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using HslCommunication;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DataBlockHelper.DBHelpers
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{
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public class DB92Help: DBHelper
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{
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public DB92Help()
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{
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OperateResult<byte[]> db = PlcConnect.Instance.Read("DB92.0.0", 34);
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bytes = db.Content;
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}
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public Pipe GetPipe => new Pipe(2, bytes);
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}
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public class Pipe
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{
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public Pipe()
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{
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}
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public Pipe(ushort startSet, byte[] bytes)
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{
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var trans = PlcConnect.Instance.ByteTransform;
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byte[] content = bytes.Skip(startSet).Take(32).ToArray();
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MainPipieA=trans.TransSingle(content, 0);
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AuxPipieA = trans.TransSingle(content, 4);
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MainPipieB = trans.TransSingle(content,8);
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AuxPipieB=trans.TransSingle(content,12);
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MainPipieC = trans.TransSingle(content, 16);
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AuxPipieC = trans.TransSingle(content, 20);
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UpperPressure=trans.TransSingle(content, 24);
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LowerPressure = trans.TransSingle(content, 28);
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}
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public float MainPipieA { get; set; }
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public float AuxPipieA { get; set; }
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public float MainPipieB { get; set; }
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public float AuxPipieB { get; set; }
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public float MainPipieC { get; set; }
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public float AuxPipieC { get; set; }
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public float UpperPressure { get; set; }
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public float LowerPressure { get; set; }
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}
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public class Db92DengHelp : DBHelper
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{
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public Db92DengHelp()
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{
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OperateResult<byte[]> db = PlcConnect.Instance.Read("DB92.0.0", 46);
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bytes = db.Content;
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}
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public BoolDeg DegA=>new BoolDeg(40,bytes);
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public BoolDeg DegB => new BoolDeg(42, bytes);
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public BoolDeg DegC => new BoolDeg(44, bytes);
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}
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public class BoolDeg
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{
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public BoolDeg(ushort startSet, byte[] bytes)
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{
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var trans = PlcConnect.Instance.ByteTransform;
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byte[] content = bytes.Skip(startSet).Take(2).ToArray();
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byte bte=content[0];
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A = bte.GetBit(0);
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B = bte.GetBit(1);
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C = bte.GetBit(2);
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D = bte.GetBit(3);
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E = bte.GetBit(4);
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F = bte.GetBit(5);
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G = bte.GetBit(6);
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H = bte.GetBit(7);
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bte=content[1];
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I = bte.GetBit(0);
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J = bte.GetBit(1);
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K = bte.GetBit(2);
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L = bte.GetBit(3);
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M = bte.GetBit(4);
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N = bte.GetBit(5);
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O = bte.GetBit(6);
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}
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public bool A { get; set; }
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public bool B { get; set; }
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public bool C { get; set; }
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public bool D { get; set; }
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public bool E { get; set; }
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public bool F { get; set; }
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public bool G { get; set; }
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public bool H { get; set; }
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public bool I { get; set; }
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public bool J { get; set; }
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public bool K { get; set; }
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public bool L { get; set; }
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public bool M { get; set; }
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public bool N { get; set; }
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public bool O { get; set; }
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}
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}
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