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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using Steema.TeeChart.Styles;
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using Mesnac.Controls.Base;
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using Steema.TeeChart;
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namespace Mesnac.Controls.Default
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{
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[ToolboxBitmap(typeof(MultiCurve), "ICONS.TraceLine.bmp")]
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public partial class MultiCurve : UserControl
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{
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#region 类型定义
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/// <summary>
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/// 曲线类别
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/// </summary>
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public enum CurveTypes
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{
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/// <summary>
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/// 超过设定点数累加
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/// </summary>
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Accumulate = 0,
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/// <summary>
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/// 超过设定点数平移
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/// </summary>
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Pan = 1
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}
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#endregion
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#region 字段定义
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private int _defaultNum = 180; //默认保持的点数
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private const int LINENUM = 12; //支持的最大曲线数
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private int _num = 200; //保持的点数
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private CurveTypes _curveType = CurveTypes.Accumulate; //曲线类别
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private bool _isShowTime = false; //是否显示时间刻度
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private bool _isShowLegend = true; //是否显示图例
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private LegendAlignments _legendPosition = LegendAlignments.Right; //图例位置
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private bool _isShowCharList = false; //是否显示图例控件
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private bool _isShowCommander = false; //是否显示工具栏
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private int _charListWidth = 100; //图例控件的宽度
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private string _timeformat = "{0:HH:mm:ss}"; //时间格式
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FastLine[] list = new FastLine[LINENUM]; //曲线集合
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private bool _isUseMixTime = false; //是否关联密炼时间
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private int _mixTime = 0; //密炼时间
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private string _mixTimeName = String.Empty; //密炼时间动画
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private bool _isMove = false; //是否执行拖拽操作
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private int _lineWidth = 1; //线条宽度
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#endregion
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#region 构造方法
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public MultiCurve()
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{
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InitializeComponent();
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this.InitMethod();
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}
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#endregion
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#region 辅助方法
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/// <summary>
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/// 初始化方法
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/// </summary>
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public void InitMethod()
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{
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this.tChart1.Series.Clear();
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this.tChart1.Legend.Alignment = LegendAlignments.Right;
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this.tChart1.Legend.Visible = true;
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this.tChart1.Axes.Bottom.Automatic = false; //默认已累加方式显示曲线
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this.tChart1.Axes.Bottom.Maximum = this._num;
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this.chartListBox1.Visible = this._isShowCharList;
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this.commander1.Visible = this._isShowCommander;
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//this.tChart1.MouseDown += new MouseEventHandler(MultiCurve_MouseDown);
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//this.tChart1.MouseLeave += new EventHandler(MultiCurve_MouseLeave);
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//this.tChart1.MouseMove += new MouseEventHandler(MultiCurve_MouseMove);
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}
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private void SetCurveName(string value, int i)
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{
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if (String.IsNullOrWhiteSpace(value))
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{
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if (list[i] != null)
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{
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this.tChart1.Series.Remove(list[i]);
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list[i].Dispose();
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list[i] = null;
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}
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}
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else
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{
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if (list[i] == null)
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{
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list[i] = new FastLine();
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list[i].ShowInLegend = this._isShowLegend;
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//if (value.Contains("率"))
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// list[i].VertAxis = Steema.TeeChart.Styles.VerticalAxis.Right;
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list[i].LinePen.Width = this._lineWidth; //设置线条宽度
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this.tChart1.Series.Add(list[i]);
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}
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list[i].Title = value;
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list[i].Visible = true;
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}
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}
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#endregion
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#region 拖动
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const int Band = 5;
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const int MinWidth = 50;
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const int MinHeight = 60;
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/// <summary>
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/// 鼠标在事件源的位置
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/// </summary>
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private Point p = new Point();
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private enum EnumMousePointPosition
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{
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MouseSizeNone = 0, //无
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MouseDrag = 9 // 鼠标拖动
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}
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private EnumMousePointPosition m_MousePointPosition;
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void MultiCurve_MouseMove(object sender, MouseEventArgs e)
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{
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Control lCtrl = (sender as Control);
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if (e.Button == MouseButtons.Left)
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{
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switch (m_MousePointPosition)
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{
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case EnumMousePointPosition.MouseDrag:
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if (this.Left > 930)
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{
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this.Left = 929;
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return;
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}
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if (this.Top > 374)
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{
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this.Top = 373;
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return;
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}
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this.Left = this.Left + e.X - p.X;
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this.Top = this.Top + e.Y - p.Y;
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break;
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default:
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break;
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}
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if (lCtrl.Width < MinWidth) lCtrl.Width = MinWidth;
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if (lCtrl.Height < MinHeight) lCtrl.Height = MinHeight;
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}
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else
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{
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m_MousePointPosition = MousePointPosition(lCtrl.Size, e); //'判断光标的位置状态
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switch (m_MousePointPosition) //'改变光标
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{
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case EnumMousePointPosition.MouseSizeNone:
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this.Cursor = Cursors.Arrow; //'箭头
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break;
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case EnumMousePointPosition.MouseDrag:
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this.Cursor = Cursors.SizeAll; //'四方向
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break;
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default:
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break;
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}
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}
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}
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void MultiCurve_MouseLeave(object sender, EventArgs e)
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{
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m_MousePointPosition = EnumMousePointPosition.MouseSizeNone;
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this.Cursor = Cursors.Arrow;
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}
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void MultiCurve_MouseDown(object sender, MouseEventArgs e)
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{
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p.X = e.X;
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p.Y = e.Y;
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}
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private EnumMousePointPosition MousePointPosition(Size size, System.Windows.Forms.MouseEventArgs e)
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{
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if ((e.X >= -1 * Band) | (e.X <= size.Width) | (e.Y >= -1 * Band) | (e.Y <= size.Height))
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{
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if (e.X >= Band)
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{
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if (e.X <= -1 * Band + size.Width)
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{
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if (e.Y >= Band)
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{
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if (e.Y <= -1 * Band + size.Height)
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{
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return EnumMousePointPosition.MouseDrag;
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}
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else
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{
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return EnumMousePointPosition.MouseSizeNone;
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}
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}
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}
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}
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}
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else
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{ return EnumMousePointPosition.MouseSizeNone; }
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return EnumMousePointPosition.MouseSizeNone;
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}
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#endregion
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#region bHaveAction
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private bool _bHaveAction;
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public bool bHaveAction
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{
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get
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{
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return _bHaveAction;
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}
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set
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{
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_bHaveAction = value;
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}
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}
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#endregion
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#region 基本属性
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/// <summary>
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/// 数据源
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/// </summary>
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[TypeConverter(typeof(DataSourceConverter))]
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public string MCDataSourceID
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{
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get;
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set;
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}
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[Description("曲线的标题,可修改."), Category("Appearance")]
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public string Title
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{
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get
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{
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return this.tChart1.Text;
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}
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set
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{
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this.tChart1.Text = value == null ? String.Empty : value;
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}
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}
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/// <summary>
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/// 是否显示时间刻度
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/// </summary>
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[Description("是否显示时间"), Category("Appearance")]
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public bool IsShowTime
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{
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get { return this._isShowTime; }
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set { this._isShowTime = value; }
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}
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/// <summary>
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/// 是否显示图例
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/// </summary>
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[Description("显示图例"), Category("Appearance")]
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public bool IsShowLegend
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{
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get { return _isShowLegend; }
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set
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{
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_isShowLegend = value;
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foreach (FastLine line in this.list)
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{
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if (line != null)
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{
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line.ShowInLegend = _isShowLegend;
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}
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}
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}
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}
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/// <summary>
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/// 图例位置
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/// </summary>
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[Description("图例位置"), Category("Appearance")]
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public LegendAlignments LegendPosition
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{
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get { return _legendPosition; }
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set
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{
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_legendPosition = value;
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this.tChart1.Legend.Alignment = _legendPosition;
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}
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}
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/// <summary>
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/// 是否显示图表列表
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/// </summary>
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[Description("显示图例列表控件"), Category("Appearance")]
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public bool IsShowChartList
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{
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get { return this._isShowCharList; }
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set { this._isShowCharList = value; this.chartListBox1.Visible = value; }
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}
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/// <summary>
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/// 图例列表宽度
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/// </summary>
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[Description("图例列表宽度"), Category("Appearance")]
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public int CharListWidth
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{
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get { return _charListWidth; }
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set { _charListWidth = value; this.chartListBox1.Width = value; }
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}
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/// <summary>
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/// 是否显示工具栏
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/// </summary>
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[Description("是否显示工具栏"), Category("Behavior")]
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public bool IsShowCommander
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{
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get { return this._isShowCommander; }
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set { this._isShowCommander = value; this.commander1.Visible = value; }
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}
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[Description("是否允许拖拽"), Category("Behavior")]
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public bool IsMove
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{
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get { return _isMove; }
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set
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{
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_isMove = value;
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if (this._isMove)
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{
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this.tChart1.MouseDown += new MouseEventHandler(MultiCurve_MouseDown);
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this.tChart1.MouseLeave += new EventHandler(MultiCurve_MouseLeave);
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this.tChart1.MouseMove += new MouseEventHandler(MultiCurve_MouseMove);
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}
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else
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{
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this.tChart1.MouseDown -= new MouseEventHandler(MultiCurve_MouseDown);
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this.tChart1.MouseLeave -= new EventHandler(MultiCurve_MouseLeave);
|
|
|
|
|
this.tChart1.MouseMove -= new MouseEventHandler(MultiCurve_MouseMove);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 默认点数
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("默认点数"), Category("Appearance")]
|
|
|
|
|
public int DefaultNum
|
|
|
|
|
{
|
|
|
|
|
get { return _defaultNum; }
|
|
|
|
|
set { _defaultNum = value; }
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 保持的点数
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("保持的点数"), Category("Appearance")]
|
|
|
|
|
public int Num
|
|
|
|
|
{
|
|
|
|
|
get { return this._num; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
this._num = value;
|
|
|
|
|
if (this._num < 10)
|
|
|
|
|
{
|
|
|
|
|
this._num = 10;
|
|
|
|
|
}
|
|
|
|
|
if (this._num > 1000)
|
|
|
|
|
{
|
|
|
|
|
this._num = 1000;
|
|
|
|
|
}
|
|
|
|
|
this.tChart1.Axes.Bottom.Maximum = this._num;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 线条宽度
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("线条宽度"), Category("Appearance")]
|
|
|
|
|
public int LineWidth
|
|
|
|
|
{
|
|
|
|
|
get { return _lineWidth; }
|
|
|
|
|
set { _lineWidth = value; }
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 曲线状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("曲线状态"), Category("Appearance")]
|
|
|
|
|
public CurveTypes CurveType
|
|
|
|
|
{
|
|
|
|
|
get { return _curveType; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
_curveType = value;
|
|
|
|
|
if (_curveType == CurveTypes.Pan)
|
|
|
|
|
{
|
|
|
|
|
this.tChart1.Axes.Bottom.Automatic = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this.tChart1.Axes.Bottom.Automatic = false;
|
|
|
|
|
this.tChart1.Axes.Bottom.Maximum = this._num;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 是否关联密炼时间
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("关联密炼时间"), Category("Behavior")]
|
|
|
|
|
public bool IsUseMixTime
|
|
|
|
|
{
|
|
|
|
|
get { return _isUseMixTime; }
|
|
|
|
|
set { _isUseMixTime = value; }
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 密炼时间
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Description("密炼时间"), Category("Behavior")]
|
|
|
|
|
public int MixTime
|
|
|
|
|
{
|
|
|
|
|
get { return _mixTime; }
|
|
|
|
|
set { _mixTime = value; }
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 曲线名称属性定义
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName1
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[0] == null ? String.Empty : list[0].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName2
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[1] == null ? String.Empty : list[1].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName3
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[2] == null ? String.Empty : list[2].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 2);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName4
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[3] == null ? String.Empty : list[3].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 3);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName5
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[4] == null ? String.Empty : list[4].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 4);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName6
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[5] == null ? String.Empty : list[5].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName7
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[6] == null ? String.Empty : list[6].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 6);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName8
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[7] == null ? String.Empty : list[7].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 7);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName9
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[8] == null ? String.Empty : list[8].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName10
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[9] == null ? String.Empty : list[9].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 9);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName11
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[10] == null ? String.Empty : list[10].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 10);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线的名称,可修改.")]
|
|
|
|
|
public string CurveName12
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return list[11] == null ? String.Empty : list[11].Title;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetCurveName(value, 11);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 垂直坐标系属性定义
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标1,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis1
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[0] == null ? VerticalAxis.Left : this.list[0].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[0] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[0].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标2,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis2
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[1] == null ? VerticalAxis.Left : this.list[1].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[1] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[1].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标3,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis3
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[2] == null ? VerticalAxis.Left : this.list[2].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[2] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[2].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标1,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis4
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[3] == null ? VerticalAxis.Left : this.list[3].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[3] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[3].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标5,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis5
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[4] == null ? VerticalAxis.Left : this.list[4].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[4] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[4].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标6,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis6
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[5] == null ? VerticalAxis.Left : this.list[5].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[5] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[5].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标7,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis7
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[6] == null ? VerticalAxis.Left : this.list[6].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[6] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[6].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标8,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis8
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[7] == null ? VerticalAxis.Left : this.list[7].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[7] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[7].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标9,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis9
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[8] == null ? VerticalAxis.Left : this.list[8].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[8] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[8].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标10,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis10
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[9] == null ? VerticalAxis.Left : this.list[9].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[9] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[9].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标11,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis11
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[10] == null ? VerticalAxis.Left : this.list[10].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[10] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[10].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("垂直坐标12,可修改.")]
|
|
|
|
|
public VerticalAxis VertAxis12
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return this.list[11] == null ? VerticalAxis.Left : this.list[11].VertAxis;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[11] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[11].VertAxis = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 动画属性
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 密炼时间动画属性
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string MixTimeName
|
|
|
|
|
{
|
|
|
|
|
get { return _mixTimeName; }
|
|
|
|
|
set { _mixTimeName = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private string[] _pointName = new string[LINENUM];
|
|
|
|
|
|
|
|
|
|
public string PointName1
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[0]; }
|
|
|
|
|
set { this._pointName[0] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName2
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[1]; }
|
|
|
|
|
set { this._pointName[1] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName3
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[2]; }
|
|
|
|
|
set { this._pointName[2] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName4
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[3]; }
|
|
|
|
|
set { this._pointName[3] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName5
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[4]; }
|
|
|
|
|
set { this._pointName[4] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName6
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[5]; }
|
|
|
|
|
set { this._pointName[5] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName7
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[6]; }
|
|
|
|
|
set { this._pointName[6] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName8
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[7]; }
|
|
|
|
|
set { this._pointName[7] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName9
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[8]; }
|
|
|
|
|
set { this._pointName[8] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName10
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[9]; }
|
|
|
|
|
set { this._pointName[9] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName11
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[10]; }
|
|
|
|
|
set { this._pointName[10] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string PointName12
|
|
|
|
|
{
|
|
|
|
|
get { return this._pointName[11]; }
|
|
|
|
|
set { this._pointName[11] = value; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SetPointValue(double value, int i)
|
|
|
|
|
{
|
|
|
|
|
if (this._isUseMixTime && this._mixTime == 0)
|
|
|
|
|
{
|
|
|
|
|
this.Clear();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this.list[i] == null)
|
|
|
|
|
{
|
|
|
|
|
list[i] = new FastLine();
|
|
|
|
|
list[i].ShowInLegend = this._isShowLegend; //是否显示图例
|
|
|
|
|
list[i].Color = this.GetDefaultColor(i); //获取默认颜色
|
|
|
|
|
this.tChart1.Series.Add(list[i]);
|
|
|
|
|
}
|
|
|
|
|
if (this._curveType == CurveTypes.Pan)
|
|
|
|
|
{
|
|
|
|
|
if (this.list[i].Count >= this._num)
|
|
|
|
|
{
|
|
|
|
|
this.list[i].Delete(0, 1, true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (this.list[i].Count >= this._num)
|
|
|
|
|
{
|
|
|
|
|
this.Num += 10;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (this._isShowTime)
|
|
|
|
|
{
|
|
|
|
|
this.list[i].Add(value, String.Format(this._timeformat, DateTime.Now));
|
|
|
|
|
}
|
|
|
|
|
else if (this._isUseMixTime)
|
|
|
|
|
{
|
|
|
|
|
this.list[i].Add(this._mixTime, value);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
this.list[i].Add(value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 获取默认颜色
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="i">曲线索引</param>
|
|
|
|
|
/// <returns>返回默认颜色</returns>
|
|
|
|
|
private Color GetDefaultColor(int i)
|
|
|
|
|
{
|
|
|
|
|
Color[] _colors = { Color.Red, Color.Green, Color.Purple, Color.Blue, Color.Black, Color.FromArgb(0x7b, 0x68, 0xee), Color.FromArgb(0xcd, 0x5c, 0x5c), Color.FromArgb(0xdb, 0x70, 0x93), Color.FromArgb(0x5f, 0x9e, 0xa0), Color.FromArgb(0xdd, 0xa0, 0xdd), Color.FromArgb(0x90, 0xee, 0x90), Color.FromArgb(0xff, 0x00, 0xff), Color.FromArgb(0x48, 0xd1, 0xcc) };
|
|
|
|
|
if (i >= _colors.Length - 1)
|
|
|
|
|
{
|
|
|
|
|
return Color.Red;
|
|
|
|
|
}
|
|
|
|
|
return _colors[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Clear()
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < list.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
//this.list[i].Delete(0, this.list[i].Count, true);
|
|
|
|
|
if (this.list[i] != null)
|
|
|
|
|
this.list[i].Clear();
|
|
|
|
|
}
|
|
|
|
|
this.tChart1.Axes.Bottom.Maximum = this._defaultNum; //重置横坐标
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue1
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue2
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue3
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 2);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue4
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 3);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue5
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 4);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue6
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 5);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue7
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 6);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue8
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 7);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue9
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 8);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue10
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 9);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue11
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 10);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double PointValue12
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
SetPointValue(value, 11);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 颜色设置
|
|
|
|
|
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue1
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[0] != null)
|
|
|
|
|
return this.list[0].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(0); //默认红色
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[0] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[0].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue2
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[1] != null)
|
|
|
|
|
return this.list[1].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(1); //默认绿色
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[1] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[1].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue3
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[2] != null)
|
|
|
|
|
return this.list[2].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(2); //默认紫色
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[2] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[2].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue4
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[3] != null)
|
|
|
|
|
return this.list[3].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(3); //默认蓝色
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[3] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[3].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue5
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[4] != null)
|
|
|
|
|
return this.list[4].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(4); //默认黑色
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[4] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[4].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue6
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[5] != null)
|
|
|
|
|
return this.list[5].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(5);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[5] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[5].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue7
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[6] != null)
|
|
|
|
|
return this.list[6].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(6);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[6] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[6].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue8
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[7] != null)
|
|
|
|
|
return this.list[7].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(7);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[7] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[7].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue9
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[8] != null)
|
|
|
|
|
return this.list[8].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(8);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[8] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[8].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue10
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[9] != null)
|
|
|
|
|
return this.list[9].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(9);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[9] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[9].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue11
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[10] != null)
|
|
|
|
|
return this.list[10].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(10);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[10] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[10].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[Category("Data"), Description("曲线颜色,可修改.")]
|
|
|
|
|
public Color ColorValue12
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (this.list[11] != null)
|
|
|
|
|
return this.list[11].LinePen.Color;
|
|
|
|
|
else
|
|
|
|
|
return this.GetDefaultColor(11);
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (this.list[11] != null)
|
|
|
|
|
{
|
|
|
|
|
this.list[11].LinePen.Color = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 右键菜单
|
|
|
|
|
|
|
|
|
|
private void tChart1_MouseClick(object sender, MouseEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
//if (e.Button == System.Windows.Forms.MouseButtons.Right)
|
|
|
|
|
//{
|
|
|
|
|
// this.cmsTeeChart.Show(this.tChart1, new Point(e.X, e.Y));
|
|
|
|
|
//}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void cmsTeeChart_VisibleChanged(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.mnuMove.Enabled = !this._isMove;
|
|
|
|
|
this.mnuUnMove.Enabled = this._isMove;
|
|
|
|
|
this.mnuHideLegend.Enabled = this._isShowLegend;
|
|
|
|
|
this.mnuShowLegend.Enabled = !this._isShowLegend;
|
|
|
|
|
this.mnuHideSerials.Enabled = this.chartListBox1.Visible;
|
|
|
|
|
this.mnuShowSerials.Enabled = !this.chartListBox1.Visible;
|
|
|
|
|
//this.mnuHideTools.Enabled = this.commander1.Visible;
|
|
|
|
|
//this.mnuShowTools.Enabled = !this.commander1.Visible;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuResetAxes_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.Reset();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuShowLegend_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.IsShowLegend = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuHideLegend_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.IsShowLegend = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuShowTools_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.commander1.Visible = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuHideTools_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.commander1.Visible = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuShowSerials_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.chartListBox1.Visible = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuHideSerials_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.chartListBox1.Visible = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuMove_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.IsMove = true;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuUnMove_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
this.IsMove = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void mnuPropertySetting_Click(object sender, EventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (this.PropertySet != null)
|
|
|
|
|
{
|
|
|
|
|
this.PropertySet(this, e);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 坐标系属性
|
|
|
|
|
|
|
|
|
|
private string _buttomAxes = string.Empty;
|
|
|
|
|
private string _leftAxes = string.Empty;
|
|
|
|
|
private string _rightAxes = string.Empty;
|
|
|
|
|
|
|
|
|
|
public bool AxesAuto
|
|
|
|
|
{
|
|
|
|
|
get;
|
|
|
|
|
set;
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 底部坐标系
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string ButtomAxes
|
|
|
|
|
{
|
|
|
|
|
get { return _buttomAxes; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (!String.IsNullOrEmpty(value))
|
|
|
|
|
{
|
|
|
|
|
_buttomAxes = value;
|
|
|
|
|
if (_buttomAxes.Split(',').Length == 2)
|
|
|
|
|
this.tChart1.Axes.Bottom.SetMinMax(Convert.ToDouble(_buttomAxes.Split(',')[0]), Convert.ToDouble(_buttomAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 左部坐标系
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string LeftAxes
|
|
|
|
|
{
|
|
|
|
|
get { return _leftAxes; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (!String.IsNullOrEmpty(value))
|
|
|
|
|
{
|
|
|
|
|
_leftAxes = value;
|
|
|
|
|
if (_leftAxes.Split(',').Length == 2)
|
|
|
|
|
this.tChart1.Axes.Left.SetMinMax(Convert.ToDouble(_leftAxes.Split(',')[0]), Convert.ToDouble(_leftAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 右部坐标系
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string RightAxes
|
|
|
|
|
{
|
|
|
|
|
get { return _rightAxes; }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (!String.IsNullOrEmpty(value))
|
|
|
|
|
{
|
|
|
|
|
_rightAxes = value;
|
|
|
|
|
if (_rightAxes.Split(',').Length == 2)
|
|
|
|
|
{
|
|
|
|
|
this.tChart1.Axes.Right.SetMinMax(Convert.ToDouble(_rightAxes.Split(',')[0]), Convert.ToDouble(_rightAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 曲线坐标复位
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void Reset()
|
|
|
|
|
{
|
|
|
|
|
this.tChart1.Zoom.Undo();
|
|
|
|
|
|
|
|
|
|
if (!String.IsNullOrEmpty(this._buttomAxes))
|
|
|
|
|
{
|
|
|
|
|
if (_buttomAxes.Split(',').Length == 2)
|
|
|
|
|
this.tChart1.Axes.Bottom.SetMinMax(Convert.ToDouble(_buttomAxes.Split(',')[0]), Convert.ToDouble(_buttomAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
if (!String.IsNullOrEmpty(this._leftAxes))
|
|
|
|
|
{
|
|
|
|
|
if (_leftAxes.Split(',').Length == 2)
|
|
|
|
|
this.tChart1.Axes.Left.SetMinMax(Convert.ToDouble(_leftAxes.Split(',')[0]), Convert.ToDouble(_leftAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
if (!String.IsNullOrEmpty(_rightAxes))
|
|
|
|
|
{
|
|
|
|
|
if (_rightAxes.Split(',').Length == 2)
|
|
|
|
|
{
|
|
|
|
|
this.tChart1.Axes.Right.SetMinMax(Convert.ToDouble(_rightAxes.Split(',')[0]), Convert.ToDouble(_rightAxes.Split(',')[1]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 放大缩小
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="action">+放大 -缩小</param>
|
|
|
|
|
public void Tzoom(string action)
|
|
|
|
|
{
|
|
|
|
|
if (action == "+")
|
|
|
|
|
this.tChart1.Zoom.ZoomPercent(110);
|
|
|
|
|
if (action == "-")
|
|
|
|
|
this.tChart1.Zoom.ZoomPercent(90);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 坐标按指定方向变化
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="dircet"></param>
|
|
|
|
|
public void AxesScroll(string dircet)
|
|
|
|
|
{
|
|
|
|
|
switch (dircet)
|
|
|
|
|
{
|
|
|
|
|
case "Left":
|
|
|
|
|
this.tChart1.Axes.Bottom.Scroll(-10, false);
|
|
|
|
|
break;
|
|
|
|
|
case "Right":
|
|
|
|
|
this.tChart1.Axes.Bottom.Scroll(10, false);
|
|
|
|
|
break;
|
|
|
|
|
case "Top":
|
|
|
|
|
this.tChart1.Axes.Left.Scroll(10, false);
|
|
|
|
|
this.tChart1.Axes.Right.Scroll(10, false);
|
|
|
|
|
break;
|
|
|
|
|
case "Bottom":
|
|
|
|
|
this.tChart1.Axes.Left.Scroll(-10, false);
|
|
|
|
|
this.tChart1.Axes.Right.Scroll(-10, false);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region 事件定义
|
|
|
|
|
|
|
|
|
|
public event EventHandler PropertySet;
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
}
|
|
|
|
|
}
|