using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Newtonsoft.Json.Linq;
namespace HslCommunication.BasicFramework
{
///
/// 一个简单通用的消息队列
///
/// 类型
public class SoftMsgQueue : SoftFileSaveBase
{
#region Constructor
///
/// 实例化一个对象
///
public SoftMsgQueue()
{
LogHeaderText = "SoftMsgQueue<" + typeof(T).ToString() + ">";
}
#endregion
///
/// 所有临时存储的数据
///
private Queue all_items = new Queue();
private int m_Max_Cache = 200;
///
/// 临时消息存储的最大条数,必须大于10
///
public int MaxCache
{
get { return m_Max_Cache; }
set { if (value > 10) m_Max_Cache = value; }
}
///
/// 获取最新添加进去的数据
///
public T CurrentItem
{
get
{
if (all_items.Count > 0)
{
return all_items.Peek();
}
else
{
return default(T);
}
}
}
///
/// 将集合进行锁定
///
private object lock_queue = new object();
///
/// 新增一条数据
///
public void AddNewItem(T item)
{
lock (lock_queue)
{
while (all_items.Count >= m_Max_Cache)
{
all_items.Dequeue();
}
all_items.Enqueue(item);
}
}
///
/// 获取存储字符串
///
///
public override string ToSaveString()
{
return JArray.FromObject(all_items).ToString();
}
///
/// 获取加载字符串
///
///
public override void LoadByString(string content)
{
JArray array = JArray.Parse(content);
all_items = (Queue)array.ToObject(typeof(Queue));
}
}
///
/// 系统的消息类,用来发送消息,和确认消息的
///
public class MessageBoard
{
///
/// 发送方名称
///
public string NameSend { get; set; } = "";
///
/// 接收方名称
///
public string NameReceive { get; set; } = "";
///
/// 发送时间
///
public DateTime SendTime { get; set; } = DateTime.Now;
///
/// 发送的消息内容
///
public string Content { get; set; } = "";
///
/// 消息是否已经被查看
///
public bool HasViewed { get; set; }
}
}