using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Mesnac.Basic
{
///
/// 全局缓存工厂类
///
public class CacheFactory
{
#region 单例实现
private static CacheFactory _instance = null; //静态成员
///
/// 私有构造方法
///
private CacheFactory()
{
}
///
/// 缓存工厂静态实例
///
public static CacheFactory Instance
{
get
{
lock(String.Empty)
{
if (_instance == null)
{
_instance = new CacheFactory();
}
return _instance;
}
}
}
#endregion
#region 字段定义
private Dictionary dic = new Dictionary();
#endregion
#region 方法定义
///
/// 判断缓存工厂中是否存在指定的缓存项
///
/// 缓存的key值
/// 存在返回true,不存在返回false
public bool ContainsKey(string key)
{
return this.dic.ContainsKey(key);
}
///
/// 缓存方法
///
/// 缓存对象的类型
/// 缓存的key值
/// 缓存的对象值
public void Cache(string key, T value)
{
this.dic[key] = value;
}
///
/// 从缓存中获取对象
///
/// 缓存对象的类型
/// 缓存的key值
/// 返回缓存对象值
public T Get(string key)
{
if (this.dic.ContainsKey(key))
{
object value = this.dic[key];
return (T)value;
}
return default(T);
}
///
/// 清空指定的缓存对象
///
/// 缓存的key值
public void ClearByKey(string key)
{
if (this.dic.ContainsKey(key))
{
this.dic.Remove(key);
}
}
///
/// 清空所有缓存对象
///
public void ClearAll()
{
this.dic.Clear();
}
#endregion
}
}