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205 lines
4.9 KiB
C#

1 year ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
namespace Mesnac.Controls.Feeding
{
/// <summary>
/// 竖管
/// </summary>
[ToolboxBitmap( typeof( StraightTubeV ) , "ICONS.StraightTube.bmp" )]//新添加的代码
public partial class StraightTubeV : FeedingControl
{
public enum Types
{
ptUpToDown = 0 ,
ptDownToUp = 1 ,
}
public enum Statuses
{
ptTurnOff = 0 ,
ptTurnOn = 1
}
#region 变量
Types _type;
Statuses _status;
string[] sImages;
private string _master;
string _statusName;
//int iWidth=45;
//int iHeight=5;
#endregion
#region 属性
public string StatusName
{
get
{
return _statusName;
}
set
{
_statusName = value;
}
}
public Types Type
{
get
{
return _type;
}
set
{
if (bFirstCreated == true)
{
bFirstCreated = false;
}
_type = value;
ReloadStream();
this.Reload();
}
}
public Statuses Status
{
get
{
return _status;
}
set
{
if ( bFirstCreated == true )
{
bFirstCreated = false;
}
if ( (int)value < 0 )
{
_status = (Statuses)0;
}
else if ( (int)value > 1 )
{
_status = (Statuses)0; //报警时plc值大于1这时应该设置不流动
}
else
{
_status = value;
}
ReloadStream();
this.Reload();
}
}
[TypeConverter( typeof( StringListConverterStraightTube2 ) )]
public string Master
{
get
{
return _master;
}
set
{
_master = value;
}
}
#endregion
public StraightTubeV():base()
{
InitializeComponent();
Init();
ReloadStream();
this.Reload();
}
#region 方法
public void SetStatus( OnoffValve.Statuses s )
{
switch(s)
{
case OnoffValve.Statuses.zsTurnOn:
_status = Statuses.ptTurnOn;
break;
case OnoffValve.Statuses.zsTurnOff:
_status = Statuses.ptTurnOff;
break;
default:
break;
}
ReloadStream();
this.Reload();
}
protected override void Init()
{
base.Init();
_imageStream = null;
_type = Types.ptUpToDown;
this._status = Statuses.ptTurnOff;
sImages = new string[ 3 ];
sImages[ 0 ] = "Mesnac.Controls.Feeding.Resources.zg.ZGVBlack1.gif";//
sImages[ 1 ] = "Mesnac.Controls.Feeding.Resources.zg.ZGVBlack2.gif";//
sImages[ 2 ] = "Mesnac.Controls.Feeding.Resources.zg.ZGV.png";//
}
private void ReloadStream()
{
//CloseStream();
int iType = (int)_type;
int iStatus = (int)_status;
string img = this.sImages[2];
if (this._status == Statuses.ptTurnOn)
{
if (this._type == Types.ptUpToDown)
{
img = this.sImages[0];
}
else
{
img = this.sImages[1];
}
}
//_imageStream = _assembly.GetManifestResourceStream( sImages[ 2 * iStatus + iType / ( iStatus + 1 ) ] );
_imageStream = _assembly.GetManifestResourceStream(img);
}
private void Reload()
{
if ( _imageStream != null )
{
Image img = Image.FromStream( _imageStream );
pictureBox1.Image = img;
pictureBox1.Refresh();
}
}
private void StraightTubeV_Load(object sender, EventArgs e)
{
if (bFirstCreated == true && this.DesignMode == true)
{
bFirstCreated = false;
Reload();
}
}
#endregion
private void StraightTubeV_Resize( object sender , EventArgs e )
{
this.Width = 5;
}
}
}