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ProductionSystem/ProductionSystem_UserControl/CompositeControls/MyTextEdit.Designer.cs

57 lines
2.1 KiB
C#

12 months ago
namespace ProductionSystem_UserControl.CompositeControls
{
partial class MyTextEdit
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.fProperties1 = new DevExpress.XtraEditors.Repository.RepositoryItemTextEdit();
this.txtErrorProvider = new DevExpress.XtraEditors.DXErrorProvider.DXErrorProvider(this.components);
((System.ComponentModel.ISupportInitialize)(this.fProperties1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.txtErrorProvider)).BeginInit();
this.SuspendLayout();
//
// fProperties
//
this.fProperties1.Name = "fProperties1";
//
// MyTextBox
//
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.TextEditValidation_KeyDown);
((System.ComponentModel.ISupportInitialize)(this.fProperties1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.txtErrorProvider)).EndInit();
this.ResumeLayout(false);
}
#endregion
private DevExpress.XtraEditors.DXErrorProvider.DXErrorProvider txtErrorProvider;
private DevExpress.XtraEditors.Repository.RepositoryItemTextEdit fProperties1;
}
}