|
|
|
|
using GalaSoft.MvvmLight;
|
|
|
|
|
using GalaSoft.MvvmLight.Command;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Windows;
|
|
|
|
|
|
|
|
|
|
namespace Aucma.Scada.UI.viewModel.InventoryInfo
|
|
|
|
|
{
|
|
|
|
|
public class ShellInventoryViewModel : ViewModelBase
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
public List<SpaceDto> Shapes { get; set; } = new List<SpaceDto>();
|
|
|
|
|
|
|
|
|
|
public ShellInventoryViewModel()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
UpdateCommand = new RelayCommand<object>(obj => update(obj));
|
|
|
|
|
|
|
|
|
|
for (int i = 1; i <= 9; i++)
|
|
|
|
|
{
|
|
|
|
|
Shapes.Add(new SpaceDto()
|
|
|
|
|
{
|
|
|
|
|
spaceCode = i + "#",
|
|
|
|
|
spaceStock = i,
|
|
|
|
|
onTheWay = i,
|
|
|
|
|
totalAmount = i+i,
|
|
|
|
|
materialType = "",
|
|
|
|
|
inStoreFlag = 1,
|
|
|
|
|
outStoreFlag = 2,
|
|
|
|
|
unusualFlag = 2,
|
|
|
|
|
isFlag = 1,
|
|
|
|
|
onlyOne = 1,
|
|
|
|
|
spaceType = 1
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#region 事件定义
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 界面跳转按钮事件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public RelayCommand<object> UpdateCommand { get; set; }
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
private void update(object obj)
|
|
|
|
|
{
|
|
|
|
|
string info = obj as string;
|
|
|
|
|
MessageBox.Show("编号:" + info);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 货道信息
|
|
|
|
|
/// </summary>
|
|
|
|
|
public class SpaceDto
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 货道编号
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string spaceCode { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 在库数量
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int spaceStock { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 货道类型
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int spaceType { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 在途数量
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int onTheWay { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 合计数量
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int totalAmount { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 物料型号
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string materialType { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 入库状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int inStoreFlag { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 出库状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int outStoreFlag { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 异常状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int unusualFlag { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 禁用状态
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int isFlag { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 出一个
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int onlyOne { get; set; }
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|