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using System;
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using System.Drawing;
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using System.IO;
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using System.Reflection;
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using System.Windows.Forms;
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namespace Mesnac.Controls.Feeding
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{
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/// <summary>
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/// 岔道阀(出)
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/// </summary>
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[ToolboxBitmap( typeof( SwitchOutValve ) , "ICONS.SwitchValve.bmp" )]//新添加的代码
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public partial class SwitchOutValve : FeedingControl
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{
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bool bNewPic = false;
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string _statusName;
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public string StatusName
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{
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get
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{
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return _statusName;
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}
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set
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{
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_statusName = value;
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}
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}
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public enum Statuses
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{
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csBSide = 0, csASide = 1, csAlarm = 2
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}
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Statuses _status;
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string[,] sImages;
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public enum Types
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{
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ctDown = 0, ctUp = 1
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}
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Types _type;
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public SwitchOutValve():base()
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{
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InitializeComponent();
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Init();
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ReloadStream();
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}
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protected override void Init()
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{
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base.Init();
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_imageStream = null;
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sImages = new string[ 2 , 3 ];
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sImages[ 0 , 0 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf001.png";//
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sImages[ 0 , 1 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf000.png";//
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sImages[ 0 , 2 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf002.gif";//
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sImages[ 1 , 0 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf011.png";//
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sImages[ 1 , 1 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf010.png";//
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sImages[ 1 , 2 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf012.gif";//
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_status = Statuses.csASide;
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_type = Types.ctDown;
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}
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private void ReloadStream()
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{
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//CloseStream();
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int nIndex = (int)_type;
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_imageStream = _assembly.GetManifestResourceStream( sImages[ (int)_type , (int)_status ] );
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}
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public Types Type
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{
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get
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{
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return _type;
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}
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set
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{
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if (bFirstCreated == true)
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{
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bFirstCreated = false;
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}
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if (_type != value)
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{
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if (this.DesignMode == true)
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{
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bNewPic = true;
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}
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}
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_type = value;
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this.Refresh();
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}
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}
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public Statuses Status
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{
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get
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{
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return _status;
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}
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set
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{
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if (bFirstCreated == true)
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{
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bFirstCreated = false;
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}
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bool flag = false;
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//if (_status != value &&(this.Size.Width != 150 || this.Size.Height != 150) )
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if ( _status != value )
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{
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flag = true;
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if (this.DesignMode == true)
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{
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bNewPic = true;
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}
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}
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if ( (int)value < 0 )
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{
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_status = (Statuses)0;
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}
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else if ( (int)value > 2 )
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{
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_status = (Statuses)2;
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}
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else
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{
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_status = value;
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}
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if (flag)
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{
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ReloadStream();
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this.Refresh();
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}
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}
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}
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protected override void OnPaint(PaintEventArgs e)
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{
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if (_imageStream != null)
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{
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Graphics g = e.Graphics;
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Image img = Image.FromStream(_imageStream);
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if (_type == Types.ctDown)
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{
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//img.RotateFlip(RotateFlipType.
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}
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else if (_type == Types.ctUp)
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{
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img.RotateFlip(RotateFlipType.RotateNoneFlipY);
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}
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if (bNewPic == true)
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{
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this.Size = img.Size;
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bNewPic = false;
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}
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g.DrawImage(img, 0, 0, this.Width, this.Height);
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}
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}
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private void SwitchOutValve_Load(object sender, EventArgs e)
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{
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if (bFirstCreated == true && this.DesignMode == true)
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{
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bNewPic = true;
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bFirstCreated = false;
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}
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}
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}
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}
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