using System; using System.Drawing; using System.IO; using System.Reflection; using System.Windows.Forms; namespace Mesnac.Controls.ChemicalWeighing { /// /// 螺旋给料器右(小) /// [ToolboxBitmap(typeof(RFEEDING), "Resources.RFEEDINGA.png")]//新添加的代码 public partial class RFEEDING : ChemicalWeighingControl { bool bNewPic = false; string _statusName; public string StatusName { get { return _statusName; } set { _statusName = value; } } public enum Statuses { ylNormal = 0, ylMove = 1 //, ylAlarm = 2 } Statuses _status; string[] sImages; public RFEEDING() : base() { InitializeComponent(); Init(); ReloadStream(); } protected override void Init() { base.Init(); _imageStream = null; sImages = new string[3]; sImages[0] = "Mesnac.Controls.ChemicalWeighing.Resources.RFEEDINGA.png";// sImages[1] = "Mesnac.Controls.ChemicalWeighing.Resources.RFEEDINGMOVENEW.gif";// //sImages[2] = "Mesnac.Controls.ChemicalWeighing.Resources.PS2.gif";// _status = Statuses.ylNormal; } private void ReloadStream() { //CloseStream(); int nIndex = (int)_status; _imageStream = _assembly.GetManifestResourceStream(sImages[nIndex]); } public Statuses Status { get { return _status; } set { if (bFirstCreated == true) { bFirstCreated = false; } if (_status != value) { if (this.DesignMode == true) { bNewPic = true; } } if ((int)value <= 0) { _status = (Statuses)0; } else if ((int)value >= 1) { _status = (Statuses)1; } else { _status = value; } ReloadStream(); Reload(); } } private void Reload() { if ( _imageStream != null ) { Image img = Image.FromStream( _imageStream ); if ( bNewPic == true ) { //this.Size = img.Size; bNewPic = false; } pictureBox1.Image = img; pictureBox1.Refresh(); } } protected override void OnPaint(PaintEventArgs e) { if (_imageStream != null) { Graphics g = e.Graphics; Image img = Image.FromStream(_imageStream); if (bNewPic == true) { //this.Size = img.Size; bNewPic = false; } g.DrawImage(img, 0, 0, this.Width, this.Height); } } private void PressureSwitch_Load(object sender, EventArgs e) { if (bFirstCreated == true && this.DesignMode == true) { bNewPic = true; bFirstCreated = false; Reload(); } } } }