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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using TouchSocket.Core;
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using TouchSocket.Sockets;
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namespace NDSD_TouchSocket
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{
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public class TcpServer
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{
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private static readonly Lazy<TcpServer> lazy = new Lazy<TcpServer>(() => new TcpServer());
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public static TcpServer Instance => lazy.Value;
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string ClientIP;
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string ClientPort;
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TcpService service;
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public bool ServerOpen(string ip, string port)
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{
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service = new TcpService();
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try
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{
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service.Connecting = (client, e) =>
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{
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Console.WriteLine(client.IP + " 正在连接");
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return EasyTask.CompletedTask;
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};//有客户端正在连接
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service.Connected = (client, e) =>
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{
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Console.WriteLine(client.IP + " 成功连接");
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service.ResetIdAsync(client.Id, client.IP);
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this.ClientIP = client.IP;
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this.ClientPort = client.Port.ToString();
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return EasyTask.CompletedTask;
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};//有客户端成功连接
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service.Closing = (client, e) =>
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{
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Console.WriteLine(client.IP + " 正在断开连接");
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return EasyTask.CompletedTask;
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};//有客户端正在断开连接,只有当主动断开时才有效。
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service.Closed = (client, e) =>
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{
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Console.WriteLine(client.IP + " 断开连接");
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return EasyTask.CompletedTask;
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};//有客户端断开连接
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service.Received = (client, e) =>
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{
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////从客户端收到信息
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//var mes = Encoding.ASCII.GetString(e.ByteBlock.Buffer, 0, e.ByteBlock.Len);//注意:数据长度是byteBlock.Len
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//logHelper.Info($"已从{client.IP}:{client.Port}接收到信息:{mes}");
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//BufferMemory(BufferAnalysis.SplitByteArray(e.ByteBlock.Span.ToArray(), 0, e.ByteBlock.Length));
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return EasyTask.CompletedTask;
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};
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service.Setup(new TouchSocketConfig()//载入配置
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.SetListenOptions(option =>
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{
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option.Add(new TcpListenOption()
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{
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IpHost = ip + ":" + port,
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Name = "Server",//名称用于区分监听
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ServiceSslOption = null,//可以针对当前监听,单独启用ssl加密
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Adapter = () => new NormalDataHandlingAdapter(),//可以单独对当前地址监听,配置适配器
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//还有其他可配置项,都是单独对当前地址有效。
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});
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})
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.ConfigureContainer(a =>//容器的配置顺序应该在最前面
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{
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a.AddConsoleLogger();//添加一个控制台日志注入(注意:在maui中控制台日志不可用)
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})
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.ConfigurePlugins(a =>
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{
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//a.Add();//此处可以添加插件
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}));
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try
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{
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service.Start();
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return true;
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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public void SendMessage(byte[] bytes)
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{
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//尝试性获取
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if (service.TryGetClient(ClientIP, out var sessionClient))
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{
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sessionClient.SendAsync(bytes);
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}
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return;
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}
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public bool Isopen()
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{
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if (service.ServerState == ServerState.None)
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{
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return false;
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}
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return true;
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}
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public bool Isstart()
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{
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if (service.ServerState == ServerState.Stopped)
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{
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return false;
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}
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return true;
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}
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public bool ServerStart()
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{
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try
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{
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service.Start();
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return true;
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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public bool ServerStop()
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{
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try
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{
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service.Stop();
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return true;
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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public bool ServerDispose()
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{
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try
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{
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service.Dispose();
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return true;
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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public bool ServerRestart(string ip, string port)
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{
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try
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{
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service.Stop();
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service.Dispose();
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ServerOpen(ip, port);
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return true;
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}
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catch (Exception ex)
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{
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return false;
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}
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}
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//private void BufferMemory(byte[] bytes)
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//{
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// if (bytes[4] == 0x00 && bytes[5] == 0xB9)
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// {
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// BufferAnalysis.JudgeSingle(false);
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// }
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// else if (bytes[4] == 0xFF && bytes[5] == 0xF9)
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// {
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// BufferAnalysis.JudgeSingle(true);
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// }
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//}
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}
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}
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