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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using TouchSocket.Core;
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using TouchSocket.Sockets;
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namespace SlnMesnac.TouchSocket
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{
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public class TcpServer
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{
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private ILogger<TcpServer> _logger;
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private readonly TcpService _service;
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/// <summary>
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/// 接收客户端指令委托
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/// </summary>
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public delegate void ReceivedClientBuffer(byte[] buffer);
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public event ReceivedClientBuffer? ReceivedClientBufferEvent;
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public delegate void RefreshClientInfo(TcpService tcpService);
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public event RefreshClientInfo? RefreshClientInfoEvent;
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public TcpServer(ILogger<TcpServer> logger,TcpService tcpService)
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{
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_logger = logger;
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_service = tcpService;
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}
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public void Init(int serverPort)
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{
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try
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{
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_service.Connecting = (client, e) => {
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_logger.LogInformation($"客户端{client.IP}正在接入服务");
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return EasyTask.CompletedTask;
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};
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_service.Connected = (client, e) => {
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_logger.LogInformation($"客户端{client.IP}接入服务成功");
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RefreshClientInfoEvent?.Invoke(_service);
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return EasyTask.CompletedTask;
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};
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_service.Disconnected = (client, e) => {
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_logger.LogInformation($"客户端{client.IP}断开连接");
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RefreshClientInfoEvent?.Invoke(_service);
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return EasyTask.CompletedTask;
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};
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_service.Received = (client, e) =>
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{
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//从客户端收到信息
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var mes = Encoding.UTF8.GetString(e.ByteBlock.Buffer, 0, e.ByteBlock.Len);//注意:数据长度是byteBlock.Len
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byte[] receivedBuffer = new byte[e.ByteBlock.Len];
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Array.Copy(e.ByteBlock.Buffer, 0, receivedBuffer, 0, e.ByteBlock.Len);
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ReceivedClientBufferEvent?.Invoke(receivedBuffer);
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return EasyTask.CompletedTask;
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};
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_service.Setup(new TouchSocketConfig()//载入配置
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.SetListenIPHosts(new IPHost[] { new IPHost($"0.0.0.0:{serverPort}") })
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.ConfigureContainer(a =>//容器的配置顺序应该在最前面
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{
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a.AddConsoleLogger();
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})
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.ConfigurePlugins(a =>
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{
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//自定义插件
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}));
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_service.Start();
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_logger.LogInformation($"TcpServer启动成功,监听端口:{serverPort}");
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}
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catch (Exception ex)
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{
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//throw new InvalidOperationException($"TcpServer启动异常:{ex.Message}");
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_logger.LogError($"TcpServer启动异常:{ex.Message}");
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}
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}
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/// <summary>
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/// 向所有客户端发送心跳
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/// </summary>
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public void SendHeartBeat()
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{
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var clients = _service.SocketClients.GetClients();
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foreach (var item in clients)
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{
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_service.Send(item.Id,"heartbeat");
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}
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}
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}
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}
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