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using System.Linq;
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using HslCommunication;
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namespace DataBlockHelper.Entity.DB2103Entity
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{
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public class FOR_MOTOR_VFDEntity
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{
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public FOR_MOTOR_VFDEntity(ushort startSet,byte [] bytes)
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{
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byte[] content = new byte[14];
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for (int i = 0; i < 14; i++)
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{
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content[i] = bytes[startSet + i];
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}
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byte byt = content[0];
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AutoMode = byt.GetBit(0);
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ManMode = byt.GetBit(1);
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Start_A = byt.GetBit(2);
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Stop_A = byt.GetBit(3);
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Start_M = byt.GetBit(4);
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Stop_M = byt.GetBit(5);
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AlarmReset = byt.GetBit(6);
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EXT_Estop = byt.GetBit(7);
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byt = content[1];
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Running = byt.GetBit(0);
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Alarm = byt.GetBit(1);
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Error = byt.GetBit(2);
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Enable = byt.GetBit(3);
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Polarity = byt.GetBit(4);
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// bt.Skip(2).Take(4).ToArray();
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var con = content.Skip(2).Take(12).ToArray();
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SetSpeed_A = PlcConnect.Instance.ByteTransform.TransSingle(con, 0);
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SetSpeed_M = PlcConnect.Instance.ByteTransform.TransSingle(con, 4);
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ACT_Speed = PlcConnect.Instance.ByteTransform.TransSingle(con, 8);
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}
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public bool AutoMode { get; private set; }
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public bool ManMode { get; private set; }
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public bool Start_A { get; private set; }
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public bool Stop_A { get; private set; }
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public bool Start_M { get; private set; }
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public bool Stop_M { get; private set; }
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public bool AlarmReset { get; private set; }
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public bool EXT_Estop { get; private set; }
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public bool Running { get; private set; }
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public bool Alarm { get; private set; }
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public bool Error { get; private set; }
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public bool Enable { get; private set; }
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public bool Polarity { get; private set; }
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public float SetSpeed_A { get; private set; }
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public float SetSpeed_M { get; private set; }
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public float ACT_Speed { get; private set; }
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}
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}
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