1.1.3 监控单元Controller修改

dev
zhouhy 1 year ago
parent 3043fffea3
commit 2bd6a15a09

@ -0,0 +1,245 @@
package com.ruoyi.business.domain.VO;
import com.ruoyi.common.core.annotation.Excel;
import com.ruoyi.common.core.web.domain.BaseEntity;
import javax.validation.constraints.NotNull;
import java.math.BigDecimal;
/**
* @ClassName : HwSceneVo
* @Description :
* @Author :
* @Date: 2023-09-12 14:28
*/
public class HwSceneVo extends BaseEntity {
private static final long serialVersionUID = 1L;
/** 场景ID */
private Long sceneId;
/** 场景名称 */
@Excel(name = "场景名称")
private String sceneName;
/** 租户ID关联hw_tenant的tenant_id */
@Excel(name = "租户ID关联hw_tenant的tenant_id")
private Long tenantId;
private String tenantName;
/** 场景类型关联表hw_scene_mode的scene_mode_id */
@Excel(name = "场景类型关联表hw_scene_mode的scene_mode_id")
private Long sceneModeId;
private String sceneModeName;
/** 场景图片地址 */
@Excel(name = "场景图片地址")
private String scenePic;
/** 是否默认1、正常 0、否 */
@Excel(name = "是否默认", readConverterExp = "1=、正常,0=、否")
private String defaultFlag;
/** 状态1、正常 9、删除 */
@NotNull(message = "{user.login.username}")
@Excel(name = "状态", readConverterExp = "1=、正常,9=、删除")
private String sceneStatus;
/** 认证方式1、密钥认证 */
@Excel(name = "认证方式", readConverterExp = "1=、密钥认证")
private String authMode;
/** 场景账号(暂时不用) */
@Excel(name = "场景账号", readConverterExp = "暂=时不用")
private String modeAccount;
/** 场景key一场景一密 */
@Excel(name = "场景key", readConverterExp = "一=场景一密")
private String modeKey;
/** 场景secret */
@Excel(name = "场景secret")
private String modeSecret;
/** 保存周期(单位默认90天 */
@Excel(name = "保存周期(单位默认90天")
private BigDecimal preserveTime;
/** 测试环境保存周期(单位默认30天 */
@Excel(name = "测试环境保存周期(单位默认30天")
private BigDecimal testPreserveTime;
/** 预留字段租户环境0测试环境1正式环境 */
@Excel(name = "预留字段,租户环境", readConverterExp = "0=测试环境1正式环境")
private String sceneEnvironment;
/** 预留字段 */
@Excel(name = "预留字段")
private String sceneField;
private String contactName;
private String contactPhone;
public Long getSceneId() {
return sceneId;
}
public void setSceneId(Long sceneId) {
this.sceneId = sceneId;
}
public String getSceneName() {
return sceneName;
}
public void setSceneName(String sceneName) {
this.sceneName = sceneName;
}
public Long getTenantId() {
return tenantId;
}
public void setTenantId(Long tenantId) {
this.tenantId = tenantId;
}
public String getTenantName() {
return tenantName;
}
public void setTenantName(String tenantName) {
this.tenantName = tenantName;
}
public Long getSceneModeId() {
return sceneModeId;
}
public void setSceneModeId(Long sceneModeId) {
this.sceneModeId = sceneModeId;
}
public String getSceneModeName() {
return sceneModeName;
}
public void setSceneModeName(String sceneModeName) {
this.sceneModeName = sceneModeName;
}
public String getScenePic() {
return scenePic;
}
public void setScenePic(String scenePic) {
this.scenePic = scenePic;
}
public String getDefaultFlag() {
return defaultFlag;
}
public void setDefaultFlag(String defaultFlag) {
this.defaultFlag = defaultFlag;
}
public String getSceneStatus() {
return sceneStatus;
}
public void setSceneStatus(String sceneStatus) {
this.sceneStatus = sceneStatus;
}
public String getAuthMode() {
return authMode;
}
public void setAuthMode(String authMode) {
this.authMode = authMode;
}
public String getModeAccount() {
return modeAccount;
}
public void setModeAccount(String modeAccount) {
this.modeAccount = modeAccount;
}
public String getModeKey() {
return modeKey;
}
public void setModeKey(String modeKey) {
this.modeKey = modeKey;
}
public String getModeSecret() {
return modeSecret;
}
public void setModeSecret(String modeSecret) {
this.modeSecret = modeSecret;
}
public BigDecimal getPreserveTime() {
return preserveTime;
}
public void setPreserveTime(BigDecimal preserveTime) {
this.preserveTime = preserveTime;
}
public BigDecimal getTestPreserveTime() {
return testPreserveTime;
}
public void setTestPreserveTime(BigDecimal testPreserveTime) {
this.testPreserveTime = testPreserveTime;
}
public String getSceneEnvironment() {
return sceneEnvironment;
}
public void setSceneEnvironment(String sceneEnvironment) {
this.sceneEnvironment = sceneEnvironment;
}
public String getSceneField() {
return sceneField;
}
public void setSceneField(String sceneField) {
this.sceneField = sceneField;
}
@Override
public String toString() {
return "HwSceneVo{" +
"sceneId=" + sceneId +
", sceneName='" + sceneName + '\'' +
", tenantId=" + tenantId +
", tenantName='" + tenantName + '\'' +
", sceneModeId=" + sceneModeId +
", sceneModeName='" + sceneModeName + '\'' +
", scenePic='" + scenePic + '\'' +
", defaultFlag='" + defaultFlag + '\'' +
", sceneStatus='" + sceneStatus + '\'' +
", authMode='" + authMode + '\'' +
", modeAccount='" + modeAccount + '\'' +
", modeKey='" + modeKey + '\'' +
", modeSecret='" + modeSecret + '\'' +
", preserveTime=" + preserveTime +
", testPreserveTime=" + testPreserveTime +
", sceneEnvironment='" + sceneEnvironment + '\'' +
", sceneField='" + sceneField + '\'' +
'}';
}
}
Loading…
Cancel
Save