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185 lines
4.6 KiB
C#

using System;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
namespace Mesnac.Controls.Feeding
{
/// <summary>
/// 岔道阀(出)
/// </summary>
[ToolboxBitmap( typeof( SwitchOutValve ) , "ICONS.SwitchValve.bmp" )]//新添加的代码
public partial class SwitchOutValve : FeedingControl
{
bool bNewPic = false;
string _statusName;
public string StatusName
{
get
{
return _statusName;
}
set
{
_statusName = value;
}
}
public enum Statuses
{
csBSide = 0, csASide = 1, csAlarm = 2
}
Statuses _status;
string[,] sImages;
public enum Types
{
ctDown = 0, ctUp = 1
}
Types _type;
public SwitchOutValve():base()
{
InitializeComponent();
Init();
ReloadStream();
}
protected override void Init()
{
base.Init();
_imageStream = null;
sImages = new string[ 2 , 3 ];
sImages[ 0 , 0 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf001.png";//
sImages[ 0 , 1 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf000.png";//
sImages[ 0 , 2 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf002.gif";//
sImages[ 1 , 0 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf011.png";//
sImages[ 1 , 1 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf010.png";//
sImages[ 1 , 2 ] = "Mesnac.Controls.Feeding.Resources.cdf.cdf012.gif";//
_status = Statuses.csASide;
_type = Types.ctDown;
}
private void ReloadStream()
{
//CloseStream();
int nIndex = (int)_type;
_imageStream = _assembly.GetManifestResourceStream( sImages[ (int)_type , (int)_status ] );
}
public Types Type
{
get
{
return _type;
}
set
{
if (bFirstCreated == true)
{
bFirstCreated = false;
}
if (_type != value)
{
if (this.DesignMode == true)
{
bNewPic = true;
}
}
_type = value;
this.Refresh();
}
}
public Statuses Status
{
get
{
return _status;
}
set
{
if (bFirstCreated == true)
{
bFirstCreated = false;
}
bool flag = false;
//if (_status != value &&(this.Size.Width != 150 || this.Size.Height != 150) )
if ( _status != value )
{
flag = true;
if (this.DesignMode == true)
{
bNewPic = true;
}
}
if ( (int)value < 0 )
{
_status = (Statuses)0;
}
else if ( (int)value > 2 )
{
_status = (Statuses)2;
}
else
{
_status = value;
}
if (flag)
{
ReloadStream();
this.Refresh();
}
}
}
protected override void OnPaint(PaintEventArgs e)
{
if (_imageStream != null)
{
Graphics g = e.Graphics;
Image img = Image.FromStream(_imageStream);
if (_type == Types.ctDown)
{
//img.RotateFlip(RotateFlipType.
}
else if (_type == Types.ctUp)
{
img.RotateFlip(RotateFlipType.RotateNoneFlipY);
}
if (bNewPic == true)
{
this.Size = img.Size;
bNewPic = false;
}
g.DrawImage(img, 0, 0, this.Width, this.Height);
}
}
private void SwitchOutValve_Load(object sender, EventArgs e)
{
if (bFirstCreated == true && this.DesignMode == true)
{
bNewPic = true;
bFirstCreated = false;
}
}
}
}