|
|
|
|
using System;
|
|
|
|
|
using System.Drawing;
|
|
|
|
|
using System.IO;
|
|
|
|
|
using System.Reflection;
|
|
|
|
|
using System.Windows.Forms;
|
|
|
|
|
|
|
|
|
|
namespace Mesnac.Controls.Feeding
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 胶料称
|
|
|
|
|
/// </summary>
|
|
|
|
|
[ToolboxBitmap( typeof( RubberWeight ) , "ICONS.RubberWeight.bmp" )]//新添加的代码
|
|
|
|
|
public partial class RubberWeight : FeedingControl
|
|
|
|
|
{
|
|
|
|
|
bool bNewPic = false;
|
|
|
|
|
bool bSreamPic = false; //是否刷新图片
|
|
|
|
|
string _statusName;
|
|
|
|
|
private string _motorStatusName;
|
|
|
|
|
private string _WeightValueName;
|
|
|
|
|
private double _setValue = 10;
|
|
|
|
|
private double _weightValue;
|
|
|
|
|
|
|
|
|
|
public string StatusName
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return _statusName;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
_statusName = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 称量值动画属性
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string WeightValueName
|
|
|
|
|
{
|
|
|
|
|
get { return _WeightValueName; }
|
|
|
|
|
set { _WeightValueName = value; }
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 电机状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string MotorStatusName
|
|
|
|
|
{
|
|
|
|
|
get { return _motorStatusName; }
|
|
|
|
|
set { _motorStatusName = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public enum Statuses
|
|
|
|
|
{
|
|
|
|
|
//rwNull = 0, rwWeight = 1, wFull = 2, rwUnload = 3, rwAlarm = 4
|
|
|
|
|
rwNull = 0, rwUnload = 1, rwFull = 2, rwWeight =3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Statuses _status;
|
|
|
|
|
private OnOffStatuses _motorStatus;
|
|
|
|
|
|
|
|
|
|
string[] sImages;
|
|
|
|
|
public RubberWeight():base()
|
|
|
|
|
{
|
|
|
|
|
InitializeComponent();
|
|
|
|
|
|
|
|
|
|
Init();
|
|
|
|
|
|
|
|
|
|
ReloadStream();
|
|
|
|
|
this.Reload();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override void Init()
|
|
|
|
|
{
|
|
|
|
|
base.Init();
|
|
|
|
|
_imageStream = null;
|
|
|
|
|
|
|
|
|
|
sImages = new string[ 5 ];
|
|
|
|
|
sImages[0] = "Mesnac.Controls.Feeding.Resources.jl.jl_null.png";//
|
|
|
|
|
sImages[1] = "Mesnac.Controls.Feeding.Resources.jl.jl_unload.gif";//
|
|
|
|
|
sImages[2] = "Mesnac.Controls.Feeding.Resources.jl.jl_full.png";//
|
|
|
|
|
sImages[3] = "Mesnac.Controls.Feeding.Resources.jl.jl_weight.gif";//
|
|
|
|
|
sImages[4] = "Mesnac.Controls.Feeding.Resources.jl.jl17.png";//
|
|
|
|
|
|
|
|
|
|
_status = Statuses.rwNull;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void ReloadStream()
|
|
|
|
|
{
|
|
|
|
|
//CloseStream();
|
|
|
|
|
int nIndex = (int)_status;
|
|
|
|
|
_imageStream = _assembly.GetManifestResourceStream(sImages[nIndex]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Statuses Status
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return _status;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (bFirstCreated == true)
|
|
|
|
|
{
|
|
|
|
|
bFirstCreated = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//if (_status != value &&(this.Size.Width != 150 || this.Size.Height != 150) )
|
|
|
|
|
if ( _status != value )
|
|
|
|
|
{
|
|
|
|
|
bSreamPic = true;
|
|
|
|
|
if (this.DesignMode == true)
|
|
|
|
|
{
|
|
|
|
|
bNewPic = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ( (int)value < 0 )
|
|
|
|
|
{
|
|
|
|
|
_status = (Statuses)0;
|
|
|
|
|
}
|
|
|
|
|
else if ( (int)value > 3 )
|
|
|
|
|
{
|
|
|
|
|
_status = (Statuses)3;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
_status = value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (bSreamPic)
|
|
|
|
|
{
|
|
|
|
|
ReloadStream();
|
|
|
|
|
this.Reload();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 电机状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public OnOffStatuses MotorStatus
|
|
|
|
|
{
|
|
|
|
|
get { return this._motorStatus; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
bool flag = false;
|
|
|
|
|
if (this._motorStatus != value)
|
|
|
|
|
{
|
|
|
|
|
flag = true;
|
|
|
|
|
}
|
|
|
|
|
if ((int)value < 0)
|
|
|
|
|
{
|
|
|
|
|
this._motorStatus = OnOffStatuses.Off;
|
|
|
|
|
}
|
|
|
|
|
else if ((int)value > 1)
|
|
|
|
|
{
|
|
|
|
|
this._motorStatus = OnOffStatuses.On;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this._motorStatus = value;
|
|
|
|
|
}
|
|
|
|
|
if (flag)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateStatus();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 更新状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void UpdateStatus()
|
|
|
|
|
{
|
|
|
|
|
if (this._motorStatus == OnOffStatuses.On)
|
|
|
|
|
{
|
|
|
|
|
this.Status = Statuses.rwUnload;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this._weightValue < this._setValue)
|
|
|
|
|
{
|
|
|
|
|
this.Status = Statuses.rwNull;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this.Status = Statuses.rwWeight;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ReloadStream();
|
|
|
|
|
this.Reload();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 设定值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public double SetValue
|
|
|
|
|
{
|
|
|
|
|
get { return _setValue; }
|
|
|
|
|
set { _setValue = value; this.UpdateStatus(); }
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 称量值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public double WeightValue
|
|
|
|
|
{
|
|
|
|
|
get { return _weightValue; }
|
|
|
|
|
set { _weightValue = value; this.UpdateStatus(); }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void Reload()
|
|
|
|
|
{
|
|
|
|
|
if (_imageStream != null)
|
|
|
|
|
{
|
|
|
|
|
Image img = Image.FromStream(_imageStream);
|
|
|
|
|
if (bNewPic == true)
|
|
|
|
|
{
|
|
|
|
|
//this.Size = img.Size;
|
|
|
|
|
this.Size = new System.Drawing.Size(98, 54);
|
|
|
|
|
bNewPic = false;
|
|
|
|
|
}
|
|
|
|
|
this.pictureBox1.Image = img;
|
|
|
|
|
this.pictureBox1.Refresh();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void RubberWeight_Load(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (bFirstCreated == true && this.DesignMode == true)
|
|
|
|
|
{
|
|
|
|
|
bNewPic = true;
|
|
|
|
|
bFirstCreated = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|