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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NDSD_TouchSocket
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{
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internal class BufferAnalysis
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{
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private static bool LastState;
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public static int CountNumber = 0;
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public static void JudgeSingle(bool state)
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{
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if (state == true)
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{
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LastState = state;
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CountNumber++;
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}
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else if (state == false && LastState == false)
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{
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LastState = state;
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CountNumber++;
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}
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}
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/// <summary>
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/// 将一个数组拆成另外一个数组
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/// </summary>
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/// <param name="originbyte">原始数组,被拆分的数组</param>
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/// <param name="oringinstartindex">从原始数组第几个元素开始</param>
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/// <param name="destbytelength">目标数组的长度</param>
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/// <param name="destbytestartindex">目标数组开始的元素序号,默认为0</param>
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/// <returns></returns>
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public static byte[] SplitByteArray(byte[] originbyte, int oringinstartindex, int destbytelength, int destbytestartindex = 0)
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{
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byte[] result = new byte[destbytelength];
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System.Array.Copy(originbyte, oringinstartindex, result, destbytestartindex, destbytelength);
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return result;
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}
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}
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}
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