namespace Mesnac.Action.ChemicalWeighing.EngineeringDebuggingMode.NewFolder1 { partial class ValveInitStateMonitor { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.Refresh = new System.Windows.Forms.Button(); this.DmChange_D = new System.Windows.Forms.ListBox(); this.DmChange_S = new System.Windows.Forms.ListBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.label13 = new System.Windows.Forms.Label(); this.label14 = new System.Windows.Forms.Label(); this.label15 = new System.Windows.Forms.Label(); this.label16 = new System.Windows.Forms.Label(); this.label17 = new System.Windows.Forms.Label(); this.label18 = new System.Windows.Forms.Label(); this.label19 = new System.Windows.Forms.Label(); this.label20 = new System.Windows.Forms.Label(); this.label21 = new System.Windows.Forms.Label(); this.label22 = new System.Windows.Forms.Label(); this.label23 = new System.Windows.Forms.Label(); this.label24 = new System.Windows.Forms.Label(); this.label25 = new System.Windows.Forms.Label(); this.label26 = new System.Windows.Forms.Label(); this.label27 = new System.Windows.Forms.Label(); this.Alarm_D = new System.Windows.Forms.Label(); this.AlarmPosition_D = new System.Windows.Forms.Label(); this.AlarmRightPosition_D = new System.Windows.Forms.Label(); this.AlarmLeftPosition_D = new System.Windows.Forms.Label(); this.SetRight_D = new System.Windows.Forms.Label(); this.SetLeft_D = new System.Windows.Forms.Label(); this.RightPosition_D = new System.Windows.Forms.Label(); this.LeftPosition_D = new System.Windows.Forms.Label(); this.AlarmReset_D = new System.Windows.Forms.Label(); this.SetRightAuto_D = new System.Windows.Forms.Label(); this.SetLeftAuto_D = new System.Windows.Forms.Label(); this.SetRightManual_D = new System.Windows.Forms.Label(); this.SetLeftManual_D = new System.Windows.Forms.Label(); this.ManualMode_D = new System.Windows.Forms.Label(); this.AutoMode_D = new System.Windows.Forms.Label(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.label29 = new System.Windows.Forms.Label(); this.P_S = new System.Windows.Forms.Label(); this.label12 = new System.Windows.Forms.Label(); this.label11 = new System.Windows.Forms.Label(); this.label10 = new System.Windows.Forms.Label(); this.label9 = new System.Windows.Forms.Label(); this.label8 = new System.Windows.Forms.Label(); this.label7 = new System.Windows.Forms.Label(); this.label6 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.AlarmPosition_S = new System.Windows.Forms.Label(); this.Alarm_S = new System.Windows.Forms.Label(); this.AlarmUnSetPos_S = new System.Windows.Forms.Label(); this.AlarmSetPos_S = new System.Windows.Forms.Label(); this.Set_S = new System.Windows.Forms.Label(); this.UnSetPosition_S = new System.Windows.Forms.Label(); this.SetPosition_S = new System.Windows.Forms.Label(); this.AlarmReset_S = new System.Windows.Forms.Label(); this.SetAuto_S = new System.Windows.Forms.Label(); this.SetManual_S = new System.Windows.Forms.Label(); this.ManualMode_S = new System.Windows.Forms.Label(); this.AutoMode_S = new System.Windows.Forms.Label(); this.groupBox2.SuspendLayout(); this.groupBox1.SuspendLayout(); this.SuspendLayout(); // // Refresh // this.Refresh.Location = new System.Drawing.Point(110, 375); this.Refresh.Name = "Refresh"; this.Refresh.Size = new System.Drawing.Size(164, 33); this.Refresh.TabIndex = 9; this.Refresh.Text = "刷新"; this.Refresh.UseVisualStyleBackColor = true; this.Refresh.Click += new System.EventHandler(this.Refresh_Click); // // DmChange_D // this.DmChange_D.FormattingEnabled = true; this.DmChange_D.ItemHeight = 12; this.DmChange_D.Items.AddRange(new object[] { "二级气力输送管道分配阀1", "二级气力输送管道分配阀2", "二级气力输送管道分配阀3", "二级气力动送管道分配阀4", "二级气力输送管道分配阀5", "二级气力输送管道分配阀6", "二级气力动送管道分配阀7", "二级气力输送管道分配阀8", "二级气力输送管道分配阀9", "二级气力动送管道分配阀10", "二级气力输送管道分配阀11", "二级气力输送管道分配阀12", "二级气力动送管道分配阀13", "二级气力输送管道分配阀14"}); this.DmChange_D.Location = new System.Drawing.Point(227, 221); this.DmChange_D.Name = "DmChange_D"; this.DmChange_D.Size = new System.Drawing.Size(207, 148); this.DmChange_D.TabIndex = 8; this.DmChange_D.SelectedIndexChanged += new System.EventHandler(this.DmChange_D_SelectedIndexChanged); // // DmChange_S // this.DmChange_S.FormattingEnabled = true; this.DmChange_S.ItemHeight = 12; this.DmChange_S.Items.AddRange(new object[] { "螺旋输送机1A出料蝶阀", "螺旋输送机1B出料蝶阀", "螺旋输送机1C出料蝶阀", "螺旋输送机1D出料蝶阀", "螺旋输送机1E出料蝶阀", "螺旋输送机1F出料蝶阀", "螺旋输送机1G出料蝶阀", "螺旋输送机1H出料蝶阀", "螺旋输送机1I出料蝶阀", "螺旋输送机1J出料蝶阀", "螺旋输送机1K出料蝶阀", "螺旋输送机1L出料蝶阀", "螺旋输送机1M出料蝶阀", "螺旋输送机1N出料蝶阀", "螺旋输送机1O出料蝶阀", "压送秤A进料蝶阀", "压送秤A进料蝶阀", "压送秤A进料蝶阀", "压送秤A进料蝶阀", "压送秤A返气蝶阀", "压送秤A出料蝶阀", "压送秤A除尘出料蝶阀", "压送秤B进料蝶阀", "压送秤B进料蝶阀", "压送秤B返气蝶阀", "压送秤B出料蝶阀", "压送秤B除尘出料蝶阀", "压送秤C进料蝶阀", "压送秤C进料蝶阀", "压送秤C进料蝶阀", "压送秤C进料蝶阀", "压送秤C返气蝶阀", "压送秤C出料蝶阀", "压送秤C除尘出料蝶阀", "压送秤D进料蝶阀", "压送秤D进料蝶阀", "压送秤D进料蝶阀", "压送秤D进料蝶阀", "压送秤D返气蝶阀", "压送秤D出料蝶阀", "压送秤D除尘出料蝶阀", "压送秤E进料蝶阀", "压送秤E返气蝶阀", "压送秤E出料蝶阀", "压送秤E除尘出料蝶阀", "双向螺旋输送机2A出料蝶阀", "双向螺旋输送机2A出料蝶阀", "双向螺旋输送机2B出料蝶阀", "双向螺旋输送机2B出料蝶阀", "双向螺旋输送机2C出料蝶阀", "双向螺旋输送机2C出料蝶阀", "双向螺旋输送机2D出料蝶阀", "双向螺旋输送机2D出料蝶阀", "缓存仓1A出料蝶阀", "缓存仓1B出料蝶阀", "缓存仓1C出料蝶阀", "缓存仓1D出料蝶阀", "缓存仓1E出料蝶阀", "缓存仓1F出料蝶阀", "缓存仓1G出料蝶阀", "缓存仓1H出料蝶阀", "缓存仓1I出料蝶阀", "缓存仓1J出料蝶阀", "缓存仓1K出料蝶阀", "缓存仓1L出料蝶阀", "干混机卸料阀", "干混机卸料阀", "干混机卸料阀", "干混机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀", "糊化机卸料阀"}); this.DmChange_S.Location = new System.Drawing.Point(12, 197); this.DmChange_S.Name = "DmChange_S"; this.DmChange_S.Size = new System.Drawing.Size(208, 172); this.DmChange_S.TabIndex = 7; this.DmChange_S.SelectedIndexChanged += new System.EventHandler(this.DmChange_S_SelectedIndexChanged); // // groupBox2 // this.groupBox2.Controls.Add(this.label13); this.groupBox2.Controls.Add(this.label14); this.groupBox2.Controls.Add(this.label15); this.groupBox2.Controls.Add(this.label16); this.groupBox2.Controls.Add(this.label17); this.groupBox2.Controls.Add(this.label18); this.groupBox2.Controls.Add(this.label19); this.groupBox2.Controls.Add(this.label20); this.groupBox2.Controls.Add(this.label21); this.groupBox2.Controls.Add(this.label22); this.groupBox2.Controls.Add(this.label23); this.groupBox2.Controls.Add(this.label24); this.groupBox2.Controls.Add(this.label25); this.groupBox2.Controls.Add(this.label26); this.groupBox2.Controls.Add(this.label27); this.groupBox2.Controls.Add(this.Alarm_D); this.groupBox2.Controls.Add(this.AlarmPosition_D); this.groupBox2.Controls.Add(this.AlarmRightPosition_D); this.groupBox2.Controls.Add(this.AlarmLeftPosition_D); this.groupBox2.Controls.Add(this.SetRight_D); this.groupBox2.Controls.Add(this.SetLeft_D); this.groupBox2.Controls.Add(this.RightPosition_D); this.groupBox2.Controls.Add(this.LeftPosition_D); this.groupBox2.Controls.Add(this.AlarmReset_D); this.groupBox2.Controls.Add(this.SetRightAuto_D); this.groupBox2.Controls.Add(this.SetLeftAuto_D); this.groupBox2.Controls.Add(this.SetRightManual_D); this.groupBox2.Controls.Add(this.SetLeftManual_D); this.groupBox2.Controls.Add(this.ManualMode_D); this.groupBox2.Controls.Add(this.AutoMode_D); this.groupBox2.Location = new System.Drawing.Point(227, 13); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(207, 202); this.groupBox2.TabIndex = 6; this.groupBox2.TabStop = false; this.groupBox2.Text = "FOR_VALVE_Double"; // // label13 // this.label13.AutoSize = true; this.label13.Location = new System.Drawing.Point(23, 185); this.label13.Name = "label13"; this.label13.Size = new System.Drawing.Size(53, 12); this.label13.TabIndex = 44; this.label13.Text = "故障指示"; // // label14 // this.label14.AutoSize = true; this.label14.Location = new System.Drawing.Point(23, 173); this.label14.Name = "label14"; this.label14.Size = new System.Drawing.Size(77, 12); this.label14.TabIndex = 43; this.label14.Text = "反馈位置故障"; // // label15 // this.label15.AutoSize = true; this.label15.Location = new System.Drawing.Point(23, 161); this.label15.Name = "label15"; this.label15.Size = new System.Drawing.Size(95, 12); this.label15.TabIndex = 42; this.label15.Text = "右位置故障-斜通"; // // label16 // this.label16.AutoSize = true; this.label16.Location = new System.Drawing.Point(23, 149); this.label16.Name = "label16"; this.label16.Size = new System.Drawing.Size(95, 12); this.label16.TabIndex = 41; this.label16.Text = "左位置故障-直通"; // // label17 // this.label17.AutoSize = true; this.label17.Location = new System.Drawing.Point(23, 137); this.label17.Name = "label17"; this.label17.Size = new System.Drawing.Size(119, 12); this.label17.TabIndex = 40; this.label17.Text = "右启动输出指令-斜通"; // // label18 // this.label18.AutoSize = true; this.label18.Location = new System.Drawing.Point(23, 125); this.label18.Name = "label18"; this.label18.Size = new System.Drawing.Size(119, 12); this.label18.TabIndex = 39; this.label18.Text = "左启动输出指令-直通"; // // label19 // this.label19.AutoSize = true; this.label19.Location = new System.Drawing.Point(23, 113); this.label19.Name = "label19"; this.label19.Size = new System.Drawing.Size(95, 12); this.label19.TabIndex = 38; this.label19.Text = "右位置反馈-斜通"; // // label20 // this.label20.AutoSize = true; this.label20.Location = new System.Drawing.Point(23, 101); this.label20.Name = "label20"; this.label20.Size = new System.Drawing.Size(95, 12); this.label20.TabIndex = 37; this.label20.Text = "左位置反馈-直通"; // // label21 // this.label21.AutoSize = true; this.label21.Location = new System.Drawing.Point(23, 89); this.label21.Name = "label21"; this.label21.Size = new System.Drawing.Size(53, 12); this.label21.TabIndex = 36; this.label21.Text = "报警复位"; // // label22 // this.label22.AutoSize = true; this.label22.Location = new System.Drawing.Point(23, 77); this.label22.Name = "label22"; this.label22.Size = new System.Drawing.Size(119, 12); this.label22.TabIndex = 35; this.label22.Text = "自动右启动指令-斜通"; // // label23 // this.label23.AutoSize = true; this.label23.Location = new System.Drawing.Point(23, 65); this.label23.Name = "label23"; this.label23.Size = new System.Drawing.Size(119, 12); this.label23.TabIndex = 34; this.label23.Text = "自动左启动指令-直通"; // // label24 // this.label24.AutoSize = true; this.label24.Location = new System.Drawing.Point(23, 53); this.label24.Name = "label24"; this.label24.Size = new System.Drawing.Size(119, 12); this.label24.TabIndex = 33; this.label24.Text = "手动右启动指令-斜通"; // // label25 // this.label25.AutoSize = true; this.label25.Location = new System.Drawing.Point(23, 41); this.label25.Name = "label25"; this.label25.Size = new System.Drawing.Size(119, 12); this.label25.TabIndex = 32; this.label25.Text = "手动左启动指令-直通"; // // label26 // this.label26.AutoSize = true; this.label26.Location = new System.Drawing.Point(23, 17); this.label26.Name = "label26"; this.label26.Size = new System.Drawing.Size(53, 12); this.label26.TabIndex = 30; this.label26.Text = "手动模式"; // // label27 // this.label27.AutoSize = true; this.label27.Location = new System.Drawing.Point(23, 29); this.label27.Name = "label27"; this.label27.Size = new System.Drawing.Size(53, 12); this.label27.TabIndex = 31; this.label27.Text = "自动模式"; // // Alarm_D // this.Alarm_D.AutoSize = true; this.Alarm_D.Location = new System.Drawing.Point(6, 185); this.Alarm_D.Name = "Alarm_D"; this.Alarm_D.Size = new System.Drawing.Size(11, 12); this.Alarm_D.TabIndex = 29; this.Alarm_D.Text = "0"; // // AlarmPosition_D // this.AlarmPosition_D.AutoSize = true; this.AlarmPosition_D.Location = new System.Drawing.Point(6, 173); this.AlarmPosition_D.Name = "AlarmPosition_D"; this.AlarmPosition_D.Size = new System.Drawing.Size(11, 12); this.AlarmPosition_D.TabIndex = 28; this.AlarmPosition_D.Text = "0"; // // AlarmRightPosition_D // this.AlarmRightPosition_D.AutoSize = true; this.AlarmRightPosition_D.Location = new System.Drawing.Point(6, 161); this.AlarmRightPosition_D.Name = "AlarmRightPosition_D"; this.AlarmRightPosition_D.Size = new System.Drawing.Size(11, 12); this.AlarmRightPosition_D.TabIndex = 27; this.AlarmRightPosition_D.Text = "0"; // // AlarmLeftPosition_D // this.AlarmLeftPosition_D.AutoSize = true; this.AlarmLeftPosition_D.Location = new System.Drawing.Point(6, 149); this.AlarmLeftPosition_D.Name = "AlarmLeftPosition_D"; this.AlarmLeftPosition_D.Size = new System.Drawing.Size(11, 12); this.AlarmLeftPosition_D.TabIndex = 26; this.AlarmLeftPosition_D.Text = "0"; // // SetRight_D // this.SetRight_D.AutoSize = true; this.SetRight_D.Location = new System.Drawing.Point(6, 137); this.SetRight_D.Name = "SetRight_D"; this.SetRight_D.Size = new System.Drawing.Size(11, 12); this.SetRight_D.TabIndex = 25; this.SetRight_D.Text = "0"; // // SetLeft_D // this.SetLeft_D.AutoSize = true; this.SetLeft_D.Location = new System.Drawing.Point(6, 125); this.SetLeft_D.Name = "SetLeft_D"; this.SetLeft_D.Size = new System.Drawing.Size(11, 12); this.SetLeft_D.TabIndex = 24; this.SetLeft_D.Text = "0"; // // RightPosition_D // this.RightPosition_D.AutoSize = true; this.RightPosition_D.Location = new System.Drawing.Point(6, 113); this.RightPosition_D.Name = "RightPosition_D"; this.RightPosition_D.Size = new System.Drawing.Size(11, 12); this.RightPosition_D.TabIndex = 23; this.RightPosition_D.Text = "0"; // // LeftPosition_D // this.LeftPosition_D.AutoSize = true; this.LeftPosition_D.Location = new System.Drawing.Point(6, 101); this.LeftPosition_D.Name = "LeftPosition_D"; this.LeftPosition_D.Size = new System.Drawing.Size(11, 12); this.LeftPosition_D.TabIndex = 22; this.LeftPosition_D.Text = "0"; // // AlarmReset_D // this.AlarmReset_D.AutoSize = true; this.AlarmReset_D.Location = new System.Drawing.Point(6, 89); this.AlarmReset_D.Name = "AlarmReset_D"; this.AlarmReset_D.Size = new System.Drawing.Size(11, 12); this.AlarmReset_D.TabIndex = 21; this.AlarmReset_D.Text = "0"; // // SetRightAuto_D // this.SetRightAuto_D.AutoSize = true; this.SetRightAuto_D.Location = new System.Drawing.Point(6, 77); this.SetRightAuto_D.Name = "SetRightAuto_D"; this.SetRightAuto_D.Size = new System.Drawing.Size(11, 12); this.SetRightAuto_D.TabIndex = 20; this.SetRightAuto_D.Text = "0"; // // SetLeftAuto_D // this.SetLeftAuto_D.AutoSize = true; this.SetLeftAuto_D.Location = new System.Drawing.Point(6, 65); this.SetLeftAuto_D.Name = "SetLeftAuto_D"; this.SetLeftAuto_D.Size = new System.Drawing.Size(11, 12); this.SetLeftAuto_D.TabIndex = 19; this.SetLeftAuto_D.Text = "0"; // // SetRightManual_D // this.SetRightManual_D.AutoSize = true; this.SetRightManual_D.Location = new System.Drawing.Point(6, 53); this.SetRightManual_D.Name = "SetRightManual_D"; this.SetRightManual_D.Size = new System.Drawing.Size(11, 12); this.SetRightManual_D.TabIndex = 18; this.SetRightManual_D.Text = "0"; // // SetLeftManual_D // this.SetLeftManual_D.AutoSize = true; this.SetLeftManual_D.Location = new System.Drawing.Point(6, 41); this.SetLeftManual_D.Name = "SetLeftManual_D"; this.SetLeftManual_D.Size = new System.Drawing.Size(11, 12); this.SetLeftManual_D.TabIndex = 17; this.SetLeftManual_D.Text = "0"; // // ManualMode_D // this.ManualMode_D.AutoSize = true; this.ManualMode_D.Location = new System.Drawing.Point(6, 17); this.ManualMode_D.Name = "ManualMode_D"; this.ManualMode_D.Size = new System.Drawing.Size(11, 12); this.ManualMode_D.TabIndex = 15; this.ManualMode_D.Text = "0"; // // AutoMode_D // this.AutoMode_D.AutoSize = true; this.AutoMode_D.Location = new System.Drawing.Point(6, 29); this.AutoMode_D.Name = "AutoMode_D"; this.AutoMode_D.Size = new System.Drawing.Size(11, 12); this.AutoMode_D.TabIndex = 16; this.AutoMode_D.Text = "0"; // // groupBox1 // this.groupBox1.Controls.Add(this.label29); this.groupBox1.Controls.Add(this.P_S); this.groupBox1.Controls.Add(this.label12); this.groupBox1.Controls.Add(this.label11); this.groupBox1.Controls.Add(this.label10); this.groupBox1.Controls.Add(this.label9); this.groupBox1.Controls.Add(this.label8); this.groupBox1.Controls.Add(this.label7); this.groupBox1.Controls.Add(this.label6); this.groupBox1.Controls.Add(this.label5); this.groupBox1.Controls.Add(this.label1); this.groupBox1.Controls.Add(this.label2); this.groupBox1.Controls.Add(this.label3); this.groupBox1.Controls.Add(this.label4); this.groupBox1.Controls.Add(this.AlarmPosition_S); this.groupBox1.Controls.Add(this.Alarm_S); this.groupBox1.Controls.Add(this.AlarmUnSetPos_S); this.groupBox1.Controls.Add(this.AlarmSetPos_S); this.groupBox1.Controls.Add(this.Set_S); this.groupBox1.Controls.Add(this.UnSetPosition_S); this.groupBox1.Controls.Add(this.SetPosition_S); this.groupBox1.Controls.Add(this.AlarmReset_S); this.groupBox1.Controls.Add(this.SetAuto_S); this.groupBox1.Controls.Add(this.SetManual_S); this.groupBox1.Controls.Add(this.ManualMode_S); this.groupBox1.Controls.Add(this.AutoMode_S); this.groupBox1.Location = new System.Drawing.Point(13, 13); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(208, 178); this.groupBox1.TabIndex = 5; this.groupBox1.TabStop = false; this.groupBox1.Text = "FOR_VALVE_Single"; // // label29 // this.label29.AutoSize = true; this.label29.Location = new System.Drawing.Point(23, 161); this.label29.Name = "label29"; this.label29.Size = new System.Drawing.Size(53, 12); this.label29.TabIndex = 25; this.label29.Text = "状态标识"; // // P_S // this.P_S.AutoSize = true; this.P_S.Location = new System.Drawing.Point(6, 161); this.P_S.Name = "P_S"; this.P_S.Size = new System.Drawing.Size(11, 12); this.P_S.TabIndex = 24; this.P_S.Text = "0"; // // label12 // this.label12.AutoSize = true; this.label12.Location = new System.Drawing.Point(23, 149); this.label12.Name = "label12"; this.label12.Size = new System.Drawing.Size(53, 12); this.label12.TabIndex = 23; this.label12.Text = "故障指示"; // // label11 // this.label11.AutoSize = true; this.label11.Location = new System.Drawing.Point(23, 137); this.label11.Name = "label11"; this.label11.Size = new System.Drawing.Size(77, 12); this.label11.TabIndex = 22; this.label11.Text = "反馈位置故障"; // // label10 // this.label10.AutoSize = true; this.label10.Location = new System.Drawing.Point(23, 125); this.label10.Name = "label10"; this.label10.Size = new System.Drawing.Size(125, 12); this.label10.TabIndex = 21; this.label10.Text = "非输出指令时位置故障"; // // label9 // this.label9.AutoSize = true; this.label9.Location = new System.Drawing.Point(23, 113); this.label9.Name = "label9"; this.label9.Size = new System.Drawing.Size(113, 12); this.label9.TabIndex = 20; this.label9.Text = "输出指令时位置故障"; // // label8 // this.label8.AutoSize = true; this.label8.Location = new System.Drawing.Point(23, 101); this.label8.Name = "label8"; this.label8.Size = new System.Drawing.Size(53, 12); this.label8.TabIndex = 19; this.label8.Text = "输出指令"; // // label7 // this.label7.AutoSize = true; this.label7.Location = new System.Drawing.Point(23, 89); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(89, 12); this.label7.TabIndex = 18; this.label7.Text = "非输出位置反馈"; // // label6 // this.label6.AutoSize = true; this.label6.Location = new System.Drawing.Point(23, 77); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(77, 12); this.label6.TabIndex = 17; this.label6.Text = "输出位置反馈"; // // label5 // this.label5.AutoSize = true; this.label5.Location = new System.Drawing.Point(23, 41); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(53, 12); this.label5.TabIndex = 16; this.label5.Text = "报警复位"; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(23, 17); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(53, 12); this.label1.TabIndex = 2; this.label1.Text = "手动模式"; // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(23, 29); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(53, 12); this.label2.TabIndex = 3; this.label2.Text = "自动模式"; // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(23, 53); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(77, 12); this.label3.TabIndex = 4; this.label3.Text = "手动启动指令"; // // label4 // this.label4.AutoSize = true; this.label4.Location = new System.Drawing.Point(23, 65); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(77, 12); this.label4.TabIndex = 15; this.label4.Text = "自动启动指令"; // // AlarmPosition_S // this.AlarmPosition_S.AutoSize = true; this.AlarmPosition_S.Location = new System.Drawing.Point(6, 137); this.AlarmPosition_S.Name = "AlarmPosition_S"; this.AlarmPosition_S.Size = new System.Drawing.Size(11, 12); this.AlarmPosition_S.TabIndex = 14; this.AlarmPosition_S.Text = "0"; // // Alarm_S // this.Alarm_S.AutoSize = true; this.Alarm_S.Location = new System.Drawing.Point(6, 149); this.Alarm_S.Name = "Alarm_S"; this.Alarm_S.Size = new System.Drawing.Size(11, 12); this.Alarm_S.TabIndex = 13; this.Alarm_S.Text = "0"; // // AlarmUnSetPos_S // this.AlarmUnSetPos_S.AutoSize = true; this.AlarmUnSetPos_S.Location = new System.Drawing.Point(6, 125); this.AlarmUnSetPos_S.Name = "AlarmUnSetPos_S"; this.AlarmUnSetPos_S.Size = new System.Drawing.Size(11, 12); this.AlarmUnSetPos_S.TabIndex = 12; this.AlarmUnSetPos_S.Text = "0"; // // AlarmSetPos_S // this.AlarmSetPos_S.AutoSize = true; this.AlarmSetPos_S.Location = new System.Drawing.Point(6, 113); this.AlarmSetPos_S.Name = "AlarmSetPos_S"; this.AlarmSetPos_S.Size = new System.Drawing.Size(11, 12); this.AlarmSetPos_S.TabIndex = 11; this.AlarmSetPos_S.Text = "0"; // // Set_S // this.Set_S.AutoSize = true; this.Set_S.Location = new System.Drawing.Point(6, 101); this.Set_S.Name = "Set_S"; this.Set_S.Size = new System.Drawing.Size(11, 12); this.Set_S.TabIndex = 10; this.Set_S.Text = "0"; // // UnSetPosition_S // this.UnSetPosition_S.AutoSize = true; this.UnSetPosition_S.Location = new System.Drawing.Point(6, 89); this.UnSetPosition_S.Name = "UnSetPosition_S"; this.UnSetPosition_S.Size = new System.Drawing.Size(11, 12); this.UnSetPosition_S.TabIndex = 8; this.UnSetPosition_S.Text = "0"; // // SetPosition_S // this.SetPosition_S.AutoSize = true; this.SetPosition_S.Location = new System.Drawing.Point(6, 77); this.SetPosition_S.Name = "SetPosition_S"; this.SetPosition_S.Size = new System.Drawing.Size(11, 12); this.SetPosition_S.TabIndex = 7; this.SetPosition_S.Text = "0"; // // AlarmReset_S // this.AlarmReset_S.AutoSize = true; this.AlarmReset_S.Location = new System.Drawing.Point(6, 41); this.AlarmReset_S.Name = "AlarmReset_S"; this.AlarmReset_S.Size = new System.Drawing.Size(11, 12); this.AlarmReset_S.TabIndex = 6; this.AlarmReset_S.Text = "0"; // // SetAuto_S // this.SetAuto_S.AutoSize = true; this.SetAuto_S.Location = new System.Drawing.Point(6, 65); this.SetAuto_S.Name = "SetAuto_S"; this.SetAuto_S.Size = new System.Drawing.Size(11, 12); this.SetAuto_S.TabIndex = 5; this.SetAuto_S.Text = "0"; // // SetManual_S // this.SetManual_S.AutoSize = true; this.SetManual_S.Location = new System.Drawing.Point(6, 53); this.SetManual_S.Name = "SetManual_S"; this.SetManual_S.Size = new System.Drawing.Size(11, 12); this.SetManual_S.TabIndex = 4; this.SetManual_S.Text = "0"; // // ManualMode_S // this.ManualMode_S.AutoSize = true; this.ManualMode_S.Location = new System.Drawing.Point(6, 17); this.ManualMode_S.Name = "ManualMode_S"; this.ManualMode_S.Size = new System.Drawing.Size(11, 12); this.ManualMode_S.TabIndex = 2; this.ManualMode_S.Text = "0"; // // AutoMode_S // this.AutoMode_S.AutoSize = true; this.AutoMode_S.Location = new System.Drawing.Point(6, 29); this.AutoMode_S.Name = "AutoMode_S"; this.AutoMode_S.Size = new System.Drawing.Size(11, 12); this.AutoMode_S.TabIndex = 3; this.AutoMode_S.Text = "0"; // // ValveInitStateMonitor // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(444, 420); this.Controls.Add(this.Refresh); this.Controls.Add(this.DmChange_D); this.Controls.Add(this.DmChange_S); this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Name = "ValveInitStateMonitor"; this.Text = "ValveInitStateSonitor"; this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button Refresh; private System.Windows.Forms.ListBox DmChange_D; private System.Windows.Forms.ListBox DmChange_S; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.Label label13; private System.Windows.Forms.Label label14; private System.Windows.Forms.Label label15; private System.Windows.Forms.Label label16; private System.Windows.Forms.Label label17; private System.Windows.Forms.Label label18; private System.Windows.Forms.Label label19; private System.Windows.Forms.Label label20; private System.Windows.Forms.Label label21; private System.Windows.Forms.Label label22; private System.Windows.Forms.Label label23; private System.Windows.Forms.Label label24; private System.Windows.Forms.Label label25; private System.Windows.Forms.Label label26; private System.Windows.Forms.Label label27; private System.Windows.Forms.Label Alarm_D; private System.Windows.Forms.Label AlarmPosition_D; private System.Windows.Forms.Label AlarmRightPosition_D; private System.Windows.Forms.Label AlarmLeftPosition_D; private System.Windows.Forms.Label SetRight_D; private System.Windows.Forms.Label SetLeft_D; private System.Windows.Forms.Label RightPosition_D; private System.Windows.Forms.Label LeftPosition_D; private System.Windows.Forms.Label AlarmReset_D; private System.Windows.Forms.Label SetRightAuto_D; private System.Windows.Forms.Label SetLeftAuto_D; private System.Windows.Forms.Label SetRightManual_D; private System.Windows.Forms.Label SetLeftManual_D; private System.Windows.Forms.Label ManualMode_D; private System.Windows.Forms.Label AutoMode_D; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.Label label12; private System.Windows.Forms.Label label11; private System.Windows.Forms.Label label10; private System.Windows.Forms.Label label9; private System.Windows.Forms.Label label8; private System.Windows.Forms.Label label7; private System.Windows.Forms.Label label6; private System.Windows.Forms.Label label5; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label AlarmPosition_S; private System.Windows.Forms.Label Alarm_S; private System.Windows.Forms.Label AlarmUnSetPos_S; private System.Windows.Forms.Label AlarmSetPos_S; private System.Windows.Forms.Label Set_S; private System.Windows.Forms.Label UnSetPosition_S; private System.Windows.Forms.Label SetPosition_S; private System.Windows.Forms.Label AlarmReset_S; private System.Windows.Forms.Label SetAuto_S; private System.Windows.Forms.Label SetManual_S; private System.Windows.Forms.Label ManualMode_S; private System.Windows.Forms.Label AutoMode_S; private System.Windows.Forms.Label P_S; private System.Windows.Forms.Label label29; } }