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66 lines
1.5 KiB
C#


using System;
using System.Collections.Generic;
using System.Linq;
using System.Speech.Synthesis;
using System.Text;
using System.Threading.Tasks;
namespace SlnMesnac.Common
{
public class SpeechStr
{
private static readonly Lazy<SpeechStr> lazy = new Lazy<SpeechStr>(() => new SpeechStr());
private readonly SpeechSynthesizer synthesizer;
public static SpeechStr Instance
{
get
{
return lazy.Value;
}
}
public SpeechStr()
{
synthesizer = new SpeechSynthesizer();
// 可选:配置语音合成器
synthesizer.Rate = 1; // 设置语速
synthesizer.Volume = 100; // 设置音量
}
// 异步播放文本的方法
public async Task SpeakAsync(string text)
{
if (string.IsNullOrEmpty(text))
{
throw new ArgumentException("Text cannot be null or empty.", nameof(text));
}
await Task.Run(() => synthesizer.SpeakAsync(text));
}
// 同步播放文本的方法
public void Speak(string text)
{
if (string.IsNullOrEmpty(text))
{
throw new ArgumentException("Text cannot be null or empty.", nameof(text));
}
synthesizer.Speak(text);
}
public void StopSpeaking()
{
synthesizer.SpeakAsyncCancelAll();
}
}
}