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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ICSharpCode.Core;
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namespace Mesnac.Basic
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{
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/// <summary>
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/// 国际化语言区域处理辅助类
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/// </summary>
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public class LanguageHelper
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{
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#region 事件定义
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public static event EventHandler LanguageChanged;
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#endregion
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#region 属性定义
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/// <summary>
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/// 提示
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/// </summary>
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public static string Caption
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{
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get
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{
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string caption = StringParser.Parse(ResourceService.GetString("Mesnac_Dialog_Caption")); //提示
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return caption;
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}
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}
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/// <summary>
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/// 警告
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/// </summary>
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public static string WarnCaption
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{
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get
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{
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string warnCption = StringParser.Parse(ResourceService.GetString("Mesnac_Dialog_WarnCaption")); //警告
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return warnCption;
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}
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}
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/// <summary>
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/// 错误
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/// </summary>
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public static string ErrorCaption
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{
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get
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{
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string errorCption = StringParser.Parse(ResourceService.GetString("Mesnac_Dialog_ErrorCaption")); //错误
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return errorCption;
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}
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}
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/// <summary>
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/// 数据库连接失败信息
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/// </summary>
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public static string DataBaseConnectError
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{
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get
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{
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string databaseconnecterror = StringParser.Parse(ResourceService.GetString("Mesnac_Msg_DataBaseConnect_Error")); //获取数据连接失败,请检查数据库连接字符串是否正确!
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return databaseconnecterror;
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}
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}
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/// <summary>
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/// 请选择
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/// </summary>
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public static string PleaseSelect
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{
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get
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{
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string pleaseSelectText = StringParser.Parse(ResourceService.GetString("Mesnac_Msg_PleaseSelect_Text")); //--请选择--
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return pleaseSelectText;
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}
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}
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#endregion
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#region 方法定义
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/// <summary>
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/// 设置语言区域信息
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/// </summary>
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/// <param name="cultureName">区域语言en/zh</param>
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public static void SetCurrentCultureInfo(string cultureName)
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{
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if (!String.IsNullOrEmpty(cultureName))
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{
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try
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{
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string currCultureName = System.Threading.Thread.CurrentThread.CurrentUICulture.Name;
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if (currCultureName != cultureName)
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{
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System.Globalization.CultureInfo currentUICulture = new System.Globalization.CultureInfo(cultureName);
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System.Threading.Thread.CurrentThread.CurrentUICulture = currentUICulture;
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ICSharpCode.Core.PropertyService.Set<string>(ResourceService.CultureProperty, cultureName);
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#region 触发语言切换事件
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if (LanguageChanged != null)
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{
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LanguageChanged(null, System.EventArgs.Empty);
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}
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#endregion
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}
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}
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catch (Exception e)
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{
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ICSharpCode.Core.LoggingService<LanguageHelper>.Error(e.Message);
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}
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}
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}
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/// <summary>
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/// 刷新新线程的语言区域信息
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/// </summary>
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public static void RefreshCultureInfo()
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{
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string cultureName = ICSharpCode.Core.PropertyService.Get<string>(ResourceService.CultureProperty, "zh-CN");
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if (!String.IsNullOrEmpty(cultureName))
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{
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System.Globalization.CultureInfo currentUICulture = new System.Globalization.CultureInfo(cultureName);
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System.Threading.Thread.CurrentThread.CurrentUICulture = currentUICulture;
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}
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}
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#endregion
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}
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}
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