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using Aucma.Scada.Model.domain;
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using Aucma.Scada.Model.dto;
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using HighWayIot.Common;
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using HighWayIot.Config;
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using HighWayIot.Log4net;
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using HighWayIot.Plc;
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using HighWayIot.Repository.service;
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using System;
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using System.Collections.Generic;
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using System.IO.Ports;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Aucma.Scada.Business
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{
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/// <summary>
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/// 入库任务处理
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/// </summary>
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public sealed class GunBusiness
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{
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private static AppConfig appConfig = AppConfig.Instance;
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private static SerialPort serialPort = new SerialPort();
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public static List<System.IO.Ports.SerialPort> serialPorts = new List<System.IO.Ports.SerialPort>();
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// 扫码枪绑定模型
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public static List<GunBindModel> gunBindModels = new List<GunBindModel>();
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#region 单例实现
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private static readonly GunBusiness lazy = new GunBusiness();
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/// <summary>
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/// 扫码委托 ,箱壳码1,内胆码2
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/// </summary>
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/// <param name="materialCodeStr"></param>
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/// <param name="ip"></param>
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public delegate void RefreshMaterialCodeStr(string shellCode,string linerCode);
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public static event RefreshMaterialCodeStr RefreshMaterialCodeStrEvent;
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public static GunBusiness Instance
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{
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get
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{
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return lazy;
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}
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}
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#endregion
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//初始化串口并启动接收数据
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public static void InstanceSerialPort3()
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{
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try
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{
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// string port = System.IO.Ports.SerialPort.GetPortNames().FirstOrDefault();
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// string port = appConfig.Port;
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var portList = appConfig.GetPortList();
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if (portList == null || portList.Count == 0)
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{
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Console.WriteLine("端口列表为空,无法初始化串口。");
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return;
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}
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//获取系统所有可打开的串口
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var availablePorts = System.IO.Ports.SerialPort.GetPortNames();
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foreach (var port in portList)
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{
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// 检查端口是否存在于可用端口列表中
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if (!availablePorts.Contains(port))
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{
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LogHelper.Instance.Info($"端口 {port} 不存在于设备管理器中,跳过初始化。");
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continue;
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}
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var serialPort = new System.IO.Ports.SerialPort();
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// 设置串口属性
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serialPort.PortName = port;
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serialPort.BaudRate = int.Parse(appConfig.BaudRate);
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serialPort.Parity = Parity.None;
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serialPort.StopBits = StopBits.One;
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serialPort.DataBits = 8;
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serialPort.DiscardNull = true;
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#region 将串口绑定模型添加到列表
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GunBindModel model = new GunBindModel();
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model.Port = port;
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gunBindModels.Add(model);
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#endregion
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// 为每个串口设置独立的数据接收事件
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serialPort.DataReceived += (sender, e) => SerialPort_DataReceived(sender, e, model);
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// 将串口添加到列表
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serialPorts.Add(serialPort);
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// 开启串口
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serialPort.Open();
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LogHelper.Instance.Info($"端口 {port} 实例化开启成功");
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}
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}
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catch (Exception ex)
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{
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LogHelper.Instance.Info($"实例化串口异常:{ex.Message}");
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}
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}
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private static void SerialPort_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e, GunBindModel model)
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{
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try
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{
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var serialPort = (System.IO.Ports.SerialPort)sender; // 获取引发事件的串口对象
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Thread.Sleep(50);
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int nums = serialPort.BytesToRead;
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byte[] receiveBytes = new byte[nums];
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serialPort.Read(receiveBytes, 0, nums);
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StringBuilder sb = new StringBuilder();
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string str = Encoding.ASCII.GetString(receiveBytes).Replace("\r\n", "").Replace("\r", "").Replace("\n", "");
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if (str.Substring(0, 1) == "B")
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{
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model.ShellCode = str;
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}
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else if (str.Substring(0, 1) == "L")
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{
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model.LinerCode = str;
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}
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if (!string.IsNullOrEmpty(model.LinerCode) && !string.IsNullOrEmpty(model.ShellCode))
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{
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try
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{
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// 绑定事件
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RefreshMaterialCodeStrEvent(model.ShellCode, model.LinerCode);
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}
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catch (Exception ex)
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{
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LogHelper.Instance.Info($"串口{model.Port}绑定异常:{ex.Message}");
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}
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finally
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{
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model.ShellCode = "";
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model.LinerCode = "";
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}
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}
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sb.Clear();
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}
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catch (Exception ex)
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{
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LogHelper.Instance.Info($"串口{model.Port}接收数据异常:{ex.Message}");
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}
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}
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}
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}
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