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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace Mesnac.Controls.Feeding
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{
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/// <summary>
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/// 小料列表
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/// </summary>
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[ToolboxBitmap(typeof(System.Windows.Forms.DataGridView))]
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public partial class SmallMaterialList : DataGridView
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{
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public SmallMaterialList()
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{
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InitializeComponent();
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InitMethod();
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this.Resize += new EventHandler(SmallMaterialList_Resize);
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}
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public SmallMaterialList(IContainer container)
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{
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container.Add(this);
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InitializeComponent();
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InitMethod();
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this.Resize += new EventHandler(SmallMaterialList_Resize);
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}
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protected void SmallMaterialList_Resize(object sender, EventArgs e)
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{
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this.SetColumnsStyle();
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}
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/// <summary>
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/// 初始化方法
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/// </summary>
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private void InitMethod()
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{
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this.SelectionMode = DataGridViewSelectionMode.FullRowSelect; //整行选择模式
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this.MultiSelect = false; //禁用多行选项
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this.ReadOnly = true; //禁止编辑
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this.RowTemplate.Height = 38;
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this.DefaultCellStyle.Font = new System.Drawing.Font("宋体", 28F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.ColumnHeadersHeight = 42;
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this.ColumnHeadersDefaultCellStyle.Font = new System.Drawing.Font("宋体", 25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.AutoSizeColumnsMode = System.Windows.Forms.DataGridViewAutoSizeColumnsMode.Fill;
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this.RowHeadersVisible = false;
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this.ScrollBars = ScrollBars.None;
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}
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#region 自定义属性
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private string _dataName;
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private DataTable _data;
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private DataTable _cloneData;
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private bool _bHaveAction;
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private string _smallMaterialName1;
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private int _smallMaterial1;
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private string _smallMaterialName2;
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private int _smallMaterial2;
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private string _smallMaterialName3;
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private int _smallMaterial3;
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private string _smallMaterialName4;
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private int _smallMaterial4;
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private string _smallMaterialName5;
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private int _smallMaterial5;
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private string _smallMaterialName6;
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private int _smallMaterial6;
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private string _smallMaterialValueName1;
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private double _smallMaterialValue1;
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private string _smallMaterialValueName2;
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private double _smallMaterialValue2;
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private string _smallMaterialValueName3;
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private double _smallMaterialValue3;
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private string _smallMaterialValueName4;
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private double _smallMaterialValue4;
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private string _smallMaterialValueName5;
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private double _smallMaterialValue5;
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private string _smallMaterialValueName6;
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private double _smallMaterialValue6;
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#region 动画属性
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/// <summary>
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/// 是否有动画
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/// </summary>
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public bool bHaveAction
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{
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get { return _bHaveAction; }
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set { _bHaveAction = value; }
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}
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/// <summary>
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/// 数据源动画属性
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/// </summary>
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public string DataName
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{
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get { return _dataName; }
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set { _dataName = value; }
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}
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/// <summary>
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/// 正在称量第1种小料动画属性
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/// </summary>
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public string SmallMaterialName1
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{
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get { return this._smallMaterialName1; }
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set { this._smallMaterialName1 = value; }
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}
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/// <summary>
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/// 正在称量第2种小料动画属性
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/// </summary>
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public string SmallMaterialName2
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{
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get { return this._smallMaterialName2; }
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set { this._smallMaterialName2 = value; }
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}
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/// <summary>
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/// 正在称量第3种小料动画属性
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/// </summary>
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public string SmallMaterialName3
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{
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get { return this._smallMaterialName3; }
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set { this._smallMaterialName3 = value; }
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}
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/// <summary>
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/// 正在称量第4种小料动画属性
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/// </summary>
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public string SmallMaterialName4
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{
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get { return this._smallMaterialName4; }
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set { this._smallMaterialName4 = value; }
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}
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/// <summary>
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/// 正在称量第5种小料动画属性
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/// </summary>
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public string SmallMaterialName5
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{
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get { return this._smallMaterialName5; }
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set { this._smallMaterialName5 = value; }
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}/// <summary>
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/// 正在称量第6种小料动画属性
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/// </summary>
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public string SmallMaterialName6
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{
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get { return this._smallMaterialName6; }
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set { this._smallMaterialName6 = value; }
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}
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/// <summary>
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/// 第1种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName1
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{
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get { return this._smallMaterialValueName1; }
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set { this._smallMaterialValueName1 = value; }
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}
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/// <summary>
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/// 第2种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName2
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{
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get { return this._smallMaterialValueName2; }
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set { this._smallMaterialValueName2 = value; }
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}
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/// <summary>
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/// 第3种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName3
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{
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get { return this._smallMaterialValueName3; }
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set { this._smallMaterialValueName3 = value; }
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}
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/// <summary>
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/// 第4种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName4
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{
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get { return this._smallMaterialValueName4; }
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set { this._smallMaterialValueName4 = value; }
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}
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/// <summary>
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/// 第5种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName5
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{
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get { return this._smallMaterialValueName5; }
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set { this._smallMaterialValueName5 = value; }
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}
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/// <summary>
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/// 第6种小料实际值动画属性
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/// </summary>
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public string SmallMaterialValueName6
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{
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get { return this._smallMaterialValueName6; }
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set { this._smallMaterialValueName6 = value; }
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}
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#endregion
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#region 数据属性
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/// <summary>
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/// 数据源
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/// </summary>
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public DataTable Data
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{
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get { return _data; }
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set
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{
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_data = value;
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if (this._cloneData == null || this._cloneData.TableName != this._data.TableName)
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{
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InitData();
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}
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}
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}
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/// <summary>
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/// 数据初始化
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/// </summary>
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private void InitData()
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{
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if (this._cloneData != null)
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{
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this.DataSource = null;
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this._cloneData.Dispose();
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this._cloneData = null;
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}
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if (this._data != null)
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{
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this._cloneData = this._data.Copy();
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this.DataSource = this._cloneData;
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//禁止排序
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for (int i = 0; i < this.ColumnCount; i++)
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{
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this.Columns[i].SortMode = DataGridViewColumnSortMode.NotSortable;
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}
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this.SetColumnsStyle();
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this.ClearSelection();
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//设置初始选中行
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//if (this.Rows.Count > 1)
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//{
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// this.Rows[0].Selected = true;
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// this.CurrentCell = this.Rows[0].Cells[0];
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//}
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//else if (this.Rows.Count == 1)
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//{
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// this.Rows[0].Selected = false;
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//}
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//else
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//{
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// DataRow row = this._cloneData.NewRow();
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// this.Rows.Add(row);
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// this.Rows[0].Selected = false;
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//}
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}
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}
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private void SetColumnsStyle()
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{
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try
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{
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//设定初始列宽 //待调试
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//if (this.Columns.Contains("小料名称"))
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//{
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// this.Columns["小料名称"].Width = 400;
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//}
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if (this.Columns.Contains("序号"))
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{
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this.Columns["序号"].Width = 50;
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}
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if (this.Columns.Contains("小料标重"))
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{
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this.Columns["小料标重"].Width = 90;
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}
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if (this.Columns.Contains("实重"))
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{
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this.Columns["实重"].Width = 90;
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}
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if (this.Columns.Contains("误差"))
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{
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this.Columns["误差"].Width = 100;
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}
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}
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catch (Exception ex)
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{
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}
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}
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/// <summary>
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/// 正在称量第1种小料
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/// </summary>
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public int SmallMaterial1
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{
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get { return this._smallMaterial1; }
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set
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{
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this._smallMaterial1 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 正在称量第2种小料
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/// </summary>
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public int SmallMaterial2
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{
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get { return this._smallMaterial2; }
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set
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{
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this._smallMaterial2 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 正在称量第3种小料
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/// </summary>
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public int SmallMaterial3
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{
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get { return this._smallMaterial3; }
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set
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{
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this._smallMaterial3 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 正在称量第4种小料
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/// </summary>
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public int SmallMaterial4
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{
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get { return this._smallMaterial4; }
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set
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{
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this._smallMaterial4 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 正在称量第5种小料
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/// </summary>
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public int SmallMaterial5
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{
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get { return this._smallMaterial5; }
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set
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{
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this._smallMaterial5 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 正在称量第6种小料
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/// </summary>
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public int SmallMaterial6
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{
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get { return this._smallMaterial6; }
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set
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{
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this._smallMaterial6 = value;
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this.RefreshCurrentRow();
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}
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}
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/// <summary>
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/// 第1种小料实际值
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/// </summary>
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public double SmallMaterialValue1
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{
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get { return this._smallMaterialValue1; }
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set
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{
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this._smallMaterialValue1 = value;
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this.RefreshCurrentValue(1, value);
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}
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}
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/// <summary>
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/// 第2种小料实际值
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/// </summary>
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public double SmallMaterialValue2
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{
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get { return this._smallMaterialValue2; }
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set
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{
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this._smallMaterialValue2 = value;
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this.RefreshCurrentValue(2, value);
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}
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}
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/// <summary>
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/// 第3种小料实际值
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/// </summary>
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public double SmallMaterialValue3
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{
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get { return this._smallMaterialValue3; }
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set
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{
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this._smallMaterialValue3 = value;
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this.RefreshCurrentValue(3, value);
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}
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}
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/// <summary>
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/// 第4种小料实际值
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/// </summary>
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public double SmallMaterialValue4
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{
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get { return this._smallMaterialValue4; }
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set
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{
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this._smallMaterialValue4 = value;
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this.RefreshCurrentValue(4, value);
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}
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}
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/// <summary>
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|
/// 第5种小料实际值
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/// </summary>
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public double SmallMaterialValue5
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{
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get { return this._smallMaterialValue5; }
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set
|
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|
|
{
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|
|
this._smallMaterialValue5 = value;
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|
|
this.RefreshCurrentValue(5, value);
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}
|
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}
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/// <summary>
|
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|
|
|
/// 第6种小料实际值
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|
|
/// </summary>
|
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|
|
|
public double SmallMaterialValue6
|
|
|
|
|
{
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|
|
get { return this._smallMaterialValue6; }
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|
|
set
|
|
|
|
|
{
|
|
|
|
|
this._smallMaterialValue6 = value;
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|
|
|
|
this.RefreshCurrentValue(6, value);
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|
|
|
}
|
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|
|
}
|
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|
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|
|
|
|
#endregion
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|
|
/// <summary>
|
|
|
|
|
/// 刷新选中行
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void RefreshCurrentRow()
|
|
|
|
|
{
|
|
|
|
|
if (this._smallMaterial6 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(6);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial5 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(5);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial4 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(4);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial3 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(3);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial2 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(2);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial1 == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateSelectRow(1);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this.ClearSelection();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 刷新当前行
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="value"></param>
|
|
|
|
|
private void UpdateSelectRow(int rowIndex)
|
|
|
|
|
{
|
|
|
|
|
if (rowIndex < 1)
|
|
|
|
|
{
|
|
|
|
|
this.ClearSelection();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this._cloneData != null && this._cloneData.Columns.Contains("序号") && this._cloneData.Rows.Count > 0)
|
|
|
|
|
{
|
|
|
|
|
if (rowIndex <= this._cloneData.Rows.Count)
|
|
|
|
|
{
|
|
|
|
|
DataRow row = this._cloneData.Rows[rowIndex - 1];
|
|
|
|
|
object val = row["序号"];
|
|
|
|
|
if (val != DBNull.Value)
|
|
|
|
|
{
|
|
|
|
|
this.ClearSelection();
|
|
|
|
|
this.Rows[rowIndex - 1].Selected = true;
|
|
|
|
|
this.CurrentCell = this.Rows[rowIndex - 1].Cells[0];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 刷新当前值
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="value"></param>
|
|
|
|
|
private void RefreshCurrentValue(int index, double value)
|
|
|
|
|
{
|
|
|
|
|
if (this._smallMaterial6 == 1 && index == 6)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(6, value);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial5 == 1 && index == 5)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(5, value);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial4 == 1 && index == 4)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(4, value);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial3 == 1 && index == 3)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(3, value);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial2 == 1 && index == 2)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(2, value);
|
|
|
|
|
}
|
|
|
|
|
else if (this._smallMaterial1 == 1 && index == 1)
|
|
|
|
|
{
|
|
|
|
|
this.UpdateCurrentValue(1, value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 更新实际称量值
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void UpdateCurrentValue(int rowIndex, double value)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (rowIndex < 1)
|
|
|
|
|
{
|
|
|
|
|
this.ClearSelection();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this._cloneData != null)
|
|
|
|
|
{
|
|
|
|
|
if (this._cloneData.Columns.Contains("实重"))
|
|
|
|
|
{
|
|
|
|
|
if (rowIndex <= this._cloneData.Rows.Count)
|
|
|
|
|
{
|
|
|
|
|
DataRow row = this._cloneData.Rows[rowIndex - 1];
|
|
|
|
|
if (row != null)
|
|
|
|
|
{
|
|
|
|
|
row["实重"] = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
catch (Exception)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
}
|
|
|
|
|
}
|