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134 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ICSharpCode.Core;
using Mesnac.Codd.Session;
using Mesnac.Action.Default.Entity;
namespace Mesnac.Action.Default.Purview.BasRole
{
public partial class FrmInsert : Form
{
#region 字段定义
private ActionType _actionType = ActionType.Add; //操作类别,默认为添加
#endregion
#region 属性定义
/// <summary>
/// 角色名称
/// </summary>
public string RoleName
{
get
{
return this.txtRoleName.Text;
}
}
#endregion
#region 构造方法
/// <summary>
/// 无参构造方法
/// </summary>
public FrmInsert()
{
InitializeComponent();
}
/// <summary>
/// 参数构造方法
/// </summary>
/// <param name="actionType">操作类型</param>
public FrmInsert(ActionType actionType)
{
InitializeComponent();
this._actionType = actionType;
}
#endregion
#region 方法定义
/// <summary>
/// 初始化界面元素
/// </summary>
public void InitUIMethod()
{
if (this._actionType == ActionType.Add)
{
this.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_Text")); //添加角色
this.groupBox1.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_groupBox1_Text")); //角色信息
}
else
{
this.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_Text_Query")); //查询角色
this.groupBox1.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_groupBox1_Text_Query")); //查询条件
}
this.label1.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_label1_Text")); //角色名称
this.btnOk.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Dialog_btnOK"));
this.btnCancel.Text = StringParser.Parse(ResourceService.GetString("Mesnac_Dialog_btnCancel"));
}
/// <summary>
/// 初始化数据
/// </summary>
public void InitData()
{
}
#endregion
#region 事件处理
private void FrmInsert_Load(object sender, EventArgs e)
{
this.InitUIMethod();
this.InitData();
}
private void btnOk_Click(object sender, EventArgs e)
{
if (this._actionType == ActionType.Add)
{
if (string.IsNullOrEmpty(this.txtRoleName.Text.Trim()))
{
ICSharpCode.Core.LoggingService<FrmInsert>.Warn("角色名称不能为空,请输入角色名称!");
string msg1 = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_msg1")); //角色名称不能为空,请输入角色名称!
MessageBox.Show(msg1, Mesnac.Basic.LanguageHelper.Caption, MessageBoxButtons.OK, MessageBoxIcon.Information);
this.txtRoleName.Focus();
return;
}
if (PurviewHelper.IsExistsRoleName(this.txtRoleName.Text.Trim()))
{
ICSharpCode.Core.LoggingService<FrmInsert>.Warn("已存在此角色名称,请输入新的角色名称!");
string msg2 = StringParser.Parse(ResourceService.GetString("Mesnac_Action_Default_Purview_BasRole_FrmInsert_msg2")); //已存在此角色名称,请输入新的角色名称!
MessageBox.Show(msg2, Mesnac.Basic.LanguageHelper.Caption, MessageBoxButtons.OK, MessageBoxIcon.Information);
this.txtRoleName.Focus();
return;
}
}
this.DialogResult = System.Windows.Forms.DialogResult.OK;
}
private void btnCancel_Click(object sender, EventArgs e)
{
this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
}
#endregion
}
}