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lj_plc/Actions/ChemicalWeighing/Mesnac.Action.ChemicalWeighing/EngineeringDebuggingMode/ValveStateMonitor/ValveStateMonitor.Designer.cs

830 lines
37 KiB
C#

namespace Mesnac.Action.ChemicalWeighing.EngineeringDebuggingMode.ValveStateMonitor
{
partial class ValveStateMonitor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.label12 = new System.Windows.Forms.Label();
this.label11 = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.label9 = new System.Windows.Forms.Label();
this.label8 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.AlarmPosition_S = new System.Windows.Forms.Label();
this.Alarm_S = new System.Windows.Forms.Label();
this.AlarmUnSetPos_S = new System.Windows.Forms.Label();
this.AlarmSetPos_S = new System.Windows.Forms.Label();
this.Set_S = new System.Windows.Forms.Label();
this.UnSetPosition_S = new System.Windows.Forms.Label();
this.SetPosition_S = new System.Windows.Forms.Label();
this.AlarmReset_S = new System.Windows.Forms.Label();
this.SetAuto_S = new System.Windows.Forms.Label();
this.SetManual_S = new System.Windows.Forms.Label();
this.ManualMode_S = new System.Windows.Forms.Label();
this.AutoMode_S = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.label13 = new System.Windows.Forms.Label();
this.label14 = new System.Windows.Forms.Label();
this.label15 = new System.Windows.Forms.Label();
this.label16 = new System.Windows.Forms.Label();
this.label17 = new System.Windows.Forms.Label();
this.label18 = new System.Windows.Forms.Label();
this.label19 = new System.Windows.Forms.Label();
this.label20 = new System.Windows.Forms.Label();
this.label21 = new System.Windows.Forms.Label();
this.label22 = new System.Windows.Forms.Label();
this.label23 = new System.Windows.Forms.Label();
this.label24 = new System.Windows.Forms.Label();
this.label25 = new System.Windows.Forms.Label();
this.label26 = new System.Windows.Forms.Label();
this.label27 = new System.Windows.Forms.Label();
this.Alarm_D = new System.Windows.Forms.Label();
this.AlarmPosition_D = new System.Windows.Forms.Label();
this.AlarmRightPosition_D = new System.Windows.Forms.Label();
this.AlarmLeftPosition_D = new System.Windows.Forms.Label();
this.SetRight_D = new System.Windows.Forms.Label();
this.SetLeft_D = new System.Windows.Forms.Label();
this.RightPosition_D = new System.Windows.Forms.Label();
this.LeftPosition_D = new System.Windows.Forms.Label();
this.AlarmReset_D = new System.Windows.Forms.Label();
this.SetRightAuto_D = new System.Windows.Forms.Label();
this.SetLeftAuto_D = new System.Windows.Forms.Label();
this.SetRightManual_D = new System.Windows.Forms.Label();
this.SetLeftManual_D = new System.Windows.Forms.Label();
this.ManualMode_D = new System.Windows.Forms.Label();
this.AutoMode_D = new System.Windows.Forms.Label();
this.DmChange_S = new System.Windows.Forms.ListBox();
this.DmChange_D = new System.Windows.Forms.ListBox();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.label12);
this.groupBox1.Controls.Add(this.label11);
this.groupBox1.Controls.Add(this.label10);
this.groupBox1.Controls.Add(this.label9);
this.groupBox1.Controls.Add(this.label8);
this.groupBox1.Controls.Add(this.label7);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.AlarmPosition_S);
this.groupBox1.Controls.Add(this.Alarm_S);
this.groupBox1.Controls.Add(this.AlarmUnSetPos_S);
this.groupBox1.Controls.Add(this.AlarmSetPos_S);
this.groupBox1.Controls.Add(this.Set_S);
this.groupBox1.Controls.Add(this.UnSetPosition_S);
this.groupBox1.Controls.Add(this.SetPosition_S);
this.groupBox1.Controls.Add(this.AlarmReset_S);
this.groupBox1.Controls.Add(this.SetAuto_S);
this.groupBox1.Controls.Add(this.SetManual_S);
this.groupBox1.Controls.Add(this.ManualMode_S);
this.groupBox1.Controls.Add(this.AutoMode_S);
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(208, 173);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "FOR_VALVE_Single";
//
// label12
//
this.label12.AutoSize = true;
this.label12.Location = new System.Drawing.Point(23, 149);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(53, 12);
this.label12.TabIndex = 23;
this.label12.Text = "故障指示";
//
// label11
//
this.label11.AutoSize = true;
this.label11.Location = new System.Drawing.Point(23, 137);
this.label11.Name = "label11";
this.label11.Size = new System.Drawing.Size(77, 12);
this.label11.TabIndex = 22;
this.label11.Text = "反馈位置故障";
//
// label10
//
this.label10.AutoSize = true;
this.label10.Location = new System.Drawing.Point(23, 125);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(125, 12);
this.label10.TabIndex = 21;
this.label10.Text = "非输出指令时位置故障";
//
// label9
//
this.label9.AutoSize = true;
this.label9.Location = new System.Drawing.Point(23, 113);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(113, 12);
this.label9.TabIndex = 20;
this.label9.Text = "输出指令时位置故障";
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(23, 101);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(53, 12);
this.label8.TabIndex = 19;
this.label8.Text = "输出指令";
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(23, 89);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(89, 12);
this.label7.TabIndex = 18;
this.label7.Text = "非输出位置反馈";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(23, 77);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(77, 12);
this.label6.TabIndex = 17;
this.label6.Text = "输出位置反馈";
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(23, 65);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(53, 12);
this.label5.TabIndex = 16;
this.label5.Text = "报警复位";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(23, 17);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(53, 12);
this.label1.TabIndex = 2;
this.label1.Text = "手动模式";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(23, 29);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(53, 12);
this.label2.TabIndex = 3;
this.label2.Text = "自动模式";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(23, 41);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(77, 12);
this.label3.TabIndex = 4;
this.label3.Text = "手动启动指令";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(23, 53);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(77, 12);
this.label4.TabIndex = 15;
this.label4.Text = "自动启动指令";
//
// AlarmPosition_S
//
this.AlarmPosition_S.AutoSize = true;
this.AlarmPosition_S.Location = new System.Drawing.Point(6, 137);
this.AlarmPosition_S.Name = "AlarmPosition_S";
this.AlarmPosition_S.Size = new System.Drawing.Size(11, 12);
this.AlarmPosition_S.TabIndex = 14;
this.AlarmPosition_S.Text = "0";
//
// Alarm_S
//
this.Alarm_S.AutoSize = true;
this.Alarm_S.Location = new System.Drawing.Point(6, 149);
this.Alarm_S.Name = "Alarm_S";
this.Alarm_S.Size = new System.Drawing.Size(11, 12);
this.Alarm_S.TabIndex = 13;
this.Alarm_S.Text = "0";
//
// AlarmUnSetPos_S
//
this.AlarmUnSetPos_S.AutoSize = true;
this.AlarmUnSetPos_S.Location = new System.Drawing.Point(6, 125);
this.AlarmUnSetPos_S.Name = "AlarmUnSetPos_S";
this.AlarmUnSetPos_S.Size = new System.Drawing.Size(11, 12);
this.AlarmUnSetPos_S.TabIndex = 12;
this.AlarmUnSetPos_S.Text = "0";
//
// AlarmSetPos_S
//
this.AlarmSetPos_S.AutoSize = true;
this.AlarmSetPos_S.Location = new System.Drawing.Point(6, 113);
this.AlarmSetPos_S.Name = "AlarmSetPos_S";
this.AlarmSetPos_S.Size = new System.Drawing.Size(11, 12);
this.AlarmSetPos_S.TabIndex = 11;
this.AlarmSetPos_S.Text = "0";
//
// Set_S
//
this.Set_S.AutoSize = true;
this.Set_S.Location = new System.Drawing.Point(6, 101);
this.Set_S.Name = "Set_S";
this.Set_S.Size = new System.Drawing.Size(11, 12);
this.Set_S.TabIndex = 10;
this.Set_S.Text = "0";
//
// UnSetPosition_S
//
this.UnSetPosition_S.AutoSize = true;
this.UnSetPosition_S.Location = new System.Drawing.Point(6, 89);
this.UnSetPosition_S.Name = "UnSetPosition_S";
this.UnSetPosition_S.Size = new System.Drawing.Size(11, 12);
this.UnSetPosition_S.TabIndex = 8;
this.UnSetPosition_S.Text = "0";
//
// SetPosition_S
//
this.SetPosition_S.AutoSize = true;
this.SetPosition_S.Location = new System.Drawing.Point(6, 77);
this.SetPosition_S.Name = "SetPosition_S";
this.SetPosition_S.Size = new System.Drawing.Size(11, 12);
this.SetPosition_S.TabIndex = 7;
this.SetPosition_S.Text = "0";
//
// AlarmReset_S
//
this.AlarmReset_S.AutoSize = true;
this.AlarmReset_S.Location = new System.Drawing.Point(6, 65);
this.AlarmReset_S.Name = "AlarmReset_S";
this.AlarmReset_S.Size = new System.Drawing.Size(11, 12);
this.AlarmReset_S.TabIndex = 6;
this.AlarmReset_S.Text = "0";
//
// SetAuto_S
//
this.SetAuto_S.AutoSize = true;
this.SetAuto_S.Location = new System.Drawing.Point(6, 53);
this.SetAuto_S.Name = "SetAuto_S";
this.SetAuto_S.Size = new System.Drawing.Size(11, 12);
this.SetAuto_S.TabIndex = 5;
this.SetAuto_S.Text = "0";
//
// SetManual_S
//
this.SetManual_S.AutoSize = true;
this.SetManual_S.Location = new System.Drawing.Point(6, 41);
this.SetManual_S.Name = "SetManual_S";
this.SetManual_S.Size = new System.Drawing.Size(11, 12);
this.SetManual_S.TabIndex = 4;
this.SetManual_S.Text = "0";
//
// ManualMode_S
//
this.ManualMode_S.AutoSize = true;
this.ManualMode_S.Location = new System.Drawing.Point(6, 17);
this.ManualMode_S.Name = "ManualMode_S";
this.ManualMode_S.Size = new System.Drawing.Size(11, 12);
this.ManualMode_S.TabIndex = 2;
this.ManualMode_S.Text = "0";
//
// AutoMode_S
//
this.AutoMode_S.AutoSize = true;
this.AutoMode_S.Location = new System.Drawing.Point(6, 29);
this.AutoMode_S.Name = "AutoMode_S";
this.AutoMode_S.Size = new System.Drawing.Size(11, 12);
this.AutoMode_S.TabIndex = 3;
this.AutoMode_S.Text = "0";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.label13);
this.groupBox2.Controls.Add(this.label14);
this.groupBox2.Controls.Add(this.label15);
this.groupBox2.Controls.Add(this.label16);
this.groupBox2.Controls.Add(this.label17);
this.groupBox2.Controls.Add(this.label18);
this.groupBox2.Controls.Add(this.label19);
this.groupBox2.Controls.Add(this.label20);
this.groupBox2.Controls.Add(this.label21);
this.groupBox2.Controls.Add(this.label22);
this.groupBox2.Controls.Add(this.label23);
this.groupBox2.Controls.Add(this.label24);
this.groupBox2.Controls.Add(this.label25);
this.groupBox2.Controls.Add(this.label26);
this.groupBox2.Controls.Add(this.label27);
this.groupBox2.Controls.Add(this.Alarm_D);
this.groupBox2.Controls.Add(this.AlarmPosition_D);
this.groupBox2.Controls.Add(this.AlarmRightPosition_D);
this.groupBox2.Controls.Add(this.AlarmLeftPosition_D);
this.groupBox2.Controls.Add(this.SetRight_D);
this.groupBox2.Controls.Add(this.SetLeft_D);
this.groupBox2.Controls.Add(this.RightPosition_D);
this.groupBox2.Controls.Add(this.LeftPosition_D);
this.groupBox2.Controls.Add(this.AlarmReset_D);
this.groupBox2.Controls.Add(this.SetRightAuto_D);
this.groupBox2.Controls.Add(this.SetLeftAuto_D);
this.groupBox2.Controls.Add(this.SetRightManual_D);
this.groupBox2.Controls.Add(this.SetLeftManual_D);
this.groupBox2.Controls.Add(this.ManualMode_D);
this.groupBox2.Controls.Add(this.AutoMode_D);
this.groupBox2.Location = new System.Drawing.Point(226, 12);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(157, 209);
this.groupBox2.TabIndex = 1;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "FOR_VALVE_Double";
//
// label13
//
this.label13.AutoSize = true;
this.label13.Location = new System.Drawing.Point(23, 185);
this.label13.Name = "label13";
this.label13.Size = new System.Drawing.Size(53, 12);
this.label13.TabIndex = 44;
this.label13.Text = "故障指示";
//
// label14
//
this.label14.AutoSize = true;
this.label14.Location = new System.Drawing.Point(23, 173);
this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(77, 12);
this.label14.TabIndex = 43;
this.label14.Text = "反馈位置故障";
//
// label15
//
this.label15.AutoSize = true;
this.label15.Location = new System.Drawing.Point(23, 161);
this.label15.Name = "label15";
this.label15.Size = new System.Drawing.Size(95, 12);
this.label15.TabIndex = 42;
this.label15.Text = "右位置故障-斜通";
//
// label16
//
this.label16.AutoSize = true;
this.label16.Location = new System.Drawing.Point(23, 149);
this.label16.Name = "label16";
this.label16.Size = new System.Drawing.Size(95, 12);
this.label16.TabIndex = 41;
this.label16.Text = "左位置故障-直通";
//
// label17
//
this.label17.AutoSize = true;
this.label17.Location = new System.Drawing.Point(23, 137);
this.label17.Name = "label17";
this.label17.Size = new System.Drawing.Size(119, 12);
this.label17.TabIndex = 40;
this.label17.Text = "右启动输出指令-斜通";
//
// label18
//
this.label18.AutoSize = true;
this.label18.Location = new System.Drawing.Point(23, 125);
this.label18.Name = "label18";
this.label18.Size = new System.Drawing.Size(119, 12);
this.label18.TabIndex = 39;
this.label18.Text = "左启动输出指令-直通";
//
// label19
//
this.label19.AutoSize = true;
this.label19.Location = new System.Drawing.Point(23, 113);
this.label19.Name = "label19";
this.label19.Size = new System.Drawing.Size(95, 12);
this.label19.TabIndex = 38;
this.label19.Text = "右位置反馈-斜通";
//
// label20
//
this.label20.AutoSize = true;
this.label20.Location = new System.Drawing.Point(23, 101);
this.label20.Name = "label20";
this.label20.Size = new System.Drawing.Size(95, 12);
this.label20.TabIndex = 37;
this.label20.Text = "左位置反馈-直通";
//
// label21
//
this.label21.AutoSize = true;
this.label21.Location = new System.Drawing.Point(23, 89);
this.label21.Name = "label21";
this.label21.Size = new System.Drawing.Size(53, 12);
this.label21.TabIndex = 36;
this.label21.Text = "报警复位";
//
// label22
//
this.label22.AutoSize = true;
this.label22.Location = new System.Drawing.Point(23, 77);
this.label22.Name = "label22";
this.label22.Size = new System.Drawing.Size(119, 12);
this.label22.TabIndex = 35;
this.label22.Text = "自动右启动指令-斜通";
//
// label23
//
this.label23.AutoSize = true;
this.label23.Location = new System.Drawing.Point(23, 65);
this.label23.Name = "label23";
this.label23.Size = new System.Drawing.Size(119, 12);
this.label23.TabIndex = 34;
this.label23.Text = "自动左启动指令-直通";
//
// label24
//
this.label24.AutoSize = true;
this.label24.Location = new System.Drawing.Point(23, 53);
this.label24.Name = "label24";
this.label24.Size = new System.Drawing.Size(119, 12);
this.label24.TabIndex = 33;
this.label24.Text = "手动右启动指令-斜通";
//
// label25
//
this.label25.AutoSize = true;
this.label25.Location = new System.Drawing.Point(23, 41);
this.label25.Name = "label25";
this.label25.Size = new System.Drawing.Size(119, 12);
this.label25.TabIndex = 32;
this.label25.Text = "手动左启动指令-直通";
//
// label26
//
this.label26.AutoSize = true;
this.label26.Location = new System.Drawing.Point(23, 17);
this.label26.Name = "label26";
this.label26.Size = new System.Drawing.Size(53, 12);
this.label26.TabIndex = 30;
this.label26.Text = "手动模式";
//
// label27
//
this.label27.AutoSize = true;
this.label27.Location = new System.Drawing.Point(23, 29);
this.label27.Name = "label27";
this.label27.Size = new System.Drawing.Size(53, 12);
this.label27.TabIndex = 31;
this.label27.Text = "自动模式";
//
// Alarm_D
//
this.Alarm_D.AutoSize = true;
this.Alarm_D.Location = new System.Drawing.Point(6, 185);
this.Alarm_D.Name = "Alarm_D";
this.Alarm_D.Size = new System.Drawing.Size(11, 12);
this.Alarm_D.TabIndex = 29;
this.Alarm_D.Text = "0";
//
// AlarmPosition_D
//
this.AlarmPosition_D.AutoSize = true;
this.AlarmPosition_D.Location = new System.Drawing.Point(6, 173);
this.AlarmPosition_D.Name = "AlarmPosition_D";
this.AlarmPosition_D.Size = new System.Drawing.Size(11, 12);
this.AlarmPosition_D.TabIndex = 28;
this.AlarmPosition_D.Text = "0";
//
// AlarmRightPosition_D
//
this.AlarmRightPosition_D.AutoSize = true;
this.AlarmRightPosition_D.Location = new System.Drawing.Point(6, 161);
this.AlarmRightPosition_D.Name = "AlarmRightPosition_D";
this.AlarmRightPosition_D.Size = new System.Drawing.Size(11, 12);
this.AlarmRightPosition_D.TabIndex = 27;
this.AlarmRightPosition_D.Text = "0";
//
// AlarmLeftPosition_D
//
this.AlarmLeftPosition_D.AutoSize = true;
this.AlarmLeftPosition_D.Location = new System.Drawing.Point(6, 149);
this.AlarmLeftPosition_D.Name = "AlarmLeftPosition_D";
this.AlarmLeftPosition_D.Size = new System.Drawing.Size(11, 12);
this.AlarmLeftPosition_D.TabIndex = 26;
this.AlarmLeftPosition_D.Text = "0";
//
// SetRight_D
//
this.SetRight_D.AutoSize = true;
this.SetRight_D.Location = new System.Drawing.Point(6, 137);
this.SetRight_D.Name = "SetRight_D";
this.SetRight_D.Size = new System.Drawing.Size(11, 12);
this.SetRight_D.TabIndex = 25;
this.SetRight_D.Text = "0";
//
// SetLeft_D
//
this.SetLeft_D.AutoSize = true;
this.SetLeft_D.Location = new System.Drawing.Point(6, 125);
this.SetLeft_D.Name = "SetLeft_D";
this.SetLeft_D.Size = new System.Drawing.Size(11, 12);
this.SetLeft_D.TabIndex = 24;
this.SetLeft_D.Text = "0";
//
// RightPosition_D
//
this.RightPosition_D.AutoSize = true;
this.RightPosition_D.Location = new System.Drawing.Point(6, 113);
this.RightPosition_D.Name = "RightPosition_D";
this.RightPosition_D.Size = new System.Drawing.Size(11, 12);
this.RightPosition_D.TabIndex = 23;
this.RightPosition_D.Text = "0";
//
// LeftPosition_D
//
this.LeftPosition_D.AutoSize = true;
this.LeftPosition_D.Location = new System.Drawing.Point(6, 101);
this.LeftPosition_D.Name = "LeftPosition_D";
this.LeftPosition_D.Size = new System.Drawing.Size(11, 12);
this.LeftPosition_D.TabIndex = 22;
this.LeftPosition_D.Text = "0";
//
// AlarmReset_D
//
this.AlarmReset_D.AutoSize = true;
this.AlarmReset_D.Location = new System.Drawing.Point(6, 89);
this.AlarmReset_D.Name = "AlarmReset_D";
this.AlarmReset_D.Size = new System.Drawing.Size(11, 12);
this.AlarmReset_D.TabIndex = 21;
this.AlarmReset_D.Text = "0";
//
// SetRightAuto_D
//
this.SetRightAuto_D.AutoSize = true;
this.SetRightAuto_D.Location = new System.Drawing.Point(6, 77);
this.SetRightAuto_D.Name = "SetRightAuto_D";
this.SetRightAuto_D.Size = new System.Drawing.Size(11, 12);
this.SetRightAuto_D.TabIndex = 20;
this.SetRightAuto_D.Text = "0";
//
// SetLeftAuto_D
//
this.SetLeftAuto_D.AutoSize = true;
this.SetLeftAuto_D.Location = new System.Drawing.Point(6, 65);
this.SetLeftAuto_D.Name = "SetLeftAuto_D";
this.SetLeftAuto_D.Size = new System.Drawing.Size(11, 12);
this.SetLeftAuto_D.TabIndex = 19;
this.SetLeftAuto_D.Text = "0";
//
// SetRightManual_D
//
this.SetRightManual_D.AutoSize = true;
this.SetRightManual_D.Location = new System.Drawing.Point(6, 53);
this.SetRightManual_D.Name = "SetRightManual_D";
this.SetRightManual_D.Size = new System.Drawing.Size(11, 12);
this.SetRightManual_D.TabIndex = 18;
this.SetRightManual_D.Text = "0";
//
// SetLeftManual_D
//
this.SetLeftManual_D.AutoSize = true;
this.SetLeftManual_D.Location = new System.Drawing.Point(6, 41);
this.SetLeftManual_D.Name = "SetLeftManual_D";
this.SetLeftManual_D.Size = new System.Drawing.Size(11, 12);
this.SetLeftManual_D.TabIndex = 17;
this.SetLeftManual_D.Text = "0";
//
// ManualMode_D
//
this.ManualMode_D.AutoSize = true;
this.ManualMode_D.Location = new System.Drawing.Point(6, 17);
this.ManualMode_D.Name = "ManualMode_D";
this.ManualMode_D.Size = new System.Drawing.Size(11, 12);
this.ManualMode_D.TabIndex = 15;
this.ManualMode_D.Text = "0";
//
// AutoMode_D
//
this.AutoMode_D.AutoSize = true;
this.AutoMode_D.Location = new System.Drawing.Point(6, 29);
this.AutoMode_D.Name = "AutoMode_D";
this.AutoMode_D.Size = new System.Drawing.Size(11, 12);
this.AutoMode_D.TabIndex = 16;
this.AutoMode_D.Text = "0";
//
// DmChange_S
//
this.DmChange_S.FormattingEnabled = true;
this.DmChange_S.ItemHeight = 12;
this.DmChange_S.Items.AddRange(new object[] {
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"输送线B滚筒筛分机振动阀",
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this.DmChange_S.Location = new System.Drawing.Point(12, 191);
this.DmChange_S.Name = "DmChange_S";
this.DmChange_S.Size = new System.Drawing.Size(208, 172);
this.DmChange_S.TabIndex = 2;
this.DmChange_S.SelectedIndexChanged += new System.EventHandler(this.DmChange_S_SelectedIndexChanged);
//
// DmChange_D
//
this.DmChange_D.FormattingEnabled = true;
this.DmChange_D.ItemHeight = 12;
this.DmChange_D.Items.AddRange(new object[] {
"分配阀1直通电磁阀",
"分配阀2直通电磁阀",
"分配阀3直通电磁阀",
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"分配阀5直通电磁阀",
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"分配阀13直通电磁阀",
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this.DmChange_D.Location = new System.Drawing.Point(226, 227);
this.DmChange_D.Name = "DmChange_D";
this.DmChange_D.Size = new System.Drawing.Size(157, 136);
this.DmChange_D.TabIndex = 3;
this.DmChange_D.SelectedIndexChanged += new System.EventHandler(this.DmChange_D_SelectedIndexChanged);
//
// ValveStateMonitor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(397, 369);
this.Controls.Add(this.DmChange_D);
this.Controls.Add(this.DmChange_S);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Name = "ValveStateMonitor";
this.Text = "阀门数据块状态监测";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label AlarmPosition_S;
private System.Windows.Forms.Label Alarm_S;
private System.Windows.Forms.Label AlarmUnSetPos_S;
private System.Windows.Forms.Label AlarmSetPos_S;
private System.Windows.Forms.Label Set_S;
private System.Windows.Forms.Label UnSetPosition_S;
private System.Windows.Forms.Label SetPosition_S;
private System.Windows.Forms.Label AlarmReset_S;
private System.Windows.Forms.Label SetAuto_S;
private System.Windows.Forms.Label SetManual_S;
private System.Windows.Forms.Label ManualMode_S;
private System.Windows.Forms.Label AutoMode_S;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.Label label12;
private System.Windows.Forms.Label label11;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label Alarm_D;
private System.Windows.Forms.Label AlarmPosition_D;
private System.Windows.Forms.Label AlarmRightPosition_D;
private System.Windows.Forms.Label AlarmLeftPosition_D;
private System.Windows.Forms.Label SetRight_D;
private System.Windows.Forms.Label SetLeft_D;
private System.Windows.Forms.Label RightPosition_D;
private System.Windows.Forms.Label LeftPosition_D;
private System.Windows.Forms.Label AlarmReset_D;
private System.Windows.Forms.Label SetRightAuto_D;
private System.Windows.Forms.Label SetLeftAuto_D;
private System.Windows.Forms.Label SetRightManual_D;
private System.Windows.Forms.Label SetLeftManual_D;
private System.Windows.Forms.Label ManualMode_D;
private System.Windows.Forms.Label AutoMode_D;
private System.Windows.Forms.Label label13;
private System.Windows.Forms.Label label14;
private System.Windows.Forms.Label label15;
private System.Windows.Forms.Label label16;
private System.Windows.Forms.Label label17;
private System.Windows.Forms.Label label18;
private System.Windows.Forms.Label label19;
private System.Windows.Forms.Label label20;
private System.Windows.Forms.Label label21;
private System.Windows.Forms.Label label22;
private System.Windows.Forms.Label label23;
private System.Windows.Forms.Label label24;
private System.Windows.Forms.Label label25;
private System.Windows.Forms.Label label26;
private System.Windows.Forms.Label label27;
private System.Windows.Forms.ListBox DmChange_S;
private System.Windows.Forms.ListBox DmChange_D;
}
}