using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NDSD_Screwdriver { public class MonitorEntity { public List RowEneieys { get; set; } public int RowIndex { get; set; } } public class RowEneiey { public int ColumnIndex { get; set; } public Brush Color { get; set; } = Brushes.Transparent; public string Value { get; set; } = ""; } }