using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NDSD_TouchSocket
{
internal class BufferAnalysis
{
private static bool LastState;
public static int CountNumber = 0;
public static void JudgeSingle(bool state)
{
if (state == true)
{
LastState = state;
CountNumber++;
}
else if (state == false && LastState == false)
{
LastState = state;
CountNumber++;
}
}
///
/// 将一个数组拆成另外一个数组
///
/// 原始数组,被拆分的数组
/// 从原始数组第几个元素开始
/// 目标数组的长度
/// 目标数组开始的元素序号,默认为0
///
public static byte[] SplitByteArray(byte[] originbyte, int oringinstartindex, int destbytelength, int destbytestartindex = 0)
{
byte[] result = new byte[destbytelength];
System.Array.Copy(originbyte, oringinstartindex, result, destbytestartindex, destbytelength);
return result;
}
}
}