using SqlSugar; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Admin.Core.Model { /// /// 货道信息 /// [SugarTable("BASE_SPACEINFO", "AUCMA_MES")] public class BaseSpaceInfo { /// /// 主键标识 /// [SugarColumn(ColumnName = "OBJ_ID", IsPrimaryKey = true, IsIdentity = true)] public int ObjId { get; set; } /// /// 货道编号 /// [SugarColumn(ColumnName = "SPACE_CODE")] public string SpaceCode { get; set; } /// /// 货道名称 /// [SugarColumn(ColumnName = "SPACE_NAME")] public string SpaceName { get; set; } /// /// 货道容量 /// [SugarColumn(ColumnName = "SPACE_CAPACITY")] public int SpaceCapacity { get; set; } /// /// 货道库存 /// [SugarColumn(ColumnName = "SPACE_STOCK")] public int SpaceStock { get; set; } /// /// 货道状态 /// [SugarColumn(ColumnName = "SPACE_STATUS")] public int SpaceStatus { get; set; } /// /// 货道类型 /// [SugarColumn(ColumnName = "SPACE_TYPE")] public int SpaceType { get; set; } /// /// 所属仓库 /// [SugarColumn(ColumnName = "STORE_CODE")] public string StoreCode { get; set; } /// /// 是否标识 /// [SugarColumn(ColumnName = "IS_FLAG")] public int IsFlag { get; set; } /// /// 创建人 /// [SugarColumn(ColumnName = "CREATED_BY")] public string CreatedBy { get; set; } /// /// 创建时间 /// [SugarColumn(ColumnName = "CREATED_TIME")] public DateTime CreatedTime { get; set; } /// /// 更新人 /// [SugarColumn(ColumnName = "UPDATED_BY")] public string UpdatedBy { get; set; } /// /// 更新时间 /// [SugarColumn(ColumnName = "UPDATED_TIME")] public DateTime? UpdatedTime { get; set; } /// /// 物料类型 /// [SugarColumn(ColumnName = "MATERIAL_TYPE")] public string MaterialType { get; set; } /// /// 在途数量 /// [SugarColumn(ColumnName = "ONROUTE_AMOUNT")] public int OnRouteAmount { get; set; } /// /// 入库标识:1-允许入库;2-禁止入库 /// [SugarColumn(ColumnName = "INSTORE_FLAG")] public int InStoreFlag { get; set; } /// /// 出库标识:1-允许出库;2-禁止出库 /// [SugarColumn(ColumnName = "OUTSTORE_FLAG")] public int OutStoreFlag { get; set; } /// /// 异常标识:1-正常货道;2-异常货道 /// [SugarColumn(ColumnName = "UNUSUAL_FLAG")] public int UnusualFlag { get; set; } } }