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using System.Collections.Generic;
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using System.Linq;
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namespace Admin.Core.Common
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{
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/// <summary>
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/// 泛型递归求树形结构
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/// </summary>
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public static class RecursionHelper
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{
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public static void LoopToAppendChildren(List<PermissionTree> all, PermissionTree curItem, int pid, bool needbtn)
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{
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var subItems = all.Where(ee => ee.Pid == curItem.value).ToList();
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var btnItems = subItems.Where(ss => ss.isbtn == true).ToList();
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if (subItems.Count > 0)
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{
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curItem.btns = new List<PermissionTree>();
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curItem.btns.AddRange(btnItems);
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}
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else
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{
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curItem.btns = null;
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}
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if (!needbtn)
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{
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subItems = subItems.Where(ss => ss.isbtn == false).ToList();
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}
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if (subItems.Count > 0)
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{
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curItem.children = new List<PermissionTree>();
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curItem.children.AddRange(subItems);
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}
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else
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{
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curItem.children = null;
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}
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if (curItem.isbtn)
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{
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//curItem.label += "按钮";
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}
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foreach (var subItem in subItems)
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{
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if (subItem.value == pid && pid > 0)
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{
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//subItem.disabled = true;//禁用当前节点
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}
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LoopToAppendChildren(all, subItem, pid, needbtn);
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}
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}
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public static void LoopNaviBarAppendChildren(List<NavigationBar> all, NavigationBar curItem)
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{
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var subItems = all.Where(ee => ee.pid == curItem.id).ToList();
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if (subItems.Count > 0)
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{
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curItem.children = new List<NavigationBar>();
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curItem.children.AddRange(subItems);
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}
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else
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{
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curItem.children = null;
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}
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foreach (var subItem in subItems)
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{
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LoopNaviBarAppendChildren(all, subItem);
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}
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}
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public static void LoopToAppendChildrenT<T>(List<T> all, T curItem, string parentIdName = "Pid", string idName = "value", string childrenName = "children")
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{
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var subItems = all.Where(ee => ee.GetType().GetProperty(parentIdName).GetValue(ee, null).ToString() == curItem.GetType().GetProperty(idName).GetValue(curItem, null).ToString()).ToList();
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if (subItems.Count > 0) curItem.GetType().GetField(childrenName).SetValue(curItem, subItems);
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foreach (var subItem in subItems)
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{
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LoopToAppendChildrenT(all, subItem);
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}
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}
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}
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public class PermissionTree
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{
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public int value { get; set; }
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public int Pid { get; set; }
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public string label { get; set; }
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public int order { get; set; }
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public bool isbtn { get; set; }
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public bool disabled { get; set; }
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public List<PermissionTree> children { get; set; }
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public List<PermissionTree> btns { get; set; }
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}
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public class NavigationBar
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{
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public int id { get; set; }
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public int pid { get; set; }
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public int order { get; set; }
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public string name { get; set; }
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public bool IsHide { get; set; } = false;
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public bool IsButton { get; set; } = false;
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public string path { get; set; }
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public string Func { get; set; }
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public string iconCls { get; set; }
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public NavigationBarMeta meta { get; set; }
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public List<NavigationBar> children { get; set; }
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}
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public class NavigationBarMeta
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{
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public string title { get; set; }
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public bool requireAuth { get; set; } = true;
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public bool NoTabPage { get; set; } = false;
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public bool keepAlive { get; set; } = false;
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}
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}
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