using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TouchSocket.Core; using TouchSocket.Sockets; namespace NDSD_TouchSocket { public class TcpServer { private static readonly Lazy lazy = new Lazy(() => new TcpServer()); public static TcpServer Instance => lazy.Value; TcpService service = new TcpService(); public bool ServerOpen(string ip, string port) { try { service.Connecting = (client, e) => { Console.WriteLine(client.IP + " 正在连接"); return EasyTask.CompletedTask; };//有客户端正在连接 service.Connected = (client, e) => { Console.WriteLine(client.IP + " 成功连接"); service.ResetIdAsync(client.Id, client.IP); return EasyTask.CompletedTask; };//有客户端成功连接 service.Closing = (client, e) => { Console.WriteLine(client.IP + " 正在断开连接"); return EasyTask.CompletedTask; };//有客户端正在断开连接,只有当主动断开时才有效。 service.Closed = (client, e) => { Console.WriteLine(client.IP + " 断开连接"); return EasyTask.CompletedTask; };//有客户端断开连接 service.Received = (client, e) => { ////从客户端收到信息 //var mes = Encoding.ASCII.GetString(e.ByteBlock.Buffer, 0, e.ByteBlock.Len);//注意:数据长度是byteBlock.Len //logHelper.Info($"已从{client.IP}:{client.Port}接收到信息:{mes}"); BufferMemory(BufferAnalysis.SplitByteArray(e.ByteBlock.Span.ToArray(), 0, e.ByteBlock.Length)); return EasyTask.CompletedTask; }; service.Setup(new TouchSocketConfig()//载入配置 .SetListenOptions(option => { option.Add(new TcpListenOption() { IpHost = ip + ":" + port, Name = "Server",//名称用于区分监听 ServiceSslOption = null,//可以针对当前监听,单独启用ssl加密 Adapter = () => new NormalDataHandlingAdapter(),//可以单独对当前地址监听,配置适配器 //还有其他可配置项,都是单独对当前地址有效。 }); }) .ConfigureContainer(a =>//容器的配置顺序应该在最前面 { a.AddConsoleLogger();//添加一个控制台日志注入(注意:在maui中控制台日志不可用) }) .ConfigurePlugins(a => { //a.Add();//此处可以添加插件 })); try { service.Start(); return true; } catch (Exception ex) { return false; } } catch (Exception ex) { return false; } } public bool Isopen() { if (service.ServerState == ServerState.None) { return false; } return true; } public bool Isstart() { if (service.ServerState == ServerState.Stopped) { return false; } return true; } public bool ServerStart() { try { service.Start(); return true; } catch (Exception ex) { return false; } } public bool ServerStop() { try { service.Stop(); return true; } catch (Exception ex) { return false; } } public bool ServerDispose() { try { service.Dispose(); return true; } catch (Exception ex) { return false; } } public async void SendMessage(byte[] bytes) { //尝试性获取 if (service.TryGetClient("192.168.0.178", out var sessionClient)) { await sessionClient.SendAsync(bytes); } return; } private void BufferMemory(byte[] bytes) { if (bytes[4] == 0x00 && bytes[5] == 0xB9) { BufferAnalysis.JudgeSingle(false); } else if (bytes[4] == 0xFF && bytes[5] == 0xF9) { BufferAnalysis.JudgeSingle(true); } } } }