using HslCommunication.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace HslCommunication.ModBus
{
///
/// ModBus的异步状态信息
///
internal class ModBusState
{
#region Constructor
///
/// 实例化一个对象
///
public ModBusState( )
{
hybirdLock = new SimpleHybirdLock( );
ConnectTime = DateTime.Now;
HeadByte = new byte[6];
}
#endregion
///
/// 连接的时间
///
public DateTime ConnectTime { get; private set; }
///
/// 远端的地址
///
public IPEndPoint IpEndPoint { get; internal set; }
///
/// 远端的Ip地址
///
public string IpAddress { get; internal set; }
///
/// 工作套接字
///
public Socket WorkSocket = null;
///
/// 消息头的缓存
///
public byte[] HeadByte = new byte[6];
///
/// 消息头的接收长度
///
public int HeadByteReceivedLength = 0;
///
/// 内容数据缓存
///
public byte[] Content = null;
///
/// 内容数据接收长度
///
public int ContentReceivedLength = 0;
///
/// 回发信息的同步锁
///
internal SimpleHybirdLock hybirdLock;
///
/// 指示客户端是否下线,已经下线则为1
///
private int isSocketOffline = 0;
///
/// 判断当前的客户端是否已经下线,下线成功的话,就返回True
///
///
public bool IsModbusOffline( )
{
int tmp = System.Threading.Interlocked.CompareExchange( ref isSocketOffline, 1, 0 );
return tmp == 0;
}
///
/// 清除原先的接收状态
///
public void Clear( )
{
Array.Clear( HeadByte, 0, 6 );
HeadByteReceivedLength = 0;
Content = null;
ContentReceivedLength = 0;
}
}
}