压力管理

master
nodyang 1 year ago
parent 1fb17ee8f0
commit 440a6da24f

@ -0,0 +1,8 @@
namespace Mesnac.Action.ChemicalWeighing
{
public static class LjHelp
{
//开门狗
public static int WatchDog=>BasePlcHelper.Instance.WatchDog.LastValue.ToInt();
}
}

@ -138,10 +138,9 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
this.Controls.Add(this.label1);
this.ForeColor = System.Drawing.SystemColors.ControlText;
this.Name = "FrmPressureUpdate";
this.Text = "改压力参数";
this.Text = "改压力参数";
this.ResumeLayout(false);
this.PerformLayout();
}
private System.Windows.Forms.ComboBox Alarm;

@ -18,6 +18,9 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
private int _id;
public FrmPressureUpdate(int id) : this()
{
LoadingHelper.ShowLoadingScreen();
_id = id;
IList<MyNameValue> ls = new List<MyNameValue>();
@ -35,6 +38,14 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
Alarm.ValueMember = "Id";
Alarm.DisplayMember = "Name";
var i = BasePlcHelper.Instance.WatchDog.LastValue.ToInt();
if (i == 0)
{
LoadingHelper.CloseForm();
MessageBox.Show("PLC通讯失败");
return;
}
var v = PressurePLC.UpdateFromPlc(id);
if (null!=v)
{
@ -55,6 +66,8 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
{
MessageBox.Show("获取PLC 异常请联系管理员");
}
LoadingHelper.CloseForm();
}
private void btnCancel_Click(object sender, EventArgs e)

@ -45,8 +45,7 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
var basePlcHelper = GetPlcHelper;
basePlcHelper.PlcWriteFloatByDataKey(basePlcHelper.topPressure_V1_LowLimit, view.LowLimit);
basePlcHelper.PlcWriteFloatByDataKey(basePlcHelper.topPressure_V1_HighLimit, view.HighLimit);
// basePlcHelper.PlcWriteByDataKey(basePlcHelper.topPressure_V1_Alarm,
// new object[] { Convert.ToBoolean(view.Alarm) });
}
}

@ -30,6 +30,15 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
private void DoWord()
{
LoadingHelper.ShowLoadingScreen();
var i = BasePlcHelper.Instance.WatchDog.LastValue.ToInt();
if (i == 0)
{
LoadingHelper.CloseForm();
MessageBox.Show("PLC通讯失败");
return;
}
var pressureSettingViews = PressurePLC.UpdateFromPlc();
foreach (var v in pressureSettingViews)
{
@ -38,6 +47,8 @@ namespace Mesnac.Action.ChemicalWeighing.LjPressure
DBHelp.ExecuteNonQuery(sql);
}
LoadingHelper.CloseForm();
if (OnHandler != null)
{

@ -0,0 +1,66 @@
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace Mesnac.Action.ChemicalWeighing
{
partial class Loading
{
/// <summary>
/// Required designer variable.
/// </summary>
private IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label2 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(122, 40);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(65, 12);
this.label2.TabIndex = 0;
this.label2.Text = "数据加载中";
//
// Loading
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(299, 72);
this.Controls.Add(this.label2);
this.Name = "Loading";
this.Text = "Loading";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Label label1;
private Label label2;
}
}

@ -0,0 +1,68 @@
using System;
using System.Windows.Forms;
namespace Mesnac.Action.ChemicalWeighing
{
public partial class Loading : Form
{
public Loading()
{
InitializeComponent();
}
private void loading_Load(object sender, EventArgs e)
{
//this.BackColor = Color.Transparent;
this.Opacity = 1;
}
/// <summary>
/// 关闭命令
/// </summary>
public void CloseOrder()
{
if (this.InvokeRequired)
{
//这里利用委托进行窗体的操作,避免跨线程调用时抛异常,后面给出具体定义
CONSTANTDEFINE.SetUISomeInfo UIinfo = new CONSTANTDEFINE.SetUISomeInfo(new System.Action(() =>
{
while (!this.IsHandleCreated)
{
;
}
if (!this.IsDisposed)
{
this.Dispose();
}
}));
this.Invoke(UIinfo);
}
else
{
if (this.IsDisposed)
return;
if (!this.IsDisposed)
{
this.Dispose();
}
}
}
private void loading_FormClosing(object sender, FormClosingEventArgs e)
{
if (!this.IsDisposed)
{
this.Dispose(true);
}
}
}
class CONSTANTDEFINE
{
public delegate void SetUISomeInfo();
}
}

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

@ -0,0 +1,81 @@
using System;
using System.Threading;
namespace Mesnac.Action.ChemicalWeighing
{
public class LoadingHelper
{
#region 相关变量定义
/// <summary>
/// 定义委托进行窗口关闭
/// </summary>
private delegate void CloseDelegate();
private static Loading loadingForm;
private static readonly Object syncLock = new Object(); //加锁使用
#endregion
//private LoadingHelper()
//{
//}
/// <summary>
/// 显示loading框
/// </summary>
public static void ShowLoadingScreen()
{
// Make sure it is only launched once.
if (loadingForm != null)
return;
Thread thread = new Thread(new ThreadStart(LoadingHelper.ShowForm));
thread.IsBackground = true;
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
/// <summary>
/// 显示窗口
/// </summary>
private static void ShowForm()
{
if (loadingForm != null)
{
loadingForm.CloseOrder();
loadingForm = null;
}
loadingForm = new Loading();
loadingForm.TopMost = true;
loadingForm.ShowDialog();
}
/// <summary>
/// 关闭窗口
/// </summary>
public static void CloseForm()
{
Thread.Sleep(50); //可能到这里线程还未起来,所以进行延时,可以确保线程起来,彻底关闭窗口
if (loadingForm != null)
{
lock (syncLock)
{
Thread.Sleep(50);
if (loadingForm != null)
{
Thread.Sleep(50); //通过三次延时,确保可以彻底关闭窗口
loadingForm.Invoke(new CloseDelegate(LoadingHelper.CloseFormInternal));
}
}
}
}
/// <summary>
/// 关闭窗口,委托中使用
/// </summary>
private static void CloseFormInternal()
{
loadingForm.CloseOrder();
loadingForm = null;
}
}
}

@ -335,6 +335,7 @@
<Compile Include="LjElectrical\InitDbAction.cs" />
<Compile Include="LjElectrical\UpAction.cs" />
<Compile Include="LjElectrical\UpdateAction.cs" />
<Compile Include="LjHelp.cs" />
<Compile Include="LjMaterial\DBHelp.cs" />
<Compile Include="LjMaterial\DelAction.cs" />
<Compile Include="LjMaterial\FrmMaterial.cs">
@ -502,6 +503,13 @@
<Compile Include="LjWeight\UpdateAction.cs" />
<Compile Include="LjWeight\WeightSettingPlc.cs" />
<Compile Include="LjWeight\WeightSettingView.cs" />
<Compile Include="Loading.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Loading.Designer.cs">
<DependentUpon>Loading.cs</DependentUpon>
</Compile>
<Compile Include="LoadingHelper.cs" />
<Compile Include="MaterialManage\BarcodeReport.cs">
<SubType>Component</SubType>
</Compile>
@ -832,6 +840,9 @@
<EmbeddedResource Include="LjWeight\FrmWeight.resx">
<DependentUpon>FrmWeight.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Loading.resx">
<DependentUpon>Loading.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MaterialManage\BarcodeReport.resx">
<DependentUpon>BarcodeReport.cs</DependentUpon>
</EmbeddedResource>

Loading…
Cancel
Save