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AUCMA_SCADA/Aucma.Core.BoxFoam/Business/CollectionFoamMachine.cs

352 lines
15 KiB
C#

using Admin.Core.Common.Helper;
using Admin.Core.IService;
using Admin.Core.Model;
using Aucma.Core.BoxFoam.Models;
using Aucma.Core.BoxFoam.ViewModels;
using Aucma.Core.HwPLc;
using Microsoft.Extensions.DependencyInjection;
using NetTaste;
using NPOI.Util;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Documents;
using System.Windows.Forms;
namespace Aucma.Core.BoxFoam.Business
{
/// <summary>
/// 采集发泡机数据
/// </summary>
public class CollectionFoamMachine
{
/// <summary>
/// 刷新最后一枪DATAGRID
/// </summary>
public delegate void RefreshLastShotDataDelegate(BoxLastShotRecord record);
public static event RefreshLastShotDataDelegate RefreshLastShotDataDelegateEvent;
/// <summary>
/// 刷新每一枪数据
/// </summary>
public delegate void RefreshGunDataDelegate(Dictionary<string, BoxLastShotRecord> keys);
public static event RefreshGunDataDelegate RefreshGunDataDelegateEvent;
/// <summary>
/// 刷新系统数据
/// </summary>
public delegate void RefreshSystemDataDelegate(Dictionary<string, FoamMachinesModel> keys);
public static event RefreshSystemDataDelegate RefreshSystemDataDelegateEvent;
private static System.Text.ASCIIEncoding asciiEncoding = new System.Text.ASCIIEncoding();
List<FoamMachinesModel> foamMachinesList = new List<FoamMachinesModel>();
Dictionary<string, BoxLastShotRecord> gunKeys = new Dictionary<string, BoxLastShotRecord>();
Dictionary<string, BoxLastShotRecord> tempKeys = new Dictionary<string, BoxLastShotRecord>();
// 系统参数
Dictionary<string, FoamMachinesModel> systemKeys = new Dictionary<string, FoamMachinesModel>();
Semaphore semaphore = new Semaphore(1, 1);
private readonly IBoxLastShotRecordServices? _lastShotRecordServices = App.ServiceProvider.GetService<IBoxLastShotRecordServices>();
public CollectionFoamMachine()
{
startCollect();
}
public void startCollect()
{
Task.Run(() =>
{
while (true)
{
semaphore.WaitOne();
try
{
Thread.Sleep(3000);
var obj = PlcHelper.siemensList.FirstOrDefault(d => d.EquipName.Equals("foamMachinePlc"));
if (obj != null)
{
ReadEquipSystem(obj, "DB50.388", systemKeys, "1"); //采集1系统
ReadEquipSystem(obj, "DB50.642", systemKeys, "2"); //采集2系统
ReadGunData(obj, "DB50.896", gunKeys, "A1"); //A1枪数据
ReadGunData(obj, "DB50.1084", gunKeys, "B1"); //B1枪数据
ReadGunData(obj, "DB50.1272", gunKeys, "A2"); //A2枪数据
ReadGunData(obj, "DB50.1460", gunKeys, "B2"); //A2枪数据
RefreshSystemDataDelegateEvent?.Invoke(systemKeys);
RefreshGunDataDelegateEvent?.Invoke(gunKeys);
foreach (KeyValuePair<string, BoxLastShotRecord> kvPair in gunKeys)
{
//程序启动缓存没数据查数据库
if (!tempKeys.ContainsKey(kvPair.Key))
{
BoxLastShotRecord record = _lastShotRecordServices.Query(x => x.System == kvPair.Value.System && x.ProductLineCode == kvPair.Value.ProductLineCode && x.GunCode == kvPair.Value.GunCode).OrderByDescending(x => x.CreateTime).FirstOrDefault();
if (record == null)
{
kvPair.Value.ProductLineCode = "CX_02";
kvPair.Value.StationNumber = "1004";
// 数据库也没数据
int a = _lastShotRecordServices.AddAsync(kvPair.Value).Result;
RefreshLastShotDataDelegateEvent?.Invoke(kvPair.Value);
continue;
}
tempKeys.Add(kvPair.Key, record);
}
if (!kvPair.Value.MixpistOff.Equals(tempKeys[kvPair.Key].MixpistOff))
{
kvPair.Value.ProductLineCode = "CX_02";
kvPair.Value.StationNumber = "1004";
int b = _lastShotRecordServices.AddAsync(kvPair.Value).Result;
RefreshLastShotDataDelegateEvent?.Invoke(kvPair.Value);
}
}
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
finally
{
foreach (KeyValuePair<string, BoxLastShotRecord> kvp in gunKeys)
{
if (tempKeys.ContainsKey(kvp.Key))
{
// 键已存在,更新值
tempKeys[kvp.Key] = kvp.Value;
}
else
{
// 键不存在,添加键值对
tempKeys.Add(kvp.Key, kvp.Value);
}
}
// tempKeys = gunKeys;
semaphore.Release();
}
}
});
}
/// <summary>
/// 采集设备系统参数
/// </summary>
/// <returns></returns>
static void ReadEquipSystem(HwPLc.PlcModel obj, string startStr, Dictionary<string, FoamMachinesModel> keys, string systemId)
{
if (obj == null || !obj.plc.IsConnected) return;
if (obj.plc.IsConnected)
{
byte[] info = obj.plc.Read(startStr, 170);
if (info == null) return;
FoamMachinesModel model = new FoamMachinesModel();
model.systemId = systemId;
model.Machine_Status_0 = judgeStatus(ByteArrayToBinary(info.Skip(0).Take(1).ToArray())).ToString();
model.Machine_Status_1 = judgeStatus(ByteArrayToBinary(info.Skip(1).Take(1).ToArray())).ToString();
model.POL_Level = byteToFloat(info.Skip(2).Take(4).ToArray()).ToString();
model.POL_Temp = byteToFloat(info.Skip(14).Take(4).ToArray()).ToString();
model.POL_LP = byteToFloat(info.Skip(18).Take(4).ToArray()).ToString();
model.POL_HP = byteToFloat(info.Skip(22).Take(4).ToArray()).ToString();
model.POL_Vol = byteToFloat(info.Skip(34).Take(4).ToArray()).ToString();
model.POL_Usage = byteToFloat(info.Skip(38).Take(4).ToArray()).ToString();
model.POL_Freq_Speed = byteToFloat(info.Skip(42).Take(4).ToArray()).ToString();
model.ISO_Level = byteToFloat(info.Skip(82).Take(4).ToArray()).ToString();
model.ISO_Temp = byteToFloat(info.Skip(94).Take(4).ToArray()).ToString();
model.ISO_LP = byteToFloat(info.Skip(98).Take(4).ToArray()).ToString();
model.ISO_HP = byteToFloat(info.Skip(102).Take(4).ToArray()).ToString();
model.ISO_Vol = byteToFloat(info.Skip(114).Take(4).ToArray()).ToString();
model.ISO_Usage = byteToFloat(info.Skip(118).Take(4).ToArray()).ToString();
model.ISO_Freq_Speed = byteToFloat(info.Skip(122).Take(4).ToArray()).ToString();
model.Hydr_Press = byteToFloat(info.Skip(162).Take(4).ToArray()).ToString();
model.Hydr_Temp = byteToFloat(info.Skip(166).Take(4).ToArray()).ToString();
model.collectTime = DateTime.Now;
if (keys.ContainsKey(systemId))
{
// 键已存在,更新值
keys[systemId] = model;
}
else
{
// 键不存在,添加键值对
keys.Add(systemId, model);
}
}
}
/// <summary>
/// 每一枪数据 ---A1,B1,A2,B2
/// </summary>
/// <returns></returns>
static void ReadGunData(HwPLc.PlcModel obj, string startStr, Dictionary<string, BoxLastShotRecord> keys, string gunCode)
{
if (obj == null || !obj.plc.IsConnected) return;
if (obj.plc.IsConnected)
{
byte[] info = obj.plc.Read(startStr, 88);
if (info == null) return;
BoxLastShotRecord lastShotRecord = new BoxLastShotRecord();
lastShotRecord.System = gunCode.Substring(1, 1);
lastShotRecord.GunCode = gunCode;
if(lastShotRecord.System == "1")
{
if(obj.plc.ReadBool("DB50.388.0"))
{
lastShotRecord.SystemStatus = 1;
}
else
{
lastShotRecord.SystemStatus = 0;
}
}
else
{
if (obj.plc.ReadBool("DB50.642.0"))
{
lastShotRecord.SystemStatus = 1;
}
else
{
lastShotRecord.SystemStatus = 0;
}
}
lastShotRecord.ProductLineCode = "CX_02";
lastShotRecord.PolTemp = byteToFloat(info.Skip(0).Take(4).ToArray()).ToString();
lastShotRecord.PolHp = byteToFloat(info.Skip(4).Take(4).ToArray()).ToString();
lastShotRecord.PolVol = byteToFloat(info.Skip(8).Take(4).ToArray()).ToString();
lastShotRecord.PolUsage = byteToFloat(info.Skip(12).Take(4).ToArray()).ToString();
lastShotRecord.IsoTemp = byteToFloat(info.Skip(16).Take(4).ToArray()).ToString();
lastShotRecord.IsoHp = byteToFloat(info.Skip(20).Take(4).ToArray()).ToString();
lastShotRecord.IsoVol = byteToFloat(info.Skip(24).Take(4).ToArray()).ToString();
lastShotRecord.IsoUsage = byteToFloat(info.Skip(28).Take(4).ToArray()).ToString();
lastShotRecord.PourNu = short.Parse(StringChange.bytesToHexStr(info.Skip(36).Take(2).ToArray(), 2), System.Globalization.NumberStyles.HexNumber).ToString();
lastShotRecord.SetTime = int.Parse(StringChange.bytesToHexStr(info.Skip(38).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString();
lastShotRecord.SetWeight = byteToFloat(info.Skip(42).Take(4).ToArray()).ToString();
lastShotRecord.SetRatio = byteToFloat(info.Skip(46).Take(4).ToArray()).ToString(); ;
lastShotRecord.PourWeight = byteToFloat(info.Skip(50).Take(4).ToArray()).ToString();
lastShotRecord.PourRatio = byteToFloat(info.Skip(54).Take(4).ToArray()).ToString();
lastShotRecord.MpTime = int.Parse(StringChange.bytesToHexStr(info.Skip(58).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString();
lastShotRecord.HpTime = int.Parse(StringChange.bytesToHexStr(info.Skip(62).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString();
lastShotRecord.HydrPress = byteToFloat(info.Skip(66).Take(4).ToArray()).ToString();
lastShotRecord.HydrTemp = byteToFloat(info.Skip(70).Take(4).ToArray()).ToString();
lastShotRecord.MixpistOn = int.Parse(StringChange.bytesToHexStr(info.Skip(74).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString();
lastShotRecord.MixpistOff = int.Parse(StringChange.bytesToHexStr(info.Skip(78).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString(); ;
lastShotRecord.TotalYield = int.Parse(StringChange.bytesToHexStr(info.Skip(82).Take(4).ToArray(), 4), System.Globalization.NumberStyles.HexNumber).ToString(); ;
lastShotRecord.PourEnd = judgeStatus(ByteArrayToBinary(info.Skip(87).Take(1).ToArray())).ToString();
lastShotRecord.CreateTime = DateTime.Now;
if (keys.ContainsKey(gunCode))
{
// 键已存在,更新值
keys[gunCode] = lastShotRecord;
}
else
{
// 键不存在,添加键值对
keys.Add(gunCode, lastShotRecord);
}
}
}
#region 字符工具转换方法
/// byte[]转十进制ascii码
/// </summary>
/// <param name="bytes"></param>
static string ByteArrayToString(byte[] bytes)
{
string result = string.Empty;
foreach (byte b in bytes)
{
int decimalValue = Convert.ToInt32(b); // 将字节转换为十进制值
result += decimalValue;
}
return result;
}
/// <summary>
/// byte[]转二进制
/// </summary>
/// <param name="bytes"></param>
static string ByteArrayToBinary(byte[] bytes)
{
StringBuilder binaryString = new StringBuilder();
foreach (byte b in bytes)
{
binaryString.Append(Convert.ToString(b, 2).PadLeft(8, '0'));
}
// Console.WriteLine(binaryString);
string reversedStr = new string(binaryString.ToString().Reverse().ToArray());
// Console.WriteLine(reversedStr);
return reversedStr;
}
/// <summary>
/// 根据二进制字符串确定夹具状态 1正常生产 2暂停生产
/// </summary>
static int judgeStatus(string str1)
{
int item1 = 0;
if (str1.Substring(0, 1) == "1")
{
item1 = 1; //
}
else if (str1.Substring(1, 1) == "1")
{
item1 = 2; //
}
return item1;
}
/// <summary>
/// byte数组转换为float
/// </summary>
static float byteToFloat(byte[] list)
{
float result = 0.00f;
Array.Reverse(list);
result = BitConverter.ToSingle(list, 0);
return result;
}
#endregion
}
}