using Microsoft.Extensions.DependencyInjection;
using SlnMesnac.Config;
using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace SlnMesnac.Common
{
public sealed class GunHelper
{
#region 单例实现
private static readonly GunHelper lazy = new GunHelper();
#region 变量定义
private static SerialPort serialPort = new SerialPort();
#endregion
///
/// 扫码委托
///
///
///
public delegate void RefreshMaterialCodeStr(string code);
public static event RefreshMaterialCodeStr RefreshMaterialCodeStrEvent;
public static GunHelper Instance
{
get
{
return lazy;
}
}
#endregion
private DebugConfig config = DebugConfig.Instance;
//初始化串口并启动接收数据
public void InstanceSerialPort()
{
try
{
string port = System.IO.Ports.SerialPort.GetPortNames().FirstOrDefault();
//实例化串行端口
//端口名 注:因为使用的是USB转RS232 所以去设备管理器中查看一下虚拟com口的名字
serialPort.PortName = config.Port;// portName;
//波特率 霍尼威尔扫码枪115200,普通9600
serialPort.BaudRate = 0x2580;
//奇偶校验
serialPort.Parity = Parity.None;
//停止位
serialPort.StopBits = StopBits.One;
//数据位
serialPort.DataBits = 0x8;
//忽略null字节
serialPort.DiscardNull = true;
//接收事件
serialPort.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(serialPort1_DataReceived);
//开启串口
serialPort.Open();
}
catch (Exception ex)
{
Console.WriteLine(ex.Message.ToString());
}
}
///
/// 接收数据
///
///
///
private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
{
string result = "";
int bytesToRead = serialPort.BytesToRead;
byte[] buf = new byte[bytesToRead];
serialPort.Read(buf, 0x0, bytesToRead);
for (int i = 0x0; i < buf.Length; i++)
{
int num = (int)buf[i];
result =result+num.ToString("X2");
}
Console.WriteLine(result);
}
///
/// 发送数据方法
/// OK-校验成功关闭灯光,NG-校验失败闪烁红灯
///
///
public void SendData(string data)
{
try
{
if (serialPort.IsOpen)
{
if (data == "NG")
{
byte[] buffer = GetBytesByCommand("CloseRed");
serialPort.Write(buffer, 0x0, 0x4);
byte[] buffer1 = GetBytesByCommand("OpenRed");
serialPort.Write(buffer1, 0x0, 0x4);
}
else if (data == "OK")
{
byte[] buffer = GetBytesByCommand("CloseRed");
serialPort.Write(buffer, 0x0, 0x4);
byte[] buffer1 = GetBytesByCommand("OpenGreen");
serialPort.Write(buffer1, 0x0, 0x4);
}
else if(data == "Exit")
{
byte[] buffer = GetBytesByCommand("CloseRed");
serialPort.Write(buffer, 0x0, 0x4);
}
}
else
{
Console.WriteLine("串口未打开,请先初始化串口并打开连接。");
}
}
catch (Exception ex)
{
Console.WriteLine($"发送数据时发生错误:{ex.Message}");
}
}
///
/// 蜂鸣报警灯常用指令
///
///
///
private byte[] GetBytesByCommand(string command)
{
byte[] buffer = null;
switch (command)
{
// 打开红灯闪烁+蜂鸣
case "OpenRed": buffer = new byte[] { 0xA0, 0x07, 0x02, 0xA9 }; break;
// 打开红灯闪烁
//case "OpenRed": buffer = new byte[] { 0xA0, 0x03, 0x02, 0xA5 }; break;
// 全部关闭
case "CloseRed": buffer = new byte[] { 0xA0, 0x00, 0x00, 0xA0 }; break;
//// 打开绿灯
case "OpenGreen": buffer = new byte[] { 0xA0, 0x02, 0x01, 0xA3 }; break;
default:return null;
}
return buffer;
}
}
}