|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.ComponentModel;
|
|
|
|
|
using System.Drawing.Drawing2D;
|
|
|
|
|
using System.Drawing.Text;
|
|
|
|
|
using System.Drawing;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using System.Windows.Forms;
|
|
|
|
|
|
|
|
|
|
namespace Mesnac.Controls.ChemicalWeighing
|
|
|
|
|
{
|
|
|
|
|
/// <summary>一个简单的管道线控件,只能横竖两种模式,支持流动动画显示</summary>
|
|
|
|
|
[Description("管道流动控件,支持横竖模式,支持显示流动动画,多个控件组合使用出更高级的效果")]
|
|
|
|
|
public class HslPipeLineH : UserControl
|
|
|
|
|
{
|
|
|
|
|
private HslDirectionStyle hslPipeLineStyle = HslDirectionStyle.Horizontal;
|
|
|
|
|
private Color centerColor = Color.LightGray;
|
|
|
|
|
private Color edgeColor = Color.DimGray;
|
|
|
|
|
private Pen edgePen = new Pen(Color.DimGray, 1f);
|
|
|
|
|
private HslPipeTurnDirection hslPipeTurnLeft = HslPipeTurnDirection.None;
|
|
|
|
|
private HslPipeTurnDirection hslPipeTurnRight = HslPipeTurnDirection.None;
|
|
|
|
|
private bool isPipeLineActive = false;
|
|
|
|
|
private int pipeLineWidth = 3;
|
|
|
|
|
private Color colorPipeLineCenter = Color.DodgerBlue;
|
|
|
|
|
private float moveSpeed = 0.0f;
|
|
|
|
|
private float startOffect = 0.0f;
|
|
|
|
|
private Timer timer = (Timer)null;
|
|
|
|
|
private float antLength = 5f;
|
|
|
|
|
/// <summary>必需的设计器变量。</summary>
|
|
|
|
|
private IContainer components = (IContainer)null;
|
|
|
|
|
|
|
|
|
|
/// <summary>实例化一个默认的管道线对象</summary>
|
|
|
|
|
public HslPipeLineH()
|
|
|
|
|
{
|
|
|
|
|
this.InitializeComponent();
|
|
|
|
|
this.SetStyle(ControlStyles.UserPaint | ControlStyles.SupportsTransparentBackColor, true);
|
|
|
|
|
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
|
|
|
|
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
|
|
|
|
this.timer = new Timer();
|
|
|
|
|
this.timer.Interval = 50;
|
|
|
|
|
this.timer.Tick += new EventHandler(this.Timer_Tick);
|
|
|
|
|
this.timer.Start();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
|
protected override void OnLoad(EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
base.OnLoad(e);
|
|
|
|
|
this.SizeChanged += new EventHandler(this.HslPipeLine_SizeChanged);
|
|
|
|
|
this.BackgroundImage = (Image)this.getBackgroundImg(this.Width, this.Height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void HslPipeLine_SizeChanged(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.BackgroundImage?.Dispose();
|
|
|
|
|
this.BackgroundImage = (Image)this.getBackgroundImg(this.Width, this.Height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
|
|
|
|
protected override void OnPaint(PaintEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
|
|
e.Graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
|
|
|
|
|
this.PaintHslControls(e.Graphics, this.Width, this.Height);
|
|
|
|
|
base.OnPaint(e);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <inheritdoc cref="M:HslControls.HslArrow.PaintHslControls(System.Drawing.Graphics,System.Single,System.Single)" />
|
|
|
|
|
public void PaintHslControls(Graphics g, int width, int height)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
this.PaintMain(g, this.Width, this.Height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private Bitmap getBackgroundImg(int width, int height)
|
|
|
|
|
{
|
|
|
|
|
Bitmap backgroundImg = new Bitmap(width, height);
|
|
|
|
|
Graphics g = Graphics.FromImage((Image)backgroundImg);
|
|
|
|
|
g.SmoothingMode = SmoothingMode.AntiAlias;
|
|
|
|
|
g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
|
|
|
|
|
ColorBlend colorBlend = new ColorBlend();
|
|
|
|
|
colorBlend.Positions = new float[3] { 0.0f, 0.5f, 1f };
|
|
|
|
|
colorBlend.Colors = new Color[3]
|
|
|
|
|
{
|
|
|
|
|
this.edgeColor,
|
|
|
|
|
this.centerColor,
|
|
|
|
|
this.edgeColor
|
|
|
|
|
};
|
|
|
|
|
if (this.hslPipeLineStyle == HslDirectionStyle.Horizontal)
|
|
|
|
|
{
|
|
|
|
|
LinearGradientBrush linearGradientBrush = new LinearGradientBrush(new Point(0, 0), new Point(0, this.Height - 1), this.edgeColor, this.centerColor);
|
|
|
|
|
linearGradientBrush.InterpolationColors = colorBlend;
|
|
|
|
|
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Up)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(0, -this.Height - 1, 2 * this.Height, 2 * this.Height), 90f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Down)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(0, 0, 2 * this.Height, 2 * this.Height), 180f, 90f);
|
|
|
|
|
else
|
|
|
|
|
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, 0, this.Height, this.Height));
|
|
|
|
|
if (this.hslPipeTurnRight == HslPipeTurnDirection.Up)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(this.Width - 1 - this.Height * 2, -this.Height - 1, 2 * this.Height, 2 * this.Height), 0.0f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Down)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(this.Width - 1 - this.Height * 2, 0, 2 * this.Height, 2 * this.Height), 270f, 90f);
|
|
|
|
|
else
|
|
|
|
|
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(this.Width - this.Height, 0, this.Height, this.Height));
|
|
|
|
|
if (this.Width - this.Height * 2 >= 0)
|
|
|
|
|
this.PaintRectangleBorderUpDown(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(this.Height - 1, 0, this.Width - 2 * this.Height + 2, this.Height));
|
|
|
|
|
linearGradientBrush.Dispose();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
LinearGradientBrush linearGradientBrush = new LinearGradientBrush(new Point(0, 0), new Point(this.Width - 1, 0), this.edgeColor, this.centerColor);
|
|
|
|
|
linearGradientBrush.InterpolationColors = colorBlend;
|
|
|
|
|
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Left)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(-this.Width - 1, 0, 2 * this.Width, 2 * this.Width), 270f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Right)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(0, 0, 2 * this.Width, 2 * this.Width), 180f, 90f);
|
|
|
|
|
else
|
|
|
|
|
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, 0, this.Width, this.Width));
|
|
|
|
|
if (this.hslPipeTurnRight == HslPipeTurnDirection.Left)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(-this.Width - 1, this.Height - this.Width * 2, 2 * this.Width, 2 * this.Width), 0.0f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Right)
|
|
|
|
|
this.PaintEllipse(g, colorBlend, new Rectangle(0, this.Height - this.Width * 2, 2 * this.Width, 2 * this.Width), 90f, 90f);
|
|
|
|
|
else
|
|
|
|
|
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, this.Height - this.Width, this.Width, this.Width));
|
|
|
|
|
if (this.Height - this.Width * 2 >= 0)
|
|
|
|
|
this.PaintRectangleBorderLeftRight(g, (Brush)linearGradientBrush, this.edgePen, new Rectangle(0, this.Width - 1, this.Width, this.Height - this.Width * 2 + 2));
|
|
|
|
|
linearGradientBrush.Dispose();
|
|
|
|
|
}
|
|
|
|
|
return backgroundImg;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PaintMain(Graphics g, int width, int height)
|
|
|
|
|
{
|
|
|
|
|
GraphicsPath path = new GraphicsPath(FillMode.Alternate);
|
|
|
|
|
if (this.hslPipeLineStyle == HslDirectionStyle.Horizontal)
|
|
|
|
|
{
|
|
|
|
|
if (this.isPipeLineActive)
|
|
|
|
|
{
|
|
|
|
|
if (this.Width < this.Height)
|
|
|
|
|
{
|
|
|
|
|
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Up)
|
|
|
|
|
path.AddArc(new Rectangle(this.Height / 2, -this.Height / 2 - 1, this.Height, this.Height), 180f, -90f);
|
|
|
|
|
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Down)
|
|
|
|
|
path.AddArc(new Rectangle(this.Height / 2, this.Height / 2, this.Height, this.Height), 180f, 90f);
|
|
|
|
|
else
|
|
|
|
|
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
|
|
|
|
|
if (this.Width - this.Height * 2 >= 0)
|
|
|
|
|
path.AddLine(this.Height, this.Height / 2, this.Width - this.Height - 1, this.Height / 2);
|
|
|
|
|
if (this.hslPipeTurnRight == HslPipeTurnDirection.Up)
|
|
|
|
|
path.AddArc(new Rectangle(this.Width - 1 - this.Height * 3 / 2, -this.Height / 2 - 1, this.Height, this.Height), 90f, -90f);
|
|
|
|
|
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Down)
|
|
|
|
|
path.AddArc(new Rectangle(this.Width - 1 - this.Height * 3 / 2, this.Height / 2, this.Height, this.Height), 270f, 90f);
|
|
|
|
|
else
|
|
|
|
|
path.AddLine(this.Width - this.Height, this.Height / 2, this.Width - 1, this.Height / 2);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (this.isPipeLineActive)
|
|
|
|
|
{
|
|
|
|
|
if (this.Width > this.Height)
|
|
|
|
|
{
|
|
|
|
|
path.AddLine(0, this.Height / 2, this.Height, this.Height / 2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this.hslPipeTurnLeft == HslPipeTurnDirection.Left)
|
|
|
|
|
path.AddArc(new Rectangle(-this.Width / 2, this.Width / 2 - 1, this.Width, this.Width), 270f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnLeft == HslPipeTurnDirection.Right)
|
|
|
|
|
path.AddArc(new Rectangle(this.Width / 2, this.Width / 2 - 1, this.Width, this.Width), 270f, -90f);
|
|
|
|
|
else
|
|
|
|
|
path.AddLine(this.Width / 2, 0, this.Width / 2, this.Width);
|
|
|
|
|
if (this.Height - this.Width * 2 >= 0)
|
|
|
|
|
path.AddLine(this.Width / 2, this.Width, this.Width / 2, this.Height - this.Width - 1);
|
|
|
|
|
if (this.hslPipeTurnRight == HslPipeTurnDirection.Left)
|
|
|
|
|
path.AddArc(new Rectangle(-this.Width / 2, this.Height - 1 - this.Width * 3 / 2, this.Width, this.Width), 0.0f, 90f);
|
|
|
|
|
else if (this.hslPipeTurnRight == HslPipeTurnDirection.Right)
|
|
|
|
|
path.AddArc(new Rectangle(this.Width / 2, this.Height - 1 - this.Width * 3 / 2, this.Width, this.Width), -180f, -90f);
|
|
|
|
|
else
|
|
|
|
|
path.AddLine(this.Width / 2, this.Height - this.Width, this.Width / 2, this.Height - 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
using (Pen pen = new Pen(this.colorPipeLineCenter, (float)this.pipeLineWidth))
|
|
|
|
|
{
|
|
|
|
|
pen.DashStyle = DashStyle.Custom;
|
|
|
|
|
pen.DashPattern = new float[2]
|
|
|
|
|
{
|
|
|
|
|
this.antLength,
|
|
|
|
|
this.antLength
|
|
|
|
|
};
|
|
|
|
|
pen.DashOffset = this.startOffect;
|
|
|
|
|
g.DrawPath(pen, path);
|
|
|
|
|
}
|
|
|
|
|
path.Dispose();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PaintEllipse(
|
|
|
|
|
Graphics g,
|
|
|
|
|
ColorBlend colorBlend,
|
|
|
|
|
Rectangle rect,
|
|
|
|
|
float startAngle,
|
|
|
|
|
float sweepAngle)
|
|
|
|
|
{
|
|
|
|
|
GraphicsPath path = new GraphicsPath();
|
|
|
|
|
path.AddEllipse(rect);
|
|
|
|
|
PathGradientBrush pathGradientBrush = new PathGradientBrush(path);
|
|
|
|
|
pathGradientBrush.CenterPoint = (PointF)new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
|
|
|
|
|
pathGradientBrush.InterpolationColors = colorBlend;
|
|
|
|
|
g.FillPie((Brush)pathGradientBrush, rect, startAngle, sweepAngle);
|
|
|
|
|
g.DrawArc(this.edgePen, rect, startAngle, sweepAngle);
|
|
|
|
|
pathGradientBrush.Dispose();
|
|
|
|
|
path.Dispose();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PaintRectangleBorder(
|
|
|
|
|
Graphics g,
|
|
|
|
|
Brush brush,
|
|
|
|
|
Pen pen,
|
|
|
|
|
Rectangle rectangle,
|
|
|
|
|
bool left,
|
|
|
|
|
bool right,
|
|
|
|
|
bool up,
|
|
|
|
|
bool down)
|
|
|
|
|
{
|
|
|
|
|
g.FillRectangle(brush, rectangle);
|
|
|
|
|
if (left)
|
|
|
|
|
g.DrawLine(pen, rectangle.X, rectangle.Y, rectangle.X, rectangle.Y + rectangle.Height - 1);
|
|
|
|
|
if (up)
|
|
|
|
|
g.DrawLine(pen, rectangle.X, rectangle.Y, rectangle.X + rectangle.Width - 1, rectangle.Y);
|
|
|
|
|
if (right)
|
|
|
|
|
g.DrawLine(pen, rectangle.X + rectangle.Width - 1, rectangle.Y, rectangle.X + rectangle.Width - 1, rectangle.Y + rectangle.Height - 1);
|
|
|
|
|
if (!down)
|
|
|
|
|
return;
|
|
|
|
|
g.DrawLine(pen, rectangle.X, rectangle.Y + rectangle.Height - 1, rectangle.X + rectangle.Width - 1, rectangle.Y + rectangle.Height - 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PaintRectangleBorderLeftRight(
|
|
|
|
|
Graphics g,
|
|
|
|
|
Brush brush,
|
|
|
|
|
Pen pen,
|
|
|
|
|
Rectangle rectangle)
|
|
|
|
|
{
|
|
|
|
|
this.PaintRectangleBorder(g, brush, pen, rectangle, true, true, false, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PaintRectangleBorderUpDown(Graphics g, Brush brush, Pen pen, Rectangle rectangle) => this.PaintRectangleBorder(g, brush, pen, rectangle, false, false, true, true);
|
|
|
|
|
|
|
|
|
|
private void PaintRectangleBorder(Graphics g, Brush brush, Pen pen, Rectangle rectangle) => this.PaintRectangleBorder(g, brush, pen, rectangle, true, true, true, true);
|
|
|
|
|
|
|
|
|
|
private void Timer_Tick(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (!this.isPipeLineActive || (double)this.moveSpeed == 0.0)
|
|
|
|
|
return;
|
|
|
|
|
this.startOffect -= this.moveSpeed;
|
|
|
|
|
if ((double)this.startOffect <= -((double)this.antLength * 2.0) || (double)this.startOffect >= (double)this.antLength * 2.0)
|
|
|
|
|
this.startOffect = 0.0f;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void Timer_Tick2(object status)
|
|
|
|
|
{
|
|
|
|
|
if (!this.isPipeLineActive)
|
|
|
|
|
return;
|
|
|
|
|
this.startOffect -= this.moveSpeed;
|
|
|
|
|
if ((double)this.startOffect <= -10.0 || (double)this.startOffect >= 10.0)
|
|
|
|
|
this.startOffect = 0.0f;
|
|
|
|
|
Bitmap bitmap = new Bitmap(this.Width, this.Height);
|
|
|
|
|
Graphics g = Graphics.FromImage((Image)bitmap);
|
|
|
|
|
g.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
|
|
g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
|
|
|
|
|
this.PaintMain(g, this.Width, this.Height);
|
|
|
|
|
g.Dispose();
|
|
|
|
|
if (this.InvokeRequired)
|
|
|
|
|
{
|
|
|
|
|
//this.Invoke((m =>
|
|
|
|
|
//{
|
|
|
|
|
// this.BackgroundImage?.Dispose();
|
|
|
|
|
// this.BackgroundImage = (Image)bitmap;
|
|
|
|
|
//}), (object)bitmap);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
this.Invoke(new EventHandler(delegate (Object sd, EventArgs ag)
|
|
|
|
|
{
|
|
|
|
|
this.BackgroundImage?.Dispose();
|
|
|
|
|
this.BackgroundImage = (Image)bitmap;
|
|
|
|
|
}), (object)bitmap);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this.BackgroundImage?.Dispose();
|
|
|
|
|
this.BackgroundImage = (Image)bitmap;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void Invoke(System.Action value)
|
|
|
|
|
{
|
|
|
|
|
throw new NotImplementedException();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置控件的背景色</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置控件的背景色")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(Color), "Transparent")]
|
|
|
|
|
[EditorBrowsable(EditorBrowsableState.Always)]
|
|
|
|
|
public override Color BackColor
|
|
|
|
|
{
|
|
|
|
|
get => base.BackColor;
|
|
|
|
|
set => base.BackColor = value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道控件的边缘颜色</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道控件的边缘颜色")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(Color), "DimGray")]
|
|
|
|
|
public Color EdgeColor
|
|
|
|
|
{
|
|
|
|
|
get => this.edgeColor;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.edgeColor = value;
|
|
|
|
|
this.edgePen.Dispose();
|
|
|
|
|
this.edgePen = new Pen(value, 1f);
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
this.HslPipeLine_SizeChanged((object)this, new EventArgs());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道控件的中心颜色</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道控件的中心颜色")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(Color), "LightGray")]
|
|
|
|
|
public Color LineCenterColor
|
|
|
|
|
{
|
|
|
|
|
get => this.centerColor;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.centerColor = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
this.HslPipeLine_SizeChanged((object)this, new EventArgs());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道控件左侧或是上方的端点朝向</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道控件左侧或是上方的端点朝向")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(HslPipeTurnDirection), "None")]
|
|
|
|
|
public HslPipeTurnDirection PipeTurnLeft
|
|
|
|
|
{
|
|
|
|
|
get => this.hslPipeTurnLeft;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.hslPipeTurnLeft = value;
|
|
|
|
|
this.HslPipeLine_SizeChanged((object)null, (EventArgs)null);
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道控件右侧或是下方的端点朝向</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道控件左侧或是上方的端点朝向")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(HslPipeTurnDirection), "None")]
|
|
|
|
|
public HslPipeTurnDirection PipeTurnRight
|
|
|
|
|
{
|
|
|
|
|
get => this.hslPipeTurnRight;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.hslPipeTurnRight = value;
|
|
|
|
|
this.HslPipeLine_SizeChanged((object)null, (EventArgs)null);
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道控件是否是横向的还是纵向的</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道控件是否是横向的还是纵向的")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(HslDirectionStyle), "Vertical")]
|
|
|
|
|
public HslDirectionStyle PipeLineStyle
|
|
|
|
|
{
|
|
|
|
|
get => this.hslPipeLineStyle;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.hslPipeLineStyle = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道线是否激活液体显示</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道线是否激活液体显示")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(false)]
|
|
|
|
|
public bool PipeLineActive
|
|
|
|
|
{
|
|
|
|
|
get => this.isPipeLineActive;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.isPipeLineActive = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置管道线液体流动的速度,0为静止,正数为正向流动,负数为反向流动</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置管道线液体流动的速度,0为静止,正数为正向流动,负数为反向流动")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(0.0f)]
|
|
|
|
|
public float MoveSpeed
|
|
|
|
|
{
|
|
|
|
|
get => this.moveSpeed;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.moveSpeed = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置液体控制的定时器刷新的间隔,默认是50</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置液体控制的定时器刷新的间隔,默认是50")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(50)]
|
|
|
|
|
public int TimerInterval
|
|
|
|
|
{
|
|
|
|
|
get => this.timer.Interval;
|
|
|
|
|
set => this.timer.Interval = value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置中间管道线的宽度信息,默认为3</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置中间管道线的宽度信息,默认为3")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(3)]
|
|
|
|
|
public int PipeLineWidth
|
|
|
|
|
{
|
|
|
|
|
get => this.pipeLineWidth;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.pipeLineWidth = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置流动状态时管道控件的中心颜色</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置流动状态时管道控件的中心颜色")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(typeof(Color), "DodgerBlue")]
|
|
|
|
|
public Color ActiveLineCenterColor
|
|
|
|
|
{
|
|
|
|
|
get => this.colorPipeLineCenter;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.colorPipeLineCenter = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>获取或设置蚂蚁线的长度信息</summary>
|
|
|
|
|
[Browsable(true)]
|
|
|
|
|
[Description("获取或设置蚂蚁线的长度信息")]
|
|
|
|
|
[Category("HslControls")]
|
|
|
|
|
[DefaultValue(5f)]
|
|
|
|
|
public float AntLength
|
|
|
|
|
{
|
|
|
|
|
get => this.antLength;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this.antLength = value;
|
|
|
|
|
this.Invalidate();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>清理所有正在使用的资源。</summary>
|
|
|
|
|
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
|
|
|
|
protected override void Dispose(bool disposing)
|
|
|
|
|
{
|
|
|
|
|
if (disposing && this.components != null)
|
|
|
|
|
this.components.Dispose();
|
|
|
|
|
base.Dispose(disposing);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 设计器支持所需的方法 - 不要修改
|
|
|
|
|
/// 使用代码编辑器修改此方法的内容。
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void InitializeComponent()
|
|
|
|
|
{
|
|
|
|
|
this.SuspendLayout();
|
|
|
|
|
this.AutoScaleMode = AutoScaleMode.None;
|
|
|
|
|
this.BackColor = Color.Transparent;
|
|
|
|
|
this.Name = nameof(HslPipeLine);
|
|
|
|
|
this.Size = new Size(335, 21);
|
|
|
|
|
this.ResumeLayout(false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|