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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Mesnac.Controls.ChemicalWeighing
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{
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/// <summary>
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/// 红灯
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/// </summary>
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[ToolboxBitmap(typeof(YellewLight), "Resources.AlarmLight.bmp")]//新添加的代码
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public partial class RedLight : ChemicalWeighingControl
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{
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bool bNewPic = false;
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string _statusName;
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private bool _alarm;
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public string StatusName
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{
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get
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{
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return _statusName;
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}
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set
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{
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_statusName = value;
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}
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}
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public enum Statuses
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{
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ylNormal = 0, ylAlarm = 1, ylNormal2 = 2
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}
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Statuses _status;
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string[] sImages;
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public RedLight() : base()
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{
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InitializeComponent();
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Init();
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ReloadStream();
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}
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protected override void Init()
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{
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base.Init();
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_imageStream = null;
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sImages = new string[3];
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sImages[0] = "Mesnac.Controls.ChemicalWeighing.Resources.AlarmLightNewGray.png";//
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sImages[1] = "Mesnac.Controls.ChemicalWeighing.Resources.AlarmLightNewRed.png";//
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sImages[2] = "Mesnac.Controls.ChemicalWeighing.Resources.AlarmLightNewGray.png";//
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_status = Statuses.ylNormal;
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}
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public string AlarmName { get; set; }
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public bool Alarm
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{
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get => _alarm;
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set
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{
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_alarm = value;
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R();
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}
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}
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private void ReloadStream()
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{
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//CloseStream();
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int nIndex = 0;
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if (Alarm)
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{
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nIndex = 2;
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}
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else
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{
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nIndex = (int)_status;
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}
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_imageStream = _assembly.GetManifestResourceStream(sImages[nIndex]);
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}
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public Statuses Status
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{
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get
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{
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return _status;
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}
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set
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{
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if (bFirstCreated == true)
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{
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bFirstCreated = false;
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}
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//if (_status != value &&(this.Size.Width != 150 || this.Size.Height != 150) )
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if (_status != value)
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{
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if (this.DesignMode == true)
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{
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bNewPic = true;
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}
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}
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if ((int)value < 0)
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{
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_status = (Statuses)0;
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}
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else if ((int)value > 2)
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{
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_status = (Statuses)2;
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}
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else
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{
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_status = value;
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}
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ReloadStream();
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Reload();
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}
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}
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private void Reload()
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{
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if (_imageStream != null)
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{
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Image img = Image.FromStream(_imageStream);
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if (bNewPic == true)
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{
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//this.Size = img.Size;
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bNewPic = false;
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}
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pictureBox1.Image = img;
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pictureBox1.Refresh();
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}
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}
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protected override void OnPaint(PaintEventArgs e)
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{
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if (_imageStream != null)
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{
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Graphics g = e.Graphics;
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Image img = Image.FromStream(_imageStream);
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if (bNewPic == true)
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{
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//this.Size = img.Size;
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bNewPic = false;
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}
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g.DrawImage(img, 0, 0, this.Width, this.Height);
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}
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}
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private void PressureSwitch_Load(object sender, EventArgs e)
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{
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if (bFirstCreated == true && this.DesignMode == true)
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{
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bNewPic = true;
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bFirstCreated = false;
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Reload();
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}
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}
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private void R()
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{
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ReloadStream();
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Reload();
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}
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}
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}
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