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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Mesnac.Basic
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{
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/// <summary>
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/// 全局缓存工厂类
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/// </summary>
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public class CacheFactory
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{
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#region 单例实现
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private static CacheFactory _instance = null; //静态成员
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/// <summary>
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/// 私有构造方法
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/// </summary>
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private CacheFactory()
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{
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}
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/// <summary>
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/// 缓存工厂静态实例
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/// </summary>
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public static CacheFactory Instance
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{
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get
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{
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lock(String.Empty)
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{
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if (_instance == null)
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{
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_instance = new CacheFactory();
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}
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return _instance;
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}
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}
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}
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#endregion
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#region 字段定义
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private Dictionary<string, object> dic = new Dictionary<string, object>();
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#endregion
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#region 方法定义
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/// <summary>
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/// 判断缓存工厂中是否存在指定的缓存项
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/// </summary>
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/// <param name="key">缓存的key值</param>
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/// <returns>存在返回true,不存在返回false</returns>
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public bool ContainsKey(string key)
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{
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return this.dic.ContainsKey(key);
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}
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/// <summary>
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/// 缓存方法
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/// </summary>
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/// <typeparam name="T">缓存对象的类型</typeparam>
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/// <param name="key">缓存的key值</param>
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/// <param name="value">缓存的对象值</param>
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public void Cache<T>(string key, T value)
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{
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this.dic[key] = value;
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}
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/// <summary>
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/// 从缓存中获取对象
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/// </summary>
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/// <typeparam name="T">缓存对象的类型</typeparam>
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/// <param name="key">缓存的key值</param>
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/// <returns>返回缓存对象值</returns>
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public T Get<T>(string key)
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{
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if (this.dic.ContainsKey(key))
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{
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object value = this.dic[key];
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return (T)value;
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}
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return default(T);
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}
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/// <summary>
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/// 清空指定的缓存对象
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/// </summary>
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/// <param name="key">缓存的key值</param>
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public void ClearByKey(string key)
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{
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if (this.dic.ContainsKey(key))
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{
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this.dic.Remove(key);
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}
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}
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/// <summary>
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/// 清空所有缓存对象
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/// </summary>
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public void ClearAll()
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{
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this.dic.Clear();
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}
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#endregion
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}
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}
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