using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NDSD_TouchSocket { internal class BufferAnalysis { private static bool LastState; public static int CountNumber = 0; public static void JudgeSingle(bool state) { if (state == true) { LastState = state; CountNumber++; } else if (state == false && LastState == false) { LastState = state; CountNumber++; } } /// /// 将一个数组拆成另外一个数组 /// /// 原始数组,被拆分的数组 /// 从原始数组第几个元素开始 /// 目标数组的长度 /// 目标数组开始的元素序号,默认为0 /// public static byte[] SplitByteArray(byte[] originbyte, int oringinstartindex, int destbytelength, int destbytestartindex = 0) { byte[] result = new byte[destbytelength]; System.Array.Copy(originbyte, oringinstartindex, result, destbytestartindex, destbytelength); return result; } } }