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394 lines
11 KiB
C#
394 lines
11 KiB
C#
3 years ago
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using System;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using Mesnac.Controls.Default.Utils;
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namespace Mesnac.Controls.Default
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{
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/// <summary>
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/// Base class for the renderers of the analog meter
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/// </summary>
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public class LBAnalogMeterRenderer
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{
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#region Variables
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/// <summary>
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/// Control to render
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/// </summary>
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private Meter meter = null;
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#endregion
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#region Properies
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public Meter AnalogMeter
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{
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set { this.meter = value; }
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get { return this.meter; }
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}
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#endregion
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#region Virtual method
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/// <summary>
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/// Draw the background of the control
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/// </summary>
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/// <param name="gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawBackground( Graphics gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the body of the control
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/// </summary>
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/// <param name="Gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawBody( Graphics Gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the scale of the control
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/// </summary>
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/// <param name="Gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawDivisions( Graphics Gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the thresholds
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/// </summary>
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/// <param name="gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawThresholds( Graphics gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Drawt the unit measure of the control
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/// </summary>
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/// <param name="gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawUM( Graphics gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the current value in numerical form
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/// </summary>
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/// <param name="gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawValue( Graphics gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the needle
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/// </summary>
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/// <param name="Gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawNeedle( Graphics Gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the needle cover at the center
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/// </summary>
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/// <param name="Gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawNeedleCover( Graphics Gr, RectangleF rc )
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{
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return false;
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}
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/// <summary>
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/// Draw the glass effect
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/// </summary>
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/// <param name="Gr"></param>
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/// <param name="rc"></param>
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/// <returns></returns>
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public virtual bool DrawGlass( Graphics Gr, RectangleF rc )
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{
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return false;
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}
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#endregion
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}
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/// <summary>
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/// Default renderer class for the analog meter
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/// </summary>
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public class LBDefaultAnalogMeterRenderer : LBAnalogMeterRenderer
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{
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public override bool DrawBackground( Graphics gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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Color c = this.AnalogMeter.Parent.BackColor;
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SolidBrush br = new SolidBrush ( c );
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Pen pen = new Pen ( c );
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Rectangle _rcTmp = new Rectangle(0, 0, this.AnalogMeter.Width, this.AnalogMeter.Height );
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gr.DrawRectangle ( pen, _rcTmp );
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gr.FillRectangle ( br, rc );
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br.Dispose();
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pen.Dispose();
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return true;
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}
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public override bool DrawBody( Graphics Gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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Color bodyColor = this.AnalogMeter.BodyColor;
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Color cDark = LBColorManager.StepColor ( bodyColor, 20 );
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LinearGradientBrush br1 = new LinearGradientBrush ( rc,
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bodyColor,
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cDark,
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45 );
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Gr.FillEllipse ( br1, rc );
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float drawRatio = this.AnalogMeter.GetDrawRatio();
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RectangleF _rc = rc;
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_rc.X += 3 * drawRatio;
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_rc.Y += 3 * drawRatio;
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_rc.Width -= 6 * drawRatio;
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_rc.Height -= 6 * drawRatio;
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LinearGradientBrush br2 = new LinearGradientBrush ( _rc,
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cDark,
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bodyColor,
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45 );
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Gr.FillEllipse ( br2, _rc );
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br1.Dispose();
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br2.Dispose();
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return true;
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}
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public override bool DrawThresholds( Graphics gr, RectangleF rc )
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{
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return false;
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}
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public override bool DrawDivisions( Graphics Gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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PointF needleCenter = this.AnalogMeter.GetNeedleCenter();
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float startAngle = this.AnalogMeter.GetStartAngle();
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float endAngle = this.AnalogMeter.GetEndAngle();
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float scaleDivisions = this.AnalogMeter.ScaleDivisions;
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float scaleSubDivisions = this.AnalogMeter.ScaleSubDivisions;
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float drawRatio = this.AnalogMeter.GetDrawRatio();
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double minValue = this.AnalogMeter.MinValue;
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double maxValue = this.AnalogMeter.MaxValue;
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Color scaleColor = this.AnalogMeter.ScaleColor;
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float cx = needleCenter.X;
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float cy = needleCenter.Y;
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float w = rc.Width;
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float h = rc.Height;
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float incr = LBMath.GetRadian(( endAngle - startAngle ) / (( scaleDivisions - 1 )* (scaleSubDivisions + 1)));
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float currentAngle = LBMath.GetRadian( startAngle );
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float radius = (float)(w / 2 - ( w * 0.08));
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float rulerValue = (float)minValue;
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Pen pen = new Pen ( scaleColor, ( 2 * drawRatio ) );
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SolidBrush br = new SolidBrush ( scaleColor );
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PointF ptStart = new PointF(0,0);
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PointF ptEnd = new PointF(0,0);
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int n = 0;
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for( ; n < scaleDivisions; n++ )
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{
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//Draw Thick Line
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ptStart.X = (float)(cx + radius * Math.Cos(currentAngle));
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ptStart.Y = (float)(cy + radius * Math.Sin(currentAngle));
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ptEnd.X = (float)(cx + (radius - w/20) * Math.Cos(currentAngle));
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ptEnd.Y = (float)(cy + (radius - w/20) * Math.Sin(currentAngle));
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Gr.DrawLine( pen, ptStart, ptEnd );
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//Draw Strings
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Font font = new Font ( this.AnalogMeter.Font.FontFamily, (float)( 6F * drawRatio ) );
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float tx = (float)(cx + (radius - ( 20 * drawRatio )) * Math.Cos(currentAngle));
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float ty = (float)(cy + (radius - ( 20 * drawRatio )) * Math.Sin(currentAngle));
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double val = Math.Round ( rulerValue );
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String str = String.Format( "{0,0:D}", (int)val );
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SizeF size = Gr.MeasureString ( str, font );
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Gr.DrawString ( str,
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font,
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br,
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tx - (float)( size.Width * 0.5 ),
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ty - (float)( size.Height * 0.5 ) );
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rulerValue += (float)(( maxValue - minValue) / (scaleDivisions - 1));
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if ( n == scaleDivisions -1)
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break;
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if ( scaleDivisions <= 0 )
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currentAngle += incr;
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else
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{
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for (int j = 0; j <= scaleSubDivisions; j++)
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{
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currentAngle += incr;
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ptStart.X = (float)(cx + radius * Math.Cos(currentAngle));
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ptStart.Y = (float)(cy + radius * Math.Sin(currentAngle));
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ptEnd.X = (float)(cx + (radius - w/50) * Math.Cos(currentAngle));
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ptEnd.Y = (float)(cy + (radius - w/50) * Math.Sin(currentAngle));
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Gr.DrawLine( pen, ptStart, ptEnd );
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}
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}
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font.Dispose();
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}
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pen.Dispose();
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br.Dispose();
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return true;
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}
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public override bool DrawUM( Graphics gr, RectangleF rc )
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{
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return false;
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}
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public override bool DrawValue( Graphics gr, RectangleF rc )
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{
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return false;
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}
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public override bool DrawNeedle( Graphics Gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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float w, h ;
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w = rc.Width;
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h = rc.Height;
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double minValue = this.AnalogMeter.MinValue;
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double maxValue = this.AnalogMeter.MaxValue;
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double currValue = this.AnalogMeter.Value;
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float startAngle = this.AnalogMeter.GetStartAngle();
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float endAngle = this.AnalogMeter.GetEndAngle();
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PointF needleCenter = this.AnalogMeter.GetNeedleCenter();
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float radius = (float)(w / 2 - ( w * 0.12));
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float val = (float)(maxValue - minValue);
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val = (float)((100 * ( currValue - minValue )) / val);
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val = (( endAngle - startAngle ) * val) / 100;
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val += startAngle;
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float angle = LBMath.GetRadian ( val );
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float cx = needleCenter.X;
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float cy = needleCenter.Y;
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PointF ptStart = new PointF(0,0);
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PointF ptEnd = new PointF(0,0);
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GraphicsPath pth1 = new GraphicsPath();
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ptStart.X = cx;
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ptStart.Y = cy;
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angle = LBMath.GetRadian(val + 10);
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ptEnd.X = (float)(cx + (w * .09F) * Math.Cos(angle));
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ptEnd.Y = (float)(cy + (w * .09F) * Math.Sin(angle));
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pth1.AddLine ( ptStart, ptEnd );
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ptStart = ptEnd;
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angle = LBMath.GetRadian(val);
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ptEnd.X = (float)(cx + radius * Math.Cos(angle));
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ptEnd.Y = (float)(cy + radius * Math.Sin(angle));
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pth1.AddLine ( ptStart, ptEnd );
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ptStart = ptEnd;
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angle = LBMath.GetRadian(val - 10);
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ptEnd.X = (float)(cx + (w * .09F) * Math.Cos(angle));
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ptEnd.Y = (float)(cy + (w * .09F) * Math.Sin(angle));
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pth1.AddLine ( ptStart, ptEnd );
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pth1.CloseFigure();
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SolidBrush br = new SolidBrush( this.AnalogMeter.NeedleColor );
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Pen pen = new Pen ( this.AnalogMeter.NeedleColor );
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Gr.DrawPath ( pen, pth1 );
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Gr.FillPath ( br, pth1 );
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pth1.Dispose();
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br.Dispose();
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pen.Dispose();
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return true;
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}
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public override bool DrawNeedleCover( Graphics Gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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Color clr = this.AnalogMeter.NeedleColor;
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RectangleF _rc = rc;
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float drawRatio = this.AnalogMeter.GetDrawRatio();
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Color clr1 = Color.FromArgb( 70, clr );
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_rc.Inflate ( 5 * drawRatio, 5 * drawRatio );
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SolidBrush brTransp = new SolidBrush ( clr1 );
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Gr.FillEllipse ( brTransp, _rc );
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clr1 = clr;
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Color clr2 = LBColorManager.StepColor ( clr, 75 );
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LinearGradientBrush br1 = new LinearGradientBrush( rc,
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clr1,
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clr2,
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45 );
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Gr.FillEllipse ( br1, rc );
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br1.Dispose();
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brTransp.Dispose();
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return true;
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}
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public override bool DrawGlass( Graphics Gr, RectangleF rc )
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{
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if ( this.AnalogMeter == null )
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return false;
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if ( this.AnalogMeter.ViewGlass == false )
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return true;
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Color clr1 = Color.FromArgb( 40, 200, 200, 200 );
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Color clr2 = Color.FromArgb( 0, 200, 200, 200 );
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LinearGradientBrush br1 = new LinearGradientBrush( rc,
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clr1,
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clr2,
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45 );
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Gr.FillEllipse ( br1, rc );
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br1.Dispose();
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return true;
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}
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}
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}
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