 0x0600000C RID: 12 RVA: 0x00010BB4 File Offset: 0x0000EDB4
public HslAgvCar()
{
this.InitializeComponent();
base.SetStyle(ControlStyles.UserPaint | ControlStyles.SupportsTransparentBackColor, true);
base.SetStyle(ControlStyles.ResizeRedraw, true);
base.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
base.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
}
///
/// 获取或设置当前AGV小车的颜色信息
///
// Token: 0x17000001 RID: 1
// (get) Token: 0x0600000D RID: 13 RVA: 0x00010C50 File Offset: 0x0000EE50
// (set) Token: 0x0600000E RID: 14 RVA: 0x00010C6D File Offset: 0x0000EE6D
[Browsable(true)]
[Description("获取或设置当前AGV小车的颜色信息")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "Tomato")]
public virtual Color AgvColor
{
get
{
return this.carBrush.Color;
}
set
{
this.carBrush.Color = value;
base.Invalidate();
}
}
///
/// 获取或设置当前的轮胎的颜色
///
// Token: 0x17000002 RID: 2
// (get) Token: 0x0600000F RID: 15 RVA: 0x00010C84 File Offset: 0x0000EE84
// (set) Token: 0x06000010 RID: 16 RVA: 0x00010C91 File Offset: 0x0000EE91
[Browsable(true)]
[Description("获取或设置当前的轮胎的颜色")]
[Category("HslControls")]
[DefaultValue(typeof(Color), "52, 52, 52")]
public virtual Color TireColor
{
get
{
return this.darkBlack.Color;
}
set
{
this.darkBlack.Color = value;
base.Invalidate();
}
}
///
/// 重绘控件的
///
/// 重绘事件
// Token: 0x06000011 RID: 17 RVA: 0x00010CA8 File Offset: 0x0000EEA8
protected override void OnPaint(PaintEventArgs e)
{
bool flag = true;
if (flag)
{
Graphics graphics = e.Graphics;
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
this.PaintHslControls(graphics, base.Width, base.Height);
base.OnPaint(e);
}
}
///
// Token: 0x06000012 RID: 18 RVA: 0x00010CF8 File Offset: 0x0000EEF8
public void PaintHslControls(Graphics g, int width, int height)
{
this.PaintMain(g, width, height);
}
// Token: 0x06000013 RID: 19 RVA: 0x00010D20 File Offset: 0x0000EF20
private void PaintMain(Graphics g, int width, int height)
{
int num = (int)((float)height * 0.08f);
bool flag = width < 50 && height < 50;
if (flag)
{
num = (int)((float)height * 0.12f);
}
int num2 = (int)((float)width * 0.04f);
int num3 = (int)((float)width * 0.1f);
GraphicsPath graphicsPath = new GraphicsPath();
graphicsPath.AddArc(new Rectangle(width - num3 - num3 + 1, num, num3 + num3 - 2, num3 + num3 - 2), -90f, 90f);
graphicsPath.AddLine(new Point(width - 1, num + num3), new Point(width - 1, height - num - num3));
graphicsPath.AddArc(new Rectangle(width - num3 - num3 + 1, height - num - num3 - num3, num3 + num3 - 2, num3 + num3), 0f, 90f);
Rectangle rect = new Rectangle(num2, num, width - num2 - num3, height - num - num);
using (LinearGradientBrush linearGradientBrush = new LinearGradientBrush(new PointF(0f, (float)(height - num)), new PointF(0f, (float)num), this.carBrush.Color, HslHelper.GetColorOffset(this.carBrush.Color, height - num)))
{
linearGradientBrush.InterpolationColors = new ColorBlend
{
Positions = new float[]
{
0f,
0.1f,
0.9f,
1f
},
Colors = new Color[]
{
HslHelper.GetColorLight(this.carBrush.Color),
this.carBrush.Color,
this.carBrush.Color,
HslHelper.GetColorLight(this.carBrush.Color)
}
};
g.FillPath(linearGradientBrush, graphicsPath);
g.DrawPath(this.borderPen, graphicsPath);
g.FillRectangle(linearGradientBrush, rect);
g.DrawRectangle(this.borderPen, rect);
using (Pen pen = new Pen(HslHelper.GetColorLight(this.carBrush.Color, -15)))
{
g.DrawLine(pen, new Point(width - num3, num + 1), new Point(width - num3, height - num - 2));
}
}
int num4 = (int)((float)width * 0.12f);
int num5 = (int)((float)width * 0.28f);
Rectangle rect2 = new Rectangle(rect.X + rect.Width / 2 - num5 - num4 / 2, 0, num4, num * 2);
g.FillRectangle(this.darkBlack, rect2);
rect2.X = rect.X + rect.Width / 2 + num5 - num4 / 2;
g.FillRectangle(this.darkBlack, rect2);
rect2.X = rect.X + rect.Width / 2 - num5 - num4 / 2;
rect2.Y = height - rect2.Height;
g.FillRectangle(this.darkBlack, rect2);
rect2.X = rect.X + rect.Width / 2 + num5 - num4 / 2;
g.FillRectangle(this.darkBlack, rect2);
Point point = new Point(rect.X + rect.Width / 2, height / 2);
g.TranslateTransform((float)point.X, (float)point.Y);
int num6 = (int)((float)height * 0.36f);
g.FillEllipse(Brushes.LightGray, new Rectangle(-num6, -num6, num6 + num6, num6 + num6));
g.DrawEllipse(Pens.Gray, new Rectangle(-num6, -num6, num6 + num6, num6 + num6));
num6 = (int)((float)height * 0.33f);
for (int i = 0; i < 6; i++)
{
g.FillPie(this.darkBlack, new Rectangle(-num6, -num6, num6 + num6, num6 + num6), (float)(-115 + 60 * i), 50f);
}
num6 = (int)((float)height * 0.24f);
g.FillEllipse(Brushes.LightGray, new Rectangle(-num6, -num6, num6 + num6, num6 + num6));
num6 = (int)((float)height * 0.04f);
for (int j = 0; j < 4; j++)
{
g.FillEllipse(this.darkBlack, new Rectangle((int)((float)height * 0.16f) - num6, -num6, num6 * 2, num6 * 2));
g.RotateTransform(90f);
}
num6 = (int)((float)height * 0.06f);
g.FillEllipse(this.carBrush, new Rectangle(-num6, -num6, num6 + num6, num6 + num6));
g.TranslateTransform((float)(-(float)point.X), (float)(-(float)point.Y));
}
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
// Token: 0x06000014 RID: 20 RVA: 0x00011208 File Offset: 0x0000F408
protected override void Dispose(bool disposing)
{
bool flag = disposing && this.components != null;
if (flag)
{
this.components.Dispose();
}
base.Dispose(disposing);
}
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
///
// Token: 0x06000015 RID: 21 RVA: 0x00011240 File Offset: 0x0000F440
private void InitializeComponent()
{
base.SuspendLayout();
base.AutoScaleMode = AutoScaleMode.None;
this.BackColor = Color.Transparent;
this.Font = new Font("微软雅黑", 9f, FontStyle.Regular, GraphicsUnit.Point, 134);
base.Name = "HslAgvCar";
base.Size = new Size(58, 65);
base.ResumeLayout(false);
}
// Token: 0x0400000B RID: 11
private Color borderColor = Color.Gray;
// Token: 0x0400000C RID: 12
private Pen borderPen = new Pen(Color.Gray, 1f);
// Token: 0x0400000D RID: 13
private SolidBrush carBrush = new SolidBrush(Color.Tomato);
// Token: 0x0400000E RID: 14
private SolidBrush darkBlack = new SolidBrush(Color.FromArgb(52, 52, 52));
///
/// 必需的设计器变量。
///
// Token: 0x0400000F RID: 15
private IContainer components = null;
}
}