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package com.ruoyi.business.domain.VO;
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import com.ruoyi.common.core.annotation.Excel;
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import com.ruoyi.common.core.web.domain.BaseEntity;
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import javax.validation.constraints.NotNull;
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import java.math.BigDecimal;
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/**
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* @ClassName : HwSceneVo
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* @Description :
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* @Author :
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* @Date: 2023-09-12 14:28
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*/
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public class HwSceneVo extends BaseEntity {
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private static final long serialVersionUID = 1L;
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/** 场景ID */
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private Long sceneId;
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/** 场景名称 */
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@Excel(name = "场景名称")
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private String sceneName;
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/** 租户ID,关联hw_tenant的tenant_id */
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@Excel(name = "租户ID,关联hw_tenant的tenant_id")
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private Long tenantId;
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private String tenantName;
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/** 场景类型,关联表hw_scene_mode的scene_mode_id */
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@Excel(name = "场景类型,关联表hw_scene_mode的scene_mode_id")
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private Long sceneModeId;
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private String sceneModeName;
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/** 场景图片地址 */
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@Excel(name = "场景图片地址")
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private String scenePic;
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/** 是否默认(1、正常 0、否) */
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@Excel(name = "是否默认", readConverterExp = "1=、正常,0=、否")
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private String defaultFlag;
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/** 状态(1、正常 9、删除) */
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@NotNull(message = "{user.login.username}")
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@Excel(name = "状态", readConverterExp = "1=、正常,9=、删除")
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private String sceneStatus;
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/** 认证方式(1、密钥认证) */
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@Excel(name = "认证方式", readConverterExp = "1=、密钥认证")
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private String authMode;
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/** 场景账号(暂时不用) */
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@Excel(name = "场景账号", readConverterExp = "暂=时不用")
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private String modeAccount;
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/** 场景key(一场景一密) */
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@Excel(name = "场景key", readConverterExp = "一=场景一密")
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private String modeKey;
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/** 场景secret */
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@Excel(name = "场景secret")
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private String modeSecret;
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/** 保存周期(单位:天)默认90天 */
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@Excel(name = "保存周期(单位:天)默认90天")
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private BigDecimal preserveTime;
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/** 测试环境保存周期(单位:天)默认30天 */
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@Excel(name = "测试环境保存周期(单位:天)默认30天")
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private BigDecimal testPreserveTime;
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/** 预留字段,租户环境(0:测试环境,1:正式环境) */
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@Excel(name = "预留字段,租户环境", readConverterExp = "0=:测试环境,1:正式环境")
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private String sceneEnvironment;
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/** 预留字段 */
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@Excel(name = "预留字段")
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private String sceneField;
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private String contactName;
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private String contactPhone;
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public Long getSceneId() {
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return sceneId;
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}
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public void setSceneId(Long sceneId) {
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this.sceneId = sceneId;
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}
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public String getSceneName() {
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return sceneName;
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}
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public void setSceneName(String sceneName) {
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this.sceneName = sceneName;
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}
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public Long getTenantId() {
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return tenantId;
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}
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public void setTenantId(Long tenantId) {
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this.tenantId = tenantId;
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}
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public String getTenantName() {
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return tenantName;
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}
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public void setTenantName(String tenantName) {
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this.tenantName = tenantName;
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}
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public Long getSceneModeId() {
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return sceneModeId;
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}
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public void setSceneModeId(Long sceneModeId) {
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this.sceneModeId = sceneModeId;
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}
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public String getSceneModeName() {
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return sceneModeName;
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}
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public void setSceneModeName(String sceneModeName) {
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this.sceneModeName = sceneModeName;
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}
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public String getScenePic() {
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return scenePic;
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}
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public void setScenePic(String scenePic) {
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this.scenePic = scenePic;
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}
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public String getDefaultFlag() {
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return defaultFlag;
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}
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public void setDefaultFlag(String defaultFlag) {
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this.defaultFlag = defaultFlag;
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}
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public String getSceneStatus() {
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return sceneStatus;
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}
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public void setSceneStatus(String sceneStatus) {
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this.sceneStatus = sceneStatus;
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}
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public String getAuthMode() {
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return authMode;
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}
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public void setAuthMode(String authMode) {
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this.authMode = authMode;
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}
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public String getModeAccount() {
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return modeAccount;
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}
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public void setModeAccount(String modeAccount) {
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this.modeAccount = modeAccount;
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}
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public String getModeKey() {
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return modeKey;
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}
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public void setModeKey(String modeKey) {
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this.modeKey = modeKey;
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}
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public String getModeSecret() {
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return modeSecret;
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}
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public void setModeSecret(String modeSecret) {
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this.modeSecret = modeSecret;
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}
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public BigDecimal getPreserveTime() {
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return preserveTime;
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}
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public void setPreserveTime(BigDecimal preserveTime) {
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this.preserveTime = preserveTime;
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}
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public BigDecimal getTestPreserveTime() {
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return testPreserveTime;
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}
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public void setTestPreserveTime(BigDecimal testPreserveTime) {
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this.testPreserveTime = testPreserveTime;
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}
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public String getSceneEnvironment() {
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return sceneEnvironment;
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}
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public void setSceneEnvironment(String sceneEnvironment) {
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this.sceneEnvironment = sceneEnvironment;
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}
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public String getSceneField() {
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return sceneField;
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}
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public void setSceneField(String sceneField) {
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this.sceneField = sceneField;
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}
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@Override
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public String toString() {
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return "HwSceneVo{" +
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"sceneId=" + sceneId +
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", sceneName='" + sceneName + '\'' +
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", tenantId=" + tenantId +
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", tenantName='" + tenantName + '\'' +
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", sceneModeId=" + sceneModeId +
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", sceneModeName='" + sceneModeName + '\'' +
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", scenePic='" + scenePic + '\'' +
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", defaultFlag='" + defaultFlag + '\'' +
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", sceneStatus='" + sceneStatus + '\'' +
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", authMode='" + authMode + '\'' +
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", modeAccount='" + modeAccount + '\'' +
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", modeKey='" + modeKey + '\'' +
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", modeSecret='" + modeSecret + '\'' +
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", preserveTime=" + preserveTime +
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", testPreserveTime=" + testPreserveTime +
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", sceneEnvironment='" + sceneEnvironment + '\'' +
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", sceneField='" + sceneField + '\'' +
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'}';
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}
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}
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